#include "openvr_driver.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "../../../app/src/main/cpp/waylandcomp/src/headpose_shm.h" #include "presenter.h" #include "xr_tracking_file.h" #include "xr_frame_math.h" #include "xr_vsync_timing.h" #include "xr_touch_input.h" #define DD_EXPORT extern "C" __attribute__((visibility("default"))) using namespace vr; namespace { const char *const kSettingsSection = "driver_droiddeck"; const char *const kPosePath = "/run/droiddeck/" DROIDDECK_HEADPOSE_FILE; void Log(const char *fmt, ...) __attribute__((format(printf, 1, 2))); void Log(const char *fmt, ...) { char buf[1024]; va_list ap; va_start(ap, fmt); vsnprintf(buf, sizeof(buf), fmt, ap); va_end(ap); if (VRDriverLog()) VRDriverLog()->Log(buf); fprintf(stderr, "[droiddeck] %s\n", buf); } class PoseFile { public: bool Read(droiddeck_headpose *out) { if (!map_ && !Open()) return false; for (int tries = 0; tries < 8; tries++) { uint32_t a = __atomic_load_n(&map_->seq, __ATOMIC_ACQUIRE); if (a & 1u) continue; memcpy(out, (const void *)map_, sizeof(*out)); __atomic_thread_fence(__ATOMIC_ACQUIRE); if (__atomic_load_n(&map_->seq, __ATOMIC_RELAXED) == a) return out->magic == DROIDDECK_HEADPOSE_MAGIC && out->version == DROIDDECK_HEADPOSE_VERSION; } return false; } ~PoseFile() { if (map_) munmap((void *)map_, sizeof(*map_)); } private: bool Open() { int fd = open(kPosePath, O_RDONLY | O_CLOEXEC); if (fd < 0) return false; void *p = mmap(nullptr, sizeof(droiddeck_headpose), PROT_READ, MAP_SHARED, fd, 0); close(fd); if (p == MAP_FAILED) return false; map_ = (volatile droiddeck_headpose *)p; Log("head pose file mapped: %s", kPosePath); return true; } volatile droiddeck_headpose *map_ = nullptr; }; HmdQuaternion_t QuatFromMatrix(const float m[9]) { HmdQuaternion_t q; float tr = m[0] + m[4] + m[8]; if (tr > 0.0f) { float s = sqrtf(tr + 1.0f) * 2.0f; q.w = 0.25f * s; q.x = (m[7] - m[5]) / s; q.y = (m[2] - m[6]) / s; q.z = (m[3] - m[1]) / s; } else if (m[0] > m[4] && m[0] > m[8]) { float s = sqrtf(1.0f + m[0] - m[4] - m[8]) * 2.0f; q.w = (m[7] - m[5]) / s; q.x = 0.25f * s; q.y = (m[1] + m[3]) / s; q.z = (m[2] + m[6]) / s; } else if (m[4] > m[8]) { float s = sqrtf(1.0f + m[4] - m[0] - m[8]) * 2.0f; q.w = (m[2] - m[6]) / s; q.x = (m[1] + m[3]) / s; q.y = 0.25f * s; q.z = (m[5] + m[7]) / s; } else { float s = sqrtf(1.0f + m[8] - m[0] - m[4]) * 2.0f; q.w = (m[3] - m[1]) / s; q.x = (m[2] + m[6]) / s; q.y = (m[5] + m[7]) / s; q.z = 0.25f * s; } return q; } HmdMatrix34_t XrPoseMatrix(const DroidDeckXrPose &pose) { const float qx = pose.orientation[0], qy = pose.orientation[1], qz = pose.orientation[2], qw = pose.orientation[3]; HmdMatrix34_t matrix{}; matrix.m[0][0] = 1 - 2 * (qy * qy + qz * qz); matrix.m[0][1] = 2 * (qx * qy - qw * qz); matrix.m[0][2] = 2 * (qx * qz + qw * qy); matrix.m[1][0] = 2 * (qx * qy + qw * qz); matrix.m[1][1] = 1 - 2 * (qx * qx + qz * qz); matrix.m[1][2] = 2 * (qy * qz - qw * qx); matrix.m[2][0] = 2 * (qx * qz - qw * qy); matrix.m[2][1] = 2 * (qy * qz + qw * qx); matrix.m[2][2] = 1 - 2 * (qx * qx + qy * qy); for (int axis = 0; axis < 3; axis++) matrix.m[axis][3] = pose.position[axis]; return matrix; } HmdMatrix34_t XrEyeToHead(const DroidDeckXrPose &head, const DroidDeckXrPose &eye) { HmdMatrix34_t headMatrix = XrPoseMatrix(head), eyeMatrix = XrPoseMatrix(eye), result{}; for (int row = 0; row < 3; row++) { for (int column = 0; column < 3; column++) for (int inner = 0; inner < 3; inner++) result.m[row][column] += headMatrix.m[inner][row] * eyeMatrix.m[inner][column]; for (int inner = 0; inner < 3; inner++) result.m[row][3] += headMatrix.m[inner][row] * (eyeMatrix.m[inner][3] - headMatrix.m[inner][3]); } return result; } class VirtualDisplay : public IVRVirtualDisplay { public: void Present(const PresentInfo_t *info, uint32_t size) override { frames_++; if (frames_ <= 5 || frames_ % 600 == 0) Log("virtual display Present #%llu: handle 0x%llx vsync %d frame %llu (info %u bytes)", (unsigned long long)frames_, (unsigned long long)info->backbufferTextureHandle, (int)info->vsync, (unsigned