/* * Zink keeps kopper when the session draws through Venus. * * On Mali the session reaches the GPU through Venus over vtest, and Xwayland has no DRM node to * build glamor on, so it offers no DRI3. Without DRI3, Zink can only present through kopper (its * Vulkan WSI path). Steam's steamwebhelper.sh exports LIBGL_KOPPER_DISABLE=true for the client * interface unconditionally, so on Mali every GL context the interface asked for failed and the * webhelper restarted until Steam gave up on GPU acceleration. Steam restores that script when * it verifies its install, so the variable is dropped here instead, before Mesa reads it. */ #define _GNU_SOURCE 1 #include #include __attribute__((constructor)) static void bl_venus_keep_kopper(void) { const char *debug = getenv("VN_DEBUG"); if (debug && strstr(debug, "vtest")) unsetenv("LIBGL_KOPPER_DISABLE"); }