Files
DroidDeck/tools/tests/test_desktop_open.py
T
MaxsTechReview c5577478ca chore: remove source comments and unused code, translate every missing string (#1965)
* chore(i18n): translate every missing string in all locales

Adds the 87 strings the bottom-screen Dashboard and in-game stats pages
introduced to all 32 locales, plus the 51 older settings strings Japanese
and the 50 Chinese locales were still missing. Every locale now has all
3456 translatable strings with the same placeholders as English.

Also translates 36 entries that were still English where the language
does not use the English word, and makes es-419 touch_app_id use the same
%1$s placeholder as English.

* chore(patches): drop comments from the lines downstream patches add

Removes comment lines and trailing comments from lines our patches add,
with hunk headers recounted. Lines that a later patch uses as context
and the upstream backport 0123 are left as they are.

The gamescope, FEX, proot and xodus series still apply to their pinned
sources, and the patched trees differ only in those comments.
test_hud_frames now finds the HUD writer by its first declaration.

* docs: credit Greenlight, Better xCloud, viture-v2, GameNative and DiRTTelemetryErrorFix

These were credited only in source headers and NOTICE files.

* chore: remove source comments and unused functions

Removes explanatory comments from first-party Kotlin, Java, C, C++,
Rust, TypeScript, Python, shell, Gradle, CMake and workflow files.
License and attribution headers stay, and vendored third-party trees,
generated files and license files are untouched. A shellcheck directive
is kept, and udevmon's fallthrough comments became fallthrough attributes.

Syntax trees and token streams match the previous sources apart from the
comments and Python docstrings. Module docstrings that argparse prints
are kept, and device-smoke.sh prints the same --help text from a heredoc.

Also removes 37 functions and 4 fields that nothing referenced.

* chore: remove comments from the Syncthing integration and the latest main sources

* docs: credit Syncthing and the syncthing-android fork

* chore(i18n): translate the Syncthing strings in all locales

The 107 strings the Syncthing integration added are now in all 32 locales.
sync_web_path_locked names the Syncthing tab by its label.

* docs: credit @xXJSONDeruloXx for the HUD metric readers

The CPU, GPU load, thermal and battery readers come from their
PerformanceHudView pull requests #777, #877, #991, #1406 and #1573.
The FusionHUD credit line is unchanged.

* docs: credit the HUD metric readers to @xXJSONDeruloXx's work
2026-11-01 16:27:27 -05:00