long long)info->nFrameId, size); last_ = std::chrono::steady_clock::now(); } void WaitForPresent() override {} bool GetTimeSinceLastVsync(float *seconds, uint64_t *counter) override { using namespace std::chrono; double t = duration(steady_clock::now().time_since_epoch()).count(); double period = 1.0 / 60.0; *seconds = (float)fmod(t, period); *counter = (uint64_t)(t / period); return true; } private: uint64_t frames_ = 0; std::chrono::steady_clock::time_point last_; }; class Vsync { public: static constexpr auto kInterval = XrVsyncTiming::kDefaultPeriod; static constexpr std::chrono::microseconds kLead{2000}; static void Start() { if (running_.exchange(true)) return; timing_.Reset(); thread_ = std::thread([] { XrTrackingFile xrFile; auto next = std::chrono::steady_clock::now() + kInterval; while (running_) { auto interval = kInterval; DroidDeckXrTracking xr; if (xrFile.Read(&xr) && XrTrackingFile::Fresh(xr)) { interval = std::chrono::nanoseconds(xr.period_ns); auto now = std::chrono::steady_clock::now(); next = timing_.Target(now, next, xr.predicted_ns, interval); } auto announce = next - kLead; std::this_thread::sleep_until(announce); auto now = std::chrono::steady_clock::now(); double offset = std::chrono::duration(next - now).count(); timing_.Record(next, interval); VRServerDriverHost()->VsyncEvent(offset); next += interval; now = std::chrono::steady_clock::now(); while (next <= now) next += interval; } }); } static void Stop() { running_ = false; if (thread_.joinable()) thread_.join(); } static std::chrono::steady_clock::time_point Deadline(uint32_t framesToThrottle) { return timing_.Deadline(framesToThrottle); } private: static inline std::atomic running_{false}; static inline std::thread thread_; static inline XrVsyncTiming timing_; }; class DirectMode : public IVRDriverDirectModeComponent { public: void ConfigureXr(const DroidDeckXrTracking &tracking) { xrWidth_ = tracking.eyes[0].width * 2; xrHeight_ = tracking.eyes[0].height; for (int eye = 0; eye < 2; eye++) eyeToHead_[eye] = XrEyeToHead(tracking.head, tracking.eyes[eye].pose); } struct Set { SharedTextureHandle_t handles[3] = {}; int fds[3] = {-1, -1, -1}; uint32_t pid = 0, index = 0; SwapTextureSetDesc_t desc = {}; }; void CreateSwapTextureSet(uint32_t pid, const SwapTextureSetDesc_t *d, SwapTextureSet_t *out) override { Log("CreateSwapTextureSet pid %u: format %u, %ux%u, %u samples", pid, d->nFormat, d->nWidth, d->nHeight, d->nSampleCount); Set set; set.pid = pid; set.desc = *d; const uint32_t usage = 0x1 | 0x4 | 0x80 ; const uint32_t create = 0x8 ; for (int i = 0; i < 3; i++) { SharedTextureHandle_t h = 0; if (!VRIPCResourceManager()->NewSharedVulkanImage(d->nFormat, d->nWidth, d->nHeight, true, false, true, 1, 1, create, usage, &h)) { Log("NewSharedVulkanImage failed"); return; } uint64_t ipc = 0; VRIPCResourceManager()->RefResource(h, &ipc); int fd = -1; if (!VRIPCResourceManager()->ReceiveSharedFd(ipc, &fd)) Log("ReceiveSharedFd failed"); set.handles[i] = h; set.fds[i] = fd; out->rSharedTextureHandles[i] = h; } out->unTextureFlags = 0; Log(" -> handles 0x%llx 0x%llx 0x%llx, fds %d %d %d", (unsigned long long)set.handles[0], (unsigned long long)set.handles[1], (unsigned long long)set.handles[2], set.fds[0], set.fds[1], set.fds[2]); droiddeck::Presenter::AddTextures(set.handles, set.fds, d->nFormat, d->nWidth, d->nHeight, pid); std::lock_guard lock(mutex_); sets_.push_back(set); } void DestroySwapTextureSet(SharedTextureHandle_t h) override { std::lock_guard lock(mutex_); for (auto it = sets_.begin(); it != sets_.end(); ++it) { if (it->handles[0] == h || it->handles[1] == h || it->handles[2] == h) { Release(*it); sets_.erase(it); return; } } } void DestroyAllSwapTextureSets(uint32_t pid) override { std::lock_guard lock(mutex_); for (auto it = sets_.begin(); it != sets_.end();) { if (it->pid == pid) { Release(*it); it = sets_.erase(it); } else ++it; } } void GetNextSwapTextureSetIndex(SharedTextureHandle_t handles[2], uint32_t (*indices)[2]) override { std::lock_guard lock(mutex_); for (int e = 0; e < 2; e++) { Set *s = Find(handles[e]); if (!s) { (*indices)[e] = 0; continue; } s->index = (s->index + 1) % 3; (*indices)[e] = s->index; } } void SubmitLayer(const SubmitLayerPerEye_t (&eyes)[2]) override { layers_++; if (layerInFrame_++ == 0) { frame_.render = {}; if (xrWidth_) { frame_.render.magic = DROIDDECK_XR_FRAME_MAGIC; frame_.render.version = DROIDDECK_XR_FRAME_VERSION; frame_.render.width = xrWidth_; frame_.render.height = xrHeight_; frame_.render.bytes = xrWidth_ * xrHeight_ * 4; frame_.render.color_space = 1; } for (int e = 0; e < 2; e++) { frame_.texture[e] = eyes[e].hTexture; frame_.bounds[e][0] = eyes[e].bounds.uMin; frame_.bounds[e][1] = eyes[e].bounds.vMin; frame_.bounds[e][2] = eyes[e].bounds.uMax; frame_.bounds[e][3] = eyes[e].bounds.vMax; std::memcpy(frame_.render.projection[e], eyes[e].mProjection.m, sizeof(eyes[e].mProjection.m)); xr_frame_eye_pose(frame_.render.eye_pose[e], eyes[e].mHmdPose.m, eyeToHead_[e].m); } } if (frames_ < 3) Log("SubmitLayer: textures 0x%llx / 0x%llx, bounds %.2f,%.2f-%.2f,%.2f", (unsigned long long)eyes[0].hTexture, (unsigned long long)eyes[1].hTexture, eyes[0].bounds.uMin, eyes[0].bounds.vMin, eyes[0].bounds.uMax, eyes[0].bounds.vMax); } void Present(SharedTextureHandle_t sync) override { frames_++; frame_.render.frame_id = frames_; frame_.render.captured_ns = XrTrackingFile::Now(); frame_.layers = layerInFrame_; if (layerInFrame_) droiddeck::Presenter::Submit(frame_); if (layerInFrame_ != lastLayerCount_) { static int said; if (said++ < 20) Log("frame %llu: %d layer(s) (was %d)", (unsigned long long)frames_, layerInFrame_, lastLayerCount_); lastLayerCount_ = layerInFrame_; } layerInFrame_ = 0; if (frames_ <= 3 || frames_ % 600 == 0) Log("Present #%llu (%llu layers so far), sync 0x%llx", (unsigned long long)frames_, (unsigned long long)layers_, (unsigned long long)sync); } void PostPresent(const Throttling_t *t) override { auto until = Vsync::Deadline(t ? t->nFramesToThrottle : 0); if (until > std::chrono::steady_clock::now()) std::this_thread::sleep_until(until); } void GetFrameTiming(DriverDirectMode_FrameTiming *t) override { t->m_nReprojectionFlags = 0; } private: Set *Find(SharedTextureHandle_t h) { for (auto &s : sets_) for (int i = 0; i < 3; i++) if (s.handles[i] == h) return &s; return nullptr; } static void Release(Set &s) { for (int i = 0; i < 3; i++) { if (s.handles[i]) droiddeck::Presenter::RemoveTexture(s.handles[i]); if (s.fds[i] >= 0) close(s.fds[i]); if (s.handles[i]) VRIPCResourceManager()->UnrefResource(s.handles[i]); } } std::mutex mutex_; std::vector sets_; uint64_t frames_ = 0, layers_ = 0; int layerInFrame_ = 0, lastLayerCount_ = -1; droiddeck::EyeFrame frame_{}; uint32_t xrWidth_ = 0, xrHeight_ = 0; HmdMatrix34_t eyeToHead_[2]{}; }; struct PadState { uint32_t buttons = 0; int16_t axes[8] = {}; }; enum : uint32_t { PAD_A = 1u << 0, PAD_B = 1u << 1, PAD_X = 1u << 2, PAD_Y = 1u << 3, PAD_LB = 1u << 4, PAD_RB = 1u << 5, PAD_SELECT = 1u << 6, PAD_START = 1u << 7, PAD_L3 = 1u << 8, PAD_R3 = 1u << 9, PAD_GUIDE = 1u << 10, }; class PadRing { public: bool Read(PadState *out) { if (!map_ && !Open()) return false; for (int tries = 0; tries < 8; tries++) { uint64_t a = __atomic_load_n((const uint64_t *)(map_ + 32), __ATOMIC_ACQUIRE); if (a & 1u) continue; memcpy(&out->buttons, (const void *)(map_ + 40), 4); memcpy(out->axes, (const void *)(map_ + 44), 16); __atomic_thread_fence(__ATOMIC_ACQUIRE); if (__atomic_load_n((const uint64_t *)(map_ + 32), __ATOMIC_RELAXED) == a) return true; } return false; } ~PadRing() { if (map_) munmap((void *)map_, 64); } private: bool Open() { auto now = std::chrono::steady_clock::now(); if (now < retry_) return false; retry_ = now + std::chrono::seconds(2); std::string path; if (const char *env = getenv("DROIDDECK_VR_PAD_RING")) path = env; if (path.empty()) { const char *paths = getenv("FAKE_EVDEV_MEMFD_PATHS"); if (paths && !strncmp(paths, "0=", 2)) path.assign(paths + 2, strcspn(paths + 2, ";")); } if (path.empty()) { if (const char *dir = getenv("BL_LAUNCH_DIR")) path = std::string(dir) + "/dev/fakeinput-rings/ring0"; } if (path.empty()) return false; int fd = open(path.c_str(), O_RDONLY | O_CLOEXEC); if (fd < 0) return false; void *p = mmap(nullptr, 64, PROT_READ, MAP_SHARED, fd, 0); close(fd); if (p == MAP_FAILED) return false; uint32_t magic; memcpy(&magic, p, 4); if (magic != 0x46494252u) { munmap(p, 64); return false; } map_ = (const volatile uint8_t *)p; Log("game pad ring mapped: %s", path.c_str()); return true; } const volatile uint8_t *map_ = nullptr; std::chrono::steady_clock::time_point retry_{}; }; class CardboardController : public ITrackedDeviceServerDriver { public: explicit CardboardController(bool right) : right_(right) {} EVRInitError Activate(uint32_t id) override { id_ = id; PropertyContainerHandle_t c = VRProperties()->TrackedDeviceToPropertyContainer(id_); XrTrackingFile tracking; DroidDeckXrTracking packet{}; xrMode_ = tracking.Read(&packet) && XrTrackingFile::Fresh(packet); VRProperties()->SetStringProperty(c, Prop_ModelNumber_String, xrMode_ ? "DroidDeck Quest Touch" : "DroidDeck Pad Hand"); VRProperties()->SetStringProperty(c, Prop_ManufacturerName_String, xrMode_ ? "Meta" : "DroidDeck"); VRProperties()->SetStringProperty(c, Prop_TrackingSystemName_String, "droiddeck"); VRProperties()->SetStringProperty(c, Prop_RenderModelName_String, xrMode_ ? (right_ ? "oculus_quest_plus_controller_right" : "oculus_quest_plus_controller_left") : "generic_controller"); VRProperties()->SetStringProperty(c, Prop_ControllerType_String, xrMode_ ? "oculus_touch" : "vive_controller"); VRProperties()->SetStringProperty(c, Prop_InputProfilePath_String, xrMode_ ? "{oculus}/input/touch_profile.json" : "{htc}/input/vive_controller_profile.json"); VRProperties()->SetInt32Property(c, Prop_ControllerRoleHint_Int32, right_ ? TrackedControllerRole_RightHand : TrackedControllerRole_LeftHand); VRProperties()->SetInt32Property(c, Prop_DeviceClass_Int32, TrackedDeviceClass_Controller); auto in = VRDriverInput(); in->CreateBooleanComponent(c, "/input/system/click", &system_); in->CreateBooleanComponent(c, "/input/application_menu/click", &menu_); in->CreateBooleanComponent(c, "/input/grip/click", &grip_); in->CreateBooleanComponent(c, "/input/trigger/click", &triggerClick_); in->CreateScalarComponent(c, "/input/trigger/value", &trigger_, VRScalarType_Absolute, VRScalarUnits_NormalizedOneSided); in->CreateScalarComponent(c, xrMode_ ? "/input/joystick/x" : "/input/trackpad/x", &padX_, VRScalarType_Absolute, VRScalarUnits_NormalizedTwoSided); in->CreateScalarComponent(c, xrMode_ ? "/input/joystick/y" : "/input/trackpad/y", &padY_, VRScalarType_Absolute, VRScalarUnits_NormalizedTwoSided); in->CreateBooleanComponent(c, xrMode_ ? "/input/joystick/click" : "/input/trackpad/click", &padClick_); in->CreateBooleanComponent(c, xrMode_ ? "/input/joystick/touch" : "/input/trackpad/touch", &padTouch_); if (xrMode_) { in->CreateScalarComponent(c, "/input/grip/value", &gripValue_, VRScalarType_Absolute, VRScalarUnits_NormalizedOneSided); in->CreateBooleanComponent(c, "/input/trigger/touch", &triggerTouch_); in->CreateBooleanComponent(c, right_ ? "/input/a/click" : "/input/x/click", &primaryClick_); in->CreateBooleanComponent(c, right_ ? "/input/b/click" : "/input/y/click", &secondaryClick_); in->CreateBooleanComponent(c, right_ ? "/input/a/touch" : "/input/x/touch", &primaryTouch_); in->CreateBooleanComponent(c, right_ ? "/input/b/touch" : "/input/y/touch", &secondaryTouch_); in->CreateBooleanComponent(c, "/input/thumbrest/touch", &thumbrestTouch_); } in->CreateHapticComponent(c, "/output/haptic", &haptic_); Log("%s hand activated (%s)", right_ ? "right" : "left", xrMode_ ? "Quest Touch" : "game pad"); return VRInitError_None; } void Deactivate() override { id_ = k_unTrackedDeviceIndexInvalid; } void EnterStandby() override {} void *GetComponent(const char *) override { return nullptr; } void DebugRequest(const char *, char *resp, uint32_t size) override { if (size) resp[0] = 0; } DriverPose_t GetPose() override { return