diff --git a/tools/gamescope/patches/0115-debug-frame-cadence.patch b/tools/gamescope/patches/0115-debug-frame-cadence.patch index 9c5b2f1d9..59e6f2560 100644 --- a/tools/gamescope/patches/0115-debug-frame-cadence.patch +++ b/tools/gamescope/patches/0115-debug-frame-cadence.patch @@ -24,7 +24,7 @@ void CWaylandPlane::Present( std::optional oState ) { -+ if (m_pFrame && oState) ++ if (oState && oState->bOpaque && oState->flSrcWidth > 1) + fprintf(stderr, "[dd-plane] now=%lu buffer=%p\n", get_time_in_nanos(), oState->pBuffer); { std::unique_lock lock( m_PlaneStateLock );