677 lines
35 KiB
Python

import contextlib
import os
from pathlib import Path
import runpy
import shutil
import struct
import tempfile
import threading
import time
import unittest
from unittest import mock
import zlib
BIN = Path(__file__).resolve().parents[1] / "linuxfs/overlay/usr/local/bin"
OPEN = runpy.run_path(str(BIN / "droiddeck-open"))["main"].__globals__
RUN = runpy.run_path(str(BIN / "droiddeck-proton-run"))["main"].__globals__
def elf(machine, extra=b""):
head = bytearray(64)
head[0:4], head[4], head[5], head[18] = b"\x7fELF", 2, 1, machine
head[8:8 + len(extra)] = extra
return bytes(head)
class Temp(unittest.TestCase):
def setUp(self):
self.tmp = Path(tempfile.mkdtemp())
self.addCleanup(shutil.rmtree, self.tmp, True)
def write(self, relative, data, mode=0o644):
path = self.tmp / relative
path.parent.mkdir(parents=True, exist_ok=True)
path.write_bytes(data if isinstance(data, bytes) else data.encode())
path.chmod(mode)
return path
class KindTest(Temp):
def test_each_file_is_told_by_its_content_then_its_name(self):
cases = {
"game.x86_64": (elf(62), "elf"),
"Tool.AppImage": (elf(183, b"AI\x02"), "appimage"),
"renamed": (elf(62, b"AI\x02"), "appimage"),
"setup.exe": (b"MZ" + bytes(62), "windows"),
"launcher.bat": (b"@echo off\r\n", "windows"),
"no-extension": (b"MZ" + bytes(62), "windows"),
"d3d11.dll": (b"MZ" + bytes(62), None),
"start.sh": (b"echo hi\n", "script"),
"run": (b"#!/usr/bin/env python3\n", "script"),
"notes.txt": (b"hello\n", None),
}
for name, (data, expected) in cases.items():
with self.subTest(name):
self.assertEqual(OPEN["kind"](str(self.write(name, data))), expected)
def test_a_script_names_its_interpreter_or_gets_bash(self):
self.assertEqual(OPEN["interpreter"](str(self.write("a", b"#!/usr/bin/env python3 -u\r\nx\n"))),
["/usr/bin/env", "python3", "-u"])
self.assertEqual(OPEN["interpreter"](str(self.write("b", b"echo\n"))), ["/bin/bash"])
class PlacementTest(Temp):
def setUp(self):
super().setUp()
self.gpu = self.write("droiddeck-gpu", b"#!/bin/sh\n", 0o755)
patcher = mock.patch.dict(OPEN, {"GPU": str(self.gpu), "unattended": lambda env: False})
patcher.start()
self.addCleanup(patcher.stop)
self.desktop = {"BL_DESKTOP": "1"}
def placed(self, what, mode, env=None):
return OPEN["placed"](["cmd"], what, mode, self.desktop if env is None else env)
def test_programs_from_the_desktop_go_to_the_gpu(self):
for what in ("windows", "elf", "appimage", "x86 script", "folder"):
with self.subTest(what):
self.assertEqual(self.placed(what, "run"), [str(self.gpu), "cmd"])
def test_a_plain_script_and_a_window_stay_on_the_desktop(self):
self.assertEqual(self.placed("script", "run"), ["cmd"])
self.assertEqual(self.placed("windows", "window"), ["cmd"])
def test_away_from_the_desktop_nothing_moves(self):
self.assertEqual(self.placed("windows", "run", {}), ["cmd"])
self.assertEqual(self.placed("windows", "run", dict(self.desktop, GAMESCOPE_WAYLAND_DISPLAY="x")), ["cmd"])
def test_konsole_takes_what_asks_for_a_terminal(self):
with mock.patch.object(OPEN["shutil"], "which", return_value="/usr/bin/konsole"):
self.assertEqual(self.placed("script", "terminal"), ["konsole", "--hold", "-e", "cmd"])
self.assertEqual(self.placed("windows", "terminal"), [str(self.gpu), "cmd"])
def test_an_exec_stays_where_its_output_is_read(self):