pose_; } VRInputComponentHandle_t HapticHandle() const { return haptic_; } void UpdateXr(const DroidDeckXrHand &hand, int64_t predicted) { if (id_ == k_unTrackedDeviceIndexInvalid) return; DriverPose_t pose{}; pose.qWorldFromDriverRotation.w = pose.qDriverFromHeadRotation.w = 1; pose.qRotation.w = 1; pose.deviceIsConnected = hand.active; pose.poseIsValid = hand.active && XrTrackingFile::Tracked(hand.pose); if (pose.poseIsValid) { pose.qRotation = {hand.pose.orientation[3], hand.pose.orientation[0], hand.pose.orientation[1], hand.pose.orientation[2]}; for (int axis = 0; axis < 3; axis++) pose.vecPosition[axis] = hand.pose.position[axis]; pose.poseTimeOffset = XrTrackingFile::PoseTimeOffset(predicted, XrTrackingFile::Now()); } pose.result = pose.poseIsValid ? TrackingResult_Running_OK : TrackingResult_Running_OutOfRange; pose_ = pose; VRServerDriverHost()->TrackedDevicePoseUpdated(id_, pose, sizeof(pose)); XrTouchInput input = xr_touch_input(hand, right_); auto driverInput = VRDriverInput(); driverInput->UpdateScalarComponent(trigger_, input.trigger, 0); driverInput->UpdateBooleanComponent(triggerClick_, input.triggerClick, 0); driverInput->UpdateBooleanComponent(grip_, input.gripClick, 0); driverInput->UpdateScalarComponent(padX_, input.stickX, 0); driverInput->UpdateScalarComponent(padY_, input.stickY, 0); driverInput->UpdateBooleanComponent(padClick_, input.stickClick, 0); driverInput->UpdateBooleanComponent(padTouch_, input.stickTouch, 0); driverInput->UpdateBooleanComponent(menu_, input.menuClick, 0); driverInput->UpdateBooleanComponent(system_, false, 0); if (xrMode_) { driverInput->UpdateScalarComponent(gripValue_, input.grip, 0); driverInput->UpdateBooleanComponent(triggerTouch_, input.triggerTouch, 0); driverInput->UpdateBooleanComponent(primaryClick_, input.primaryClick, 0); driverInput->UpdateBooleanComponent(secondaryClick_, input.secondaryClick, 0); driverInput->UpdateBooleanComponent(primaryTouch_, input.primaryTouch, 0); driverInput->UpdateBooleanComponent(secondaryTouch_, input.secondaryTouch, 0); driverInput->UpdateBooleanComponent(thumbrestTouch_, input.thumbrestTouch, 0); } } void Update(const HmdQuaternion_t &head, const PadState *pad) { if (id_ == k_unTrackedDeviceIndexInvalid) return; DriverPose_t p = {}; p.qWorldFromDriverRotation.w = 1; p.qDriverFromHeadRotation.w = 1; p.qRotation = head; const double off[3] = {right_ ? 0.18 : -0.18, -0.35, -0.30}; double m[3][3]; const double w = head.w, x = head.x, y = head.y, z = head.z; m[0][0] = 1 - 2 * (y * y + z * z); m[0][1] = 2 * (x * y - z * w); m[0][2] = 2 * (x * z + y * w); m[1][0] = 2 * (x * y + z * w); m[1][1] = 1 - 2 * (x * x + z * z); m[1][2] = 2 * (y * z - x * w); m[2][0] = 2 * (x * z - y * w); m[2][1] = 2 * (y * z + x * w); m[2][2] = 1 - 2 * (x * x + y * y); for (int i = 0; i < 3; i++) p.vecPosition[i] = (i == 1 ? 1.6 : 0.0) + m[i][0] * off[0] + m[i][1] * off[1] + m[i][2] * off[2]; p.poseIsValid = true; p.result = TrackingResult_Running_OK; p.deviceIsConnected = true; pose_ = p; VRServerDriverHost()->TrackedDevicePoseUpdated(id_, p, sizeof(p)); if (!pad) return; auto in = VRDriverInput(); const uint32_t b = pad->buttons; const float stickX = pad->axes[right_ ? 2 : 0] / 32767.0f, stickY = -pad->axes[right_ ? 3 : 1] / 32767.0f; const float trig = pad->axes[right_ ? 4 : 5] / 255.0f; const bool touch = stickX * stickX + stickY * stickY > 0.01f; in->UpdateBooleanComponent(system_, right_ && (b & PAD_GUIDE), 0); in->UpdateBooleanComponent(menu_, (b & (right_ ? PAD_START : PAD_SELECT)) != 0, 0); in->UpdateBooleanComponent(grip_, (b & (right_ ? PAD_RB : PAD_LB)) != 0, 0); in->UpdateScalarComponent(trigger_, trig, 0); in->UpdateBooleanComponent(triggerClick_, trig > 0.6f, 0); in->UpdateScalarComponent(padX_, touch ? stickX : 0.0f, 0); in->UpdateScalarComponent(padY_, touch ? stickY : 0.0f, 0); in->UpdateBooleanComponent(padTouch_, touch || (b & (right_ ? PAD_A : PAD_X)), 0); in->UpdateBooleanComponent(padClick_, (b & (right_ ? (PAD_A | PAD_R3) : (PAD_X | PAD_L3))) != 0, 0); } private: bool right_; bool xrMode_ = false; uint32_t id_ = k_unTrackedDeviceIndexInvalid; DriverPose_t pose_ = {}; VRInputComponentHandle_t system_ = 0, menu_ = 0, grip_ = 0, triggerClick_ = 0, trigger_ = 0, padX_ = 0, padY_ = 0, padClick_ = 0, padTouch_ = 0, haptic_ = 0; VRInputComponentHandle_t gripValue_ = 0, triggerTouch_ = 0, primaryClick_ = 0, secondaryClick_ = 0, primaryTouch_ = 0, secondaryTouch_ = 0, thumbrestTouch_ = 0; }; class CardboardHmd : public ITrackedDeviceServerDriver, public IVRDisplayComponent { public: EVRInitError Activate(uint32_t unObjectId) override { id_ = unObjectId; PropertyContainerHandle_t c = VRProperties()->TrackedDeviceToPropertyContainer(id_); width_ = VRSettings()->GetInt32(kSettingsSection, "windowWidth"); height_ = VRSettings()->GetInt32(kSettingsSection, "windowHeight"); if (width_ <= 0) width_ = 1920; if (height_ <= 0) height_ = 1080; float hz = VRSettings()->GetFloat(kSettingsSection, "displayFrequency"); if (hz <= 0.0f) hz = 60.0f; DroidDeckXrTracking xr; xrMode_ = xr_.Read(&xr) && XrTrackingFile::Fresh(xr); if (xrMode_) { width_ = xr.eyes[0].width * 2; height_ = xr.eyes[0].height; hz = 1000000000.f / xr.period_ns; } tanHalf_ = 1.0f; eyeAspect_ = (width_ * 0.5f) / height_; droiddeck_headpose hp; if (pose_.Read(&hp) && hp.tan_half_fov > 0.0f) { tanHalf_ = hp.tan_half_fov; if (hp.eye_aspect > 0.0f) eyeAspect_ = hp.eye_aspect; } VRProperties()->SetStringProperty(c, Prop_ModelNumber_String, xrMode_ ? "DroidDeck Quest OpenXR" : "DroidDeck Cardboard"); VRProperties()->SetStringProperty(c, Prop_ManufacturerName_String, "DroidDeck"); VRProperties()->SetStringProperty(c, Prop_TrackingSystemName_String, "droiddeck"); VRProperties()->SetFloatProperty(c, Prop_UserIpdMeters_Float, 0.064f); if (xrMode_) { VRServerDriverHost()->SetDisplayEyeToHead(id_, XrEyeToHead(xr.head, xr.eyes[0].pose), XrEyeToHead(xr.head, xr.eyes[1].pose)); dm_.ConfigureXr(xr); float distanceSquared = 0; for (int axis = 0; axis < 3; axis++) { float difference = xr.eyes[0].pose.position[axis] - xr.eyes[1].pose.position[axis]; distanceSquared += difference * difference; } VRProperties()->SetFloatProperty(c, Prop_UserIpdMeters_Float, std::sqrt(distanceSquared)); } VRProperties()->SetFloatProperty(c, Prop_UserHeadToEyeDepthMeters_Float, 0.0f); VRProperties()->SetFloatProperty(c, Prop_DisplayFrequency_Float, hz); VRProperties()->SetFloatProperty(c, Prop_SecondsFromVsyncToPhotons_Float, 0.011f); VRProperties()->SetUint64Property(c, Prop_CurrentUniverseId_Uint64, 2); VRProperties()->SetBoolProperty(c, Prop_IsOnDesktop_Bool, false); VRProperties()->SetBoolProperty(c, Prop_DisplayDebugMode_Bool, false); directMode_ = VRSettings()->GetBool(kSettingsSection, "directMode"); VRProperties()->SetBoolProperty(c, Prop_HasDriverDirectModeComponent_Bool, directMode_); if (directMode_) { VRProperties()->SetBoolProperty(c, Prop_DriverDirectModeSendsVsyncEvents_Bool, true); VRProperties()->SetBoolProperty(c, Prop_Hmd_AllowsClientToControlTextureIndex, true); } VRProperties()->SetBoolProperty(c, Prop_HasDisplayComponent_Bool, true); virtualDisplay_ = VRSettings()->GetBool(kSettingsSection, "virtualDisplay"); VRProperties()->SetBoolProperty(c, Prop_HasVirtualDisplayComponent_Bool, virtualDisplay_); VRProperties()->SetBoolProperty(c, Prop_ContainsProximitySensor_Bool, true); VRDriverInput()->CreateBooleanComponent(c, "/proximity", &proximity_); VRDriverInput()->UpdateBooleanComponent(proximity_, true, 0); Log("HMD activated: %dx%d at %.0f Hz, eye tan(half fov) %.3f, eye aspect %.3f", width_, height_, hz, tanHalf_, eyeAspect_); running_ = true; thread_ = std::thread([this] { PoseLoop(); }); if (directMode_) Vsync::Start(); return VRInitError_None; } void Deactivate() override { Vsync::Stop(); droiddeck::Presenter::Shutdown(); running_ = false; if (thread_.joinable()) thread_.join(); id_ = k_unTrackedDeviceIndexInvalid; } void EnterStandby() override {} void *GetComponent(const char *name) override { Log("component asked for: %s", name); if (!strncmp(name, "IVRDisplayComponent_", 20)) return static_cast(this); if (virtualDisplay_ && !strcmp(name, IVRVirtualDisplay_Version)) return static_cast(&vd_); if (directMode_ && !strncmp(name, "IVRDriverDirectModeComponent_", 29)) return static_cast(&dm_); return nullptr; } void DebugRequest(const char *, char *resp, uint32_t size) override { if (size) resp[0] = 0; } DriverPose_t GetPose() override { DriverPose_t p = {}; p.qWorldFromDriverRotation.w = 1; p.qDriverFromHeadRotation.w = 1; p.qRotation.w = 1; DroidDeckXrTracking xr; bool freshXr = xr_.Read(&xr) && XrTrackingFile::Fresh(xr); if (freshXr || xrMode_) { p.deviceIsConnected = true; p.poseIsValid = freshXr && XrTrackingFile::Tracked(xr.head); p.result = p.poseIsValid ? TrackingResult_Running_OK : TrackingResult_Running_OutOfRange; if (p.poseIsValid) { p.qRotation = {xr.head.orientation[3], xr.head.orientation[0], xr.head.orientation[1], xr.head.orientation[2]}; for (int axis = 0; axis < 3; axis++) p.vecPosition[axis] = xr.head.position[axis]; p.poseTimeOffset = XrTrackingFile::PoseTimeOffset(xr.predicted_ns, XrTrackingFile::Now()); } return p; } p.vecPosition[1] = 1.6; droiddeck_headpose hp; bool ok = pose_.Read(&hp); if (ok) { p.qRotation = QuatFromMatrix(hp.rot); p.poseTimeOffset = 0; if (hp.tan_half_fov > 0.0f) tanHalf_ = hp.tan_half_fov; if (hp.eye_aspect > 0.0f) eyeAspect_ = hp.eye_aspect; } p.poseIsValid = true; p.result = TrackingResult_Running_OK; p.deviceIsConnected = true; return p; } void GetWindowBounds(int32_t *x, int32_t *y, uint32_t *w, uint32_t *h) override { *x = 0; *y = 0; *w = (uint32_t)width_; *h = (uint32_t)height_; } bool IsDisplayOnDesktop() override { return !directMode_; } bool IsDisplayRealDisplay() override { return false; } void GetRecommendedRenderTargetSize(uint32_t *w, uint32_t *h) override { if (xrMode_) { *w = width_ / 2; *h = height_; return; } *w = (uint32_t)(width_ / 2 * 1.4f); *h = (uint32_t)(height_ * 1.4f); } void GetEyeOutputViewport(EVREye eye, uint32_t *x, uint32_t *y, uint32_t *w, uint32_t *h) override { *y = 0; *w = (uint32_t)width_ / 2; *h = (uint32_t)height_; *x = eye == Eye_Left ? 0 : (uint32_t)width_ / 2; } void GetProjectionRaw(EVREye eye, float *left, float *right, float *top, float *bottom) override { DroidDeckXrTracking xr; if (xrMode_ && xr_.Read(&xr) && XrTrackingFile::Fresh(xr)) { const float *fov = xr.eyes[eye == Eye_Right ? 1 : 0].fov; *left = std::tan(fov[0]); *right = std::tan(fov[1]); *top = -std::tan(fov[2]); *bottom = -std::tan(fov[3]); return; } *left = -tanHalf_ * eyeAspect_; *right = tanHalf_ * eyeAspect_; *top = -tanHalf_; *bottom = tanHalf_; } DistortionCoordinates_t ComputeDistortion(EVREye, float u, float v) override { DistortionCoordinates_t d; d.rfRed[0] = d.rfGreen[0] = d.rfBlue[0] = u; d.rfRed[1] = d.rfGreen[1] = d.rfBlue[1] = v; return d; } bool ComputeInverseDistortion(HmdVector2_t *result, EVREye, uint32_t, float u, float v) override { result->v[0] = u; result->v[1] = v; return true; } private: void PoseLoop() { uint32_t lastSeq = 0; auto lastSent = std::chrono::steady_clock::now(); while (running_) { DroidDeckXrTracking xr; if (xrMode_) { bool fresh = xr_.Read(&xr) && XrTrackingFile::Fresh(xr); DriverPose_t head = GetPose(); VRServerDriverHost()->TrackedDevicePoseUpdated(id_, head, sizeof(head)); for (int hand = 0; hand < 2; hand++) if (hands_[hand]) { DroidDeckXrHand state = fresh ? xr.hands[hand] : DroidDeckXrHand{}; hands_[hand]->UpdateXr(state, fresh ? xr.predicted_ns : 0); } VRDriverInput()->UpdateBooleanComponent(proximity_, fresh, 0); std::this_thread::sleep_for(std::chrono::milliseconds(2)); continue; } droiddeck_headpose hp; bool fresh = pose_.Read(&hp) && hp.seq != lastSeq; auto now = std::chrono::steady_clock::now(); PadState pad; const bool havePad = pad_.Read(&pad); const bool padChanged = havePad && (pad.buttons != lastPad_.buttons || memcmp(pad.axes, lastPad_.axes, sizeof(pad.axes))); if ((fresh || padChanged || now - lastSent > std::chrono::milliseconds(100)) && id_ != k_unTrackedDeviceIndexInvalid) { if (fresh) { lastSeq = hp.seq; const bool worn = (hp.flags & DROIDDECK_HEADPOSE_ENABLED) != 0; if (worn != worn_) { worn_ = worn; VRDriverInput()->UpdateBooleanComponent(proximity_, worn, 0); Log("headset %s (Cardboard mode %s)", worn ? "worn" : "taken off", worn ? "on" : "off"); } } DriverPose_t head = GetPose(); VRServerDriverHost()->TrackedDevicePoseUpdated(id_, head, sizeof(DriverPose_t)); for (CardboardController *hand : hands_) if (hand) hand->Update(head.qRotation, havePad ? &pad : nullptr); if (havePad) lastPad_ = pad; lastSent = now; } std::this_thread::sleep_for(std::chrono::milliseconds(2)); } } uint32_t id_ = k_unTrackedDeviceIndexInvalid; int32_t width_ = 1920, height_ = 1080; float tanHalf_ = 1.0f, eyeAspect_ = 0.889f; public: void SetHands(CardboardController *left, CardboardController *right) { hands_[0] = left; hands_[1] = right; } private: PoseFile pose_; XrTrackingFile xr_; bool xrMode_ = false; PadRing pad_; PadState lastPad_; VRInputComponentHandle_t proximity_ = 0; bool worn_ = true; CardboardController *hands_[2] = {nullptr, nullptr}; bool virtualDisplay_ = false, directMode_ = false; VirtualDisplay vd_; DirectMode dm_; std::atomic running_{false}; std::thread thread_; }; class Provider : public IServerTrackedDeviceProvider { public: EVRInitError Init(IVRDriverContext *ctx) override { VR_INIT_SERVER_DRIVER_CONTEXT(ctx); Log("DroidDeck Cardboard driver loaded"); if (!VRServerDriverHost()->TrackedDeviceAdded("droiddeck-cardboard-hmd", TrackedDeviceClass_HMD, &hmd_)) Log("TrackedDeviceAdded failed"); if (VRSettings()->GetBool(kSettingsSection, "gamepadControllers")) { VRServerDriverHost()->TrackedDeviceAdded("droiddeck-pad-left", TrackedDeviceClass_Controller, &left_); VRServerDriverHost()->TrackedDeviceAdded("droiddeck-pad-right", TrackedDeviceClass_Controller, &right_); hmd_.SetHands(&left_, &right_); } return VRInitError_None; } void Cleanup() override { if (haptics_) { munmap(haptics_, sizeof(*haptics_)); haptics_ = nullptr; } VR_CLEANUP_SERVER_DRIVER_CONTEXT(); } const char *const *GetInterfaceVersions() override { return k_InterfaceVersions; } void RunFrame() override { VREvent_t e; while (VRServerDriverHost()->PollNextEvent(&e, sizeof(e))) { if (e.eventType == VREvent_Input_HapticVibration) { const auto &pulse = e.data.hapticVibration; int hand = pulse.componentHandle == left_.HapticHandle() ? 0 : pulse.componentHandle == right_.HapticHandle() ? 1 : -1; if (hand >= 0) SendHaptic(hand, pulse); } } } bool ShouldBlockStandbyMode() override { return false; } void EnterStandby() override {} void LeaveStandby() override {} private: DroidDeckXrHaptics *haptics_ = nullptr; void SendHaptic(int hand, const VREvent_HapticVibration_t &pulse) { if (!std::isfinite(pulse.fAmplitude) || !std::isfinite(pulse.fFrequency) || !std::isfinite(pulse.fDurationSeconds)) return; if (!haptics_) { int descriptor = open("/run/droiddeck/" DROIDDECK_XR_HAPTIC_FILE, O_RDWR | O_CLOEXEC); if (descriptor < 0) return; struct stat status{}; if (fstat(descriptor, &status) != 0 || status.st_size != sizeof(*haptics_)) { close(descriptor); return; } void *mapping = mmap(nullptr, sizeof(*haptics_), PROT_READ | PROT_WRITE, MAP_SHARED, descriptor, 0); close(descriptor); if (mapping == MAP_FAILED) return; haptics_ = static_cast(mapping); } uint32_t sequence = __atomic_load_n(&haptics_->seq, __ATOMIC_RELAXED); __atomic_store_n(&haptics_->seq, sequence | 1u, __ATOMIC_SEQ_CST); __atomic_thread_fence(__ATOMIC_SEQ_CST); auto &target = haptics_->hands[hand]; target.id++; target.duration_ns = (int64_t)(std::clamp(pulse.fDurationSeconds, 0.001f, 1.f) * 1000000000.0); target.amplitude = std::clamp(pulse.fAmplitude, 0.f, 1.f); target.frequency = std::max(pulse.fFrequency, 0.f); __atomic_store_n(&haptics_->seq, (sequence | 1u) + 1u, __ATOMIC_RELEASE); } CardboardHmd hmd_; CardboardController left_{false}, right_{true}; }; Provider g_provider; } DD_EXPORT void *HmdDriverFactory(const char *interfaceName, int *returnCode) { if (!strcmp(interfaceName, IServerTrackedDeviceProvider_Version)) return &g_provider; if (returnCode) *returnCode = VRInitError_Init_InterfaceNotFound; return nullptr; }