Files
DroidDeck/tools/aaudio-sink/config.h
T
The412Banner d160f464b6 Rename the app SteamDeck → DroidDeck
App name, app ID and code package: DroidDeck, com.droiddeck.launcher
(sources moved to com/droiddeck/launcher, the 68 JNI functions renamed
with them). The new app ID installs beside SteamDeck rather than over it.

Everywhere the name was the app's own: the sidebar title, the session
report, share zips, the shell title, wake-lock and log tags, User-Agents,
the Compose theme, the Download folder and switch files (droiddeck-env,
-osc, -driver, -tu-debug, -no-pad, -pad-log, -no-hud, -wlr-renderer; the
old names are not read), and inside the runtime (droiddeck-desktop,
Firefox's droiddeck.js, the shortcuts tag, the rumble socket, debug and
cache paths). Build scripts, CI artifact (droiddeck-apk), CMake project,
README and the progress log follow.

Kept on purpose: Valve's Steam Deck (the -steamdeck flag,
steamdeck_publicbeta/stable, 'Steam Deck mode', the steamos.cloud
package URLs) and names inside the hosted desktop package (steamdeck.png,
steamdeck-steam, steamdeck-bigpicture). 'Desktop installed' now tests for
labwc instead of the launcher the app stages itself. A committed
__pycache__ .pyc is removed.
2026-09-23 18:28:04 -04:00

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C

/* The handful of build-time facts PulseAudio 13's headers read, for compiling one module against
* the upstream source tree without running its configure. The daemon and libraries the app ships
* were built for the same target (Android arm64, bionic), so these match them. */
#ifndef DROIDDECK_PA_CONFIG_H
#define DROIDDECK_PA_CONFIG_H
#define PACKAGE "pulseaudio"
#define PACKAGE_NAME "pulseaudio"
#define PACKAGE_VERSION "13.0"
#define HAVE_ATOMIC_BUILTINS 1
#define HAVE_ATOMIC_BUILTINS_MEMORY_MODEL 1
#define HAVE_CLOCK_GETTIME 1
#define HAVE_FAST_64BIT_OPERATIONS 1
#define HAVE_SYS_RESOURCE_H 1
#define HAVE_MEMFD 1
#endif