self.assertEqual(self.placed("elf", "exec"), ["cmd"])
self.assertEqual(self.placed("windows", "exec"), [str(self.gpu), "cmd"])
with mock.patch.dict(OPEN, {"unattended": lambda env: True}):
self.assertEqual(self.placed("elf", "exec"), [str(self.gpu), "cmd"])
class UnattendedTest(Temp):
def with_stdout(self, path, env):
saved = os.dup(1)
try:
with open(path, "w") as target:
os.dup2(target.fileno(), 1)
return OPEN["unattended"](env)
finally:
os.dup2(saved, 1)
os.close(saved)
def test_only_output_nobody_reads_counts(self):
log = self.write("session/desktop.log", b"")
env = {"BL_DEBUG_DIR": str(log.parent)}
self.assertTrue(self.with_stdout(os.devnull, env))
self.assertTrue(self.with_stdout(str(log), env))
self.assertFalse(self.with_stdout(str(self.tmp / "out.txt"), env))
self.assertFalse(self.with_stdout(str(log), {}))
read, write = os.pipe()
saved = os.dup(1)
try:
os.dup2(write, 1)
self.assertFalse(OPEN["unattended"](env))
finally:
os.dup2(saved, 1)
for fd in (saved, read, write):
os.close(fd)
class CommandTest(Temp):
def test_each_kind_gets_its_runner(self):
exe, script = str(self.tmp / "a.exe"), str(self.tmp / "go.sh")
self.write("go.sh", b"#!/bin/sh\n")
self.assertEqual(OPEN["command"](exe, ["-x"], "windows"), ([OPEN["PROTON_RUN"], exe, "-x"], str(self.tmp)))
self.assertEqual(OPEN["command"](exe, [], "windows", True)[0], [OPEN["PROTON_RUN"], "--window", exe])
self.assertEqual(OPEN["command"](script, ["1"], "script")[0], ["/bin/sh", script, "1"])
self.assertEqual(OPEN["command"](script, [], "x86 script")[0],
[OPEN["FEX"], "run", "--mode", "on", "--for", str(self.tmp), "--", "/bin/sh", script])
def test_a_native_program_on_noexec_storage_runs_from_a_copy(self):
program = self.write("storage/tool", elf(183))
x86 = self.write("storage/game.x86_64", elf(62))
with mock.patch.dict(OPEN, {"CACHE": str(self.tmp / "cache"), "noexec": lambda path: True}):
copy = OPEN["runnable"](str(program))
self.assertNotEqual(copy, str(program))
self.assertEqual(Path(copy).read_bytes(), elf(183))
self.assertTrue(os.access(copy, os.X_OK))
self.assertEqual(OPEN["runnable"](str(program)), copy)
self.assertEqual(OPEN["runnable"](str(x86)), str(x86))
with mock.patch.dict(OPEN, {"noexec": lambda path: False}):
self.assertEqual(OPEN["runnable"](str(program)), str(program))
class InstallTest(Temp):
def test_the_run_entries_and_defaults_are_written_once(self):
OPEN["install"](str(self.tmp))
entry = (self.tmp / "droiddeck-open.desktop").read_text()
self.assertIn("Exec=/usr/local/bin/droiddeck-open %f", entry)
self.assertIn("application/x-ms-dos-executable", entry)
self.assertIn("Exec=/usr/local/bin/droiddeck-open --terminal %f",
(self.tmp / "droiddeck-open-terminal.desktop").read_text())
defaults = (self.tmp / "mimeapps.list").read_text()
self.assertIn("application/x-shellscript=droiddeck-open.desktop\n", defaults)
self.assertIn("application/x-msi=droiddeck-open.desktop;droiddeck-open-window.desktop;\n", defaults)
stamp = (self.tmp / "mimeapps.list").stat().st_mtime_ns
time.sleep(0.01)
OPEN["install"](str(self.tmp))
self.assertEqual((self.tmp / "mimeapps.list").stat().st_mtime_ns, stamp)
class ImportTest(Temp):
def test_the_app_unpacks_what_the_desktop_cannot(self):
launch = self.tmp / "launch"
launch.mkdir()
folder = self.tmp / "imported/eden"
(folder / "app").mkdir(parents=True)
