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When a DiRT 3 / DiRT Showdown game was switched to another Proton, the first launch swapped the stand-in in for the old Proton's ws2_32.dll link; Proton then relinked the prefix's other DLLs to itself but left the stand-in, and the old link went back after the game. With telemetry off the game would then load the old Proton's ws2_32.dll under the new Wine. The launch now links the running Proton's ws2_32.dll back instead when the saved link belongs to another Proton (compared by real path, so esync packs that reach the stock files through a linked folder count as the same Proton).