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- In-game stats shows a bottom-screen HUD while no game sends dashboard data: 11 styles, tap to change; it reads the game's frames and the device itself, so it works with the top-screen HUD off. - Line strip: one line like the top HUD's Strip (API + FPS, frame-time graph, 1 / 0.1 / 0.01 % lows, GPU, CPU with temperature, VRAM, RAM, clock); default strip above a game's dashboard; numbers that do not fit are left out by importance. - The same strip under the tabs on every other bottom page during a session. - Bottom screen HUD settings, shown even with the top HUD off: one switch for the whole bottom HUD, strip on every tab, and which numbers the Line strip shows. - The bottom HUD redraws about 10 times a second (was about 3) and reads device stats twice a second. - GPU load, clock and VRAM readers also run while the bottom HUD shows them (BottomHudPresence). - Night style stays dim instead of flickering with the FPS. - Review fixes: slow-frame ring 2048, tab strip redraw without gamescope frames, Proton name per game, Graphs' duration from the kept readings, Fahrenheit in Tiles, Rings and Cores.