def app():
request = launch / "desktop-import-0123456789abcdef.request"
while not request.exists():
time.sleep(0.05)
text = request.read_text()
request.unlink()
self.assertEqual(text, "id=0123456789abcdef\nkind=appimage\npath=/root/Storage/Eden.AppImage\n")
(launch / "desktop-import-0123456789abcdef.result").write_text("ok %s\n" % folder)
worker = threading.Thread(target=app)
worker.start()
with mock.patch.dict(os.environ, {"BL_LAUNCH_DIR": str(launch)}), mock.patch.dict(OPEN, {"notify": lambda *a: None}):
self.assertEqual(OPEN["imported"]("appimage", "/root/Storage/Eden.AppImage", "0123456789abcdef", "Eden"), str(folder))
worker.join()
self.assertEqual(list(launch.iterdir()), [])
def test_the_apps_answer_is_the_error(self):
launch = self.tmp / "launch"
launch.mkdir()
(launch / "desktop-import-0123456789abcdef.result").write_text("error Not enough space\n")
with mock.patch.dict(os.environ, {"BL_LAUNCH_DIR": str(launch)}), mock.patch.dict(OPEN, {"notify": lambda *a: None}):
with self.assertRaisesRegex(RuntimeError, "^Not enough space$"):
OPEN["imported"]("appimage", "/x.AppImage", "0123456789abcdef", "x")
def test_outside_a_session_it_says_how_to_add_one(self):
with mock.patch.dict(os.environ, {"BL_LAUNCH_DIR": ""}):
with self.assertRaisesRegex(RuntimeError, "Add an app"):
OPEN["imported"]("folder", "/x/start.sh", "0123456789abcdef", "x")
def test_starts_of_one_image_unpack_it_once(self):
image = self.write("Tool.AppImage", elf(183, b"AI\x02"))
unpacks = []
def extract(cmd, cwd, stdout):
unpacks.append(cwd)
time.sleep(0.2)
os.makedirs(os.path.join(cwd, "squashfs-root"))
open(os.path.join(cwd, "squashfs-root", "AppRun"), "w").close()
return 0
found = []
none = {what: (str(self.tmp / "none"), made) for what, (_, made) in OPEN["IMPORTS"].items()}
with mock.patch.dict(OPEN, {"CACHE": str(self.tmp / "cache"), "IMPORTS": none, "notify": lambda *a: None}), \
mock.patch.object(OPEN["subprocess"], "call", extract):
starts = [threading.Thread(target=lambda: found.append(OPEN["appimage"](str(image)))) for _ in range(3)]
for start in starts:
start.start()
for start in starts:
start.join()
self.assertEqual(len(unpacks), 1)
self.assertEqual(len(set(found)), 1)
self.assertTrue(os.path.isfile(os.path.join(found[0], "app", "AppRun")))
self.assertEqual(Path(found[0], "arch").read_text(), "arm64\n")
def test_an_earlier_import_is_found_by_its_key(self):
self.write("user/eden/desktop-import", "0123456789abcdef\n/root/Storage/Eden.AppImage")
(self.tmp / "user/eden/app").mkdir()
self.write("user/other/desktop-import", "fedcba9876543210\n/root/Storage/Other.AppImage")
self.write("apps/game/desktop-import", "fedcba9876543210\n/root/Storage/Game/start.sh")
self.write("apps/game/entry", "start.sh")
imports = {"appimage": (str(self.tmp / "user"), "app"), "folder": (str(self.tmp / "apps"), "entry")}
with mock.patch.dict(OPEN, {"IMPORTS": imports}):
self.assertEqual(OPEN["import_of"]("0123456789abcdef", "appimage"), str(self.tmp / "user/eden"))
self.assertIsNone(OPEN["import_of"]("fedcba9876543210", "appimage"))
self.assertEqual(OPEN["import_of"]("fedcba9876543210", "folder"), str(self.tmp / "apps/game"))
class GameFolderTest(Temp):
def setUp(self):
super().setUp()
self.storage = self.tmp / "storage"
