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The412Banner 40461caf4a perf(storage): opt-in skip of Steam's space reservation on the second library
Steam reserves every file's full size before downloading. On a portable SD card
the app reaches through Android's FUSE layer, fallocate is rejected and the
reservation can take tens of minutes for a large game, with nothing downloaded.

A new experimental setting (Steam > storage, off by default) makes the session
preload answer plain fallocate/posix_fallocate requests on the selected library
with success and leave the file untouched, so Steam goes straight to the
download. Hole punching and other fallocate modes still pass through, as does
every other device. A full card shows up as a disk write error during the
download instead of up front. Storage diagnostics behave as before and log the
skipped calls.
2026-10-06 15:35:35 -04:00
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2026-09-30 16:43:52 -04:00
2026-09-28 12:28:45 -04:00