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An added game the account owns is linked into Steam as DroidDeck-<appid>. When the folder carries no Steam build, Steam marks it Update Required and checks every file before updating. That check reads the whole game, and an interrupted one starts over, so on an SD card it ran again in every session and kept the card busy: Lords of the Fallen (33 GB) restarted 51 times in a day on an AYANEO Pocket FIT Elite. The manifest for such an import now asks Steam to update the game when it is launched. Imports that Steam already rewrote, but whose update has not started, switch from "always keep updated" to "update when launched"; a priority of 2, an update in progress, or an import with a recorded build is left alone.