patcher = mock.patch.dict(OPEN, {"noexec": lambda path: True, "storage_root": lambda folder: str(self.storage)})
patcher.start()
self.addCleanup(patcher.stop)
def folder(self, path):
return OPEN["game_folder"](str(self.storage / path))
def test_a_native_games_folder_on_noexec_storage_is_copied_in(self):
self.write("storage/Download/Game/start.sh", b"#!/bin/sh\n./bin/game.aarch64\n")
self.write("storage/Download/Game/bin/game.aarch64", elf(183))
self.write("storage/Download/Godot/Game.arm64", elf(183))
self.write("storage/Download/Godot/libgodot.so", elf(183))
self.write("storage/MyGame/start.sh", b"./game\n")
self.write("storage/MyGame/game", elf(183))
self.assertEqual(self.folder("Download/Game/start.sh"), str(self.storage / "Download/Game"))
self.assertEqual(self.folder("Download/Godot/Game.arm64"), str(self.storage / "Download/Godot"))
self.assertEqual(self.folder("MyGame/start.sh"), str(self.storage / "MyGame"))
def test_x86_games_run_where_they_lie(self):
self.write("storage/Download/Game/start.sh", b"#!/bin/sh\n./bin/game.x86_64\n")
self.write("storage/Download/Game/bin/game.x86_64", elf(62))
self.write("storage/Download/Unity/Game.x86_64", elf(62))
self.write("storage/Download/Unity/UnityPlayer.so", elf(62))
self.write("storage/Download/Old/game", elf(3))
for path in ("Download/Game/start.sh", "Download/Unity/Game.x86_64", "Download/Old/game"):
with self.subTest(path):
self.assertIsNone(self.folder(path))
def test_what_runs_where_it_lies_is_left_there(self):
self.write("storage/Download/Scripts/hello.sh", b"echo hi\n")
self.write("storage/Download/Tool/tool", elf(183))
self.write("storage/Download/start.sh", b"./Tool/tool\n")
self.write("storage/start.sh", b"./Download/Tool/tool\n")
self.write("storage/Download/Deep/a/b/c/d/lib.so", elf(183))
self.write("storage/Download/Deep/start.sh", b"echo\n")
for path in ("Download/Scripts/hello.sh", "Download/Tool/tool", "Download/start.sh", "start.sh", "Download/Deep/start.sh"):
with self.subTest(path):
self.assertIsNone(self.folder(path))
self.write("internal/Game/start.sh", b"./game\n")
self.write("internal/Game/game", elf(183))
with mock.patch.dict(OPEN, {"noexec": lambda path: False}):
self.assertIsNone(OPEN["game_folder"](str(self.tmp / "internal/Game/start.sh")))
def test_the_app_copies_the_folder_in_once(self):
script = self.write("storage/Download/Game/start.sh", b"./game\n")
launch = self.tmp / "launch"
launch.mkdir()
copy = self.tmp / "apps/game"
copy.mkdir(parents=True)
(copy / "entry").write_text("start.sh")
requests = []
def app():
while not requests:
for request in launch.glob("desktop-import-*.request"):
requests.append(request.read_text())
request.unlink()
(launch / request.name.replace(".request", ".result")).write_text("ok %s\n" % copy)
time.sleep(0.05)
worker = threading.Thread(target=app)
worker.start()
imports = {what: (str(self.tmp / "none"), made) for what, (_, made) in OPEN["IMPORTS"].items()}
with mock.patch.dict(os.environ, {"BL_LAUNCH_DIR": str(launch)}), \
mock.patch.dict(OPEN, {"CACHE": str(self.tmp / "cache"), "IMPORTS": imports, "notify": lambda *a: None}):
self.assertEqual(OPEN["command"](str(script), ["-x"], "folder"), ([OPEN["SCRIPT_RUN"], str(copy), "-x"], str(script.parent)))
worker.join()
self.assertRegex(requests[0], "^id=[0-9a-f]{16}\nkind=folder\npath=%s\n$" % script)
def appinfo(apps):
strings = []
def key(name):
if name not in strings:
strings.append(name)
return struct.pack("<I", strings.index(name))
def section(items):
out = b""
for name, value in items.items():
if isinstance(value, dict):
out += b"\x00" + key(name) + section(value)
else:
out += b"\x01" + key(name) + value.encode() + b"\0"
return out + b"\x08"
body = b""
for app, info in apps.items():
data = section({"appinfo": dict(info, appid=str(app))})
header = struct.pack("<IIQ", 2, 0, 0) + bytes(20) + struct.pack("<I", 1) + bytes(20)
body += struct.pack("<II", app, len(header) + len(data)) + header + data
body += struct.pack("<I", 0)
table = struct.pack("<I", len(strings)) + b"".join(s.encode() + b"\0" for s in strings)
return struct.pack("<IIq", 0x07564429, 1, 16 + len(body)) + body + table
STARDEW = {"common": {"type": "Game", "oslist": "windows,macos,linux"}, "config": {"launch": {
"0": {"executable": "Stardew Valley.exe", "type": "default", "config": {"oslist": "windows"}},
"1": {"executable": "StardewValley", "type": "default", "config": {"oslist": "linux"}},
"2": {"executable": ".\\Tools\\Setup.exe", "type": "option1"},
}}}
TOOL_VDF = '''"compatibilitytools"
{
"compat_tools"
{
"%s"
{
"install_path" "."
"display_name" "%s"
"from_oslist" "%s"
"to_oslist" "linux"
}
}
}
'''
CONFIG = '''"InstallConfigStore"
{
"Software"
{
"Valve"
{
"Steam"
{
"CompatToolMapping"
{
"0"
{
"name" "droiddeck-proton-arm64"
"config" ""
"priority" "75"
}
"413150"
{
"name" "droiddeck-proton-11-arm64"
"config" ""
"priority" "250"
}
}
}
}
}
}
'''
class ProtonRunTest(Temp):
def setUp(self):
super().setUp()
self.root = self.tmp / "Steam"
for name, oslist in (("droiddeck-proton-arm64", "windows"), ("droiddeck-proton-11-arm64", "windows"),
("droiddeck-fex", "linux")):
folder = "compatibilitytools.d/%s" % name
self.write("Steam/%s/compatibilitytool.vdf" % folder, TOOL_VDF % (name, name, oslist))
self.write("Steam/%s/toolmanifest.vdf" % folder, '"manifest"\n{\n "commandline" "/droiddeck-proton %verb%"\n}\n')
self.write("Steam/%s/droiddeck-proton" % folder, b"#!/bin/sh\n", 0o755)
self.write("Steam/config/config.vdf", CONFIG)
patcher = mock.patch.dict(RUN, {"EXTRA_LIBRARIES": (), "SYSTEM_TOOLS": (), "STATE": str(self.tmp / "state.json")})
patcher.start()
self.addCleanup(patcher.stop)
def game(self, appid, installdir, relative):
self.write("Steam/steamapps/appmanifest_%s.acf" % appid, '"AppState"\n{\n "appid" "%s"\n "installdir" "%s"\n}\n'
% (appid, installdir))
return self.write("Steam/steamapps/common/%s/%s" % (installdir, relative), b"MZ")
def test_only_windows_tools_that_can_start_are_offered(self):
found = RUN["tools"](str(self.root))
self.assertEqual(sorted(found), ["droiddeck-proton-11-arm64", "droiddeck-proton-arm64"])
self.assertEqual(found["droiddeck-proton-arm64"],
(str(self.root / "compatibilitytools.d/droiddeck-proton-arm64"), "droiddeck-proton"))
def test_steams_choice_for_the_title_then_its_default(self):
available = RUN["tools"](str(self.root))
current = RUN["mapping"](str(self.root))
self.assertEqual(RUN["choose_tool"]("413150", current, available), ("droiddeck-proton-11-arm64", "Steam's choice for this title"))
self.assertEqual(RUN["choose_tool"]("70", current, available), ("droiddeck-proton-arm64", "Steam's default"))
self.assertEqual(RUN["choose_tool"]("70", {"0": "GE-Proton"}, available), ("droiddeck-proton-arm64", "the default ARM64 Proton"))
self.assertEqual(RUN["choose_tool"]("70", {}, {}), (None, None))
def test_a_steam_games_program_uses_its_prefix(self):
program = self.game("413150", "Stardew Valley", "Stardew Valley.exe")
target = RUN["locate"](str(program), str(self.root))
self.assertEqual((target.appid, target.kind, target.compatdata, target.install),
("413150", "steam", str(self.root / "steamapps/compatdata/413150"),
str(self.root / "steamapps/common/Stardew Valley")))
def test_a_tool_in_the_library_is_not_a_game(self):
program = self.game("1493710", "Proton - Experimental", "files/bin/wine.exe")
self.assertEqual(RUN["locate"](str(program), str(self.root)).kind, "own")
def test_a_program_in_a_prefix_uses_that_prefix(self):
program = self.write("Steam/steamapps/compatdata/2870/pfx/drive_c/Setup/setup.exe", b"MZ")
target = RUN["locate"](str(program), str(self.root))
self.assertEqual((target.appid, target.kind, target.compatdata),
("2870", "prefix", str(self.root / "steamapps/compatdata/2870")))
def test_any_other_program_gets_the_id_steam_would_give_its_shortcut(self):
program = str(self.write("Download/winemine.exe", b"MZ"))
target = RUN["locate"](program, str(self.root))
appid = zlib.crc32(('"%s"winemine' % program).encode()) | 0x80000000
self.assertEqual((target.appid, target.kind), (str(appid), "own"))
env = RUN["environment"]({}, target, "/tool", str(self.root), window=True)
self.assertEqual((env["SteamAppId"], env["STEAM_COMPAT_APP_ID"], env["SteamGameId"], env["PROTON_USE_WINED3D"]),
("0", "0", str(appid << 32 | 0x02000000), "1"))
self.assertEqual(env["STEAM_COMPAT_DATA_PATH"], str(self.root / ("steamapps/compatdata/%d" % appid)))
def test_a_window_draws_with_the_desktops_software_gl(self):
target = RUN["Target"]("2596113170", "/c", "/i", str(self.root), "fixed")
session = {"MESA_LOADER_DRIVER_OVERRIDE": "zink", "GALLIUM_DRIVER": "zink", "LIBGL_KOPPER_DRI2": "true"}
env = RUN["environment"](session, target, "/tool", str(self.root), window=True)
self.assertEqual((env["LIBGL_ALWAYS_SOFTWARE"], env["GALLIUM_DRIVER"]), ("1", "llvmpipe"))
self.assertNotIn("MESA_LOADER_DRIVER_OVERRIDE", env)
self.assertNotIn("LIBGL_KOPPER_DRI2", env)
self.assertEqual(RUN["environment"](session, target, "/tool", str(self.root))["GALLIUM_DRIVER"], "zink")
def test_a_steam_game_keeps_its_own_id(self):
target = RUN["Target"]("413150", "/c", "/i", str(self.root), "steam")
env = RUN["environment"]({"PROTON_USE_WINED3D": "0"}, target, "/tool", str(self.root), window=True)
self.assertEqual((env["SteamAppId"], env["SteamGameId"], env["PROTON_USE_WINED3D"]), ("413150", "413150", "0"))
def test_an_installer_package_goes_to_msiexec(self):
self.assertEqual(RUN["arguments"]("/root/x/setup.msi", ["/qn"]), ["msiexec", "/i", "Z:\\root\\x\\setup.msi", "/qn"])
self.assertEqual(RUN["arguments"]("/root/x/a.exe", ["-w"]), ["/root/x/a.exe", "-w"])
def test_a_virtual_desktop_runs_the_program_by_its_windows_path(self):
pfx = "/root/Steam/steamapps/compatdata/2596113170"
self.assertEqual(RUN["arguments"](pfx + "/pfx/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe", [], "1280x720", pfx),
["explorer.exe", "/desktop=droiddeck,1280x720", "C:\\Program Files (x86)\\Battle.net\\Battle.net Launcher.exe"])
self.assertEqual(RUN["arguments"]("/root/.cache/setup.exe", ["--lang=enUS"], "1920x1080", pfx),
["explorer.exe", "/desktop=droiddeck,1920x1080", "Z:\\root\\.cache\\setup.exe", "--lang=enUS"])
def test_a_games_own_program_is_left_to_steam(self):
self.write("Steam/appcache/appinfo.vdf", appinfo({413150: STARDEW}))
self.assertEqual(RUN["compat"]()["launch_programs"](STARDEW["config"]),
["stardew valley.exe", "stardewvalley", "tools/setup.exe"])
root = str(self.root)
for relative, expected in (("Stardew Valley.exe", True), ("StardewValley", True), ("Tools/Setup.exe", True),
("createdump.exe", False)):
with self.subTest(relative):
program = str(self.game("413150", "Stardew Valley", relative))
self.assertEqual(RUN["steam_launches"](RUN["locate"](program, root), program, root), expected)
own = str(self.write("Download/Stardew Valley.exe", b"MZ"))
self.assertFalse(RUN["steam_launches"](RUN["locate"](own, root), own, root))
def test_the_desktop_hands_a_steam_game_to_steam(self):
self.write("Steam/appcache/appinfo.vdf", appinfo({413150: STARDEW}))
program = str(self.game("413150", "Stardew Valley", "Stardew Valley.exe"))
with mock.patch.dict(os.environ, {"STEAM_COMPAT_CLIENT_INSTALL_PATH": str(self.root)}), \
mock.patch.dict(OPEN, {"PROTON_RUN": str(BIN / "droiddeck-proton-run")}):
appid = OPEN["steam_title"](program)
self.assertEqual(appid, "413150")
self.assertEqual(OPEN["command"](program, [], "steam", appid=appid)[0], [OPEN["STEAM_LAUNCH"], "desktop", "413150"])
self.assertEqual(OPEN["placed"](["launch"], "steam", "run", {"BL_DESKTOP": "1"}), ["launch"])
self.assertIsNone(OPEN["steam_title"](str(self.write("Download/winemine.exe", b"MZ"))))
def test_a_linux_steam_games_program_goes_to_steam_too(self):
self.write("Steam/appcache/appinfo.vdf", appinfo({413150: STARDEW}))
program = self.game("413150", "Stardew Valley", "StardewValley")
program.write_bytes(elf(62))
self.write("Steam/steamapps/common/Stardew Valley/lib64/libSDL2.so", elf(62))
ran = []
with mock.patch.dict(os.environ, {"STEAM_COMPAT_CLIENT_INSTALL_PATH": str(self.root)}), \
mock.patch.dict(OPEN, {"PROTON_RUN": str(BIN / "droiddeck-proton-run"), "noexec": lambda path: True,
"placed": lambda cmd, *a: cmd, "say": lambda *a: None}), \
mock.patch.object(OPEN["subprocess"], "call", lambda cmd: ran.append(cmd) or 0), contextlib.chdir(self.tmp):
self.assertEqual(OPEN["main"]([str(program)]), 0)
self.assertIsNone(OPEN["game_folder"](str(program)))
self.assertEqual(ran, [[OPEN["STEAM_LAUNCH"], "desktop", "413150"]])
def test_the_tool_is_started_as_steam_starts_it(self):
program = self.game("413150", "Stardew Valley", "Stardew Valley.exe")
calls = []
with mock.patch.dict(os.environ, {"STEAM_COMPAT_CLIENT_INSTALL_PATH": str(self.root)}), \
mock.patch.object(RUN["os"], "execve", lambda *a: calls.append(a)), \
mock.patch.object(RUN["os"], "chdir"), mock.patch.dict(RUN, {"say": lambda message: None}):
RUN["main"]([str(program), "-fullscreen"])
entry, argv, env = calls[0]
self.assertEqual(entry, str(self.root / "compatibilitytools.d/droiddeck-proton-11-arm64/droiddeck-proton"))
self.assertEqual(argv, [entry, "waitforexitandrun", str(program), "-fullscreen"])
self.assertEqual(env["SteamAppId"], "413150")
self.assertTrue((self.root / "steamapps/compatdata/413150").is_dir())
def run_main(self, argv):
calls, dirs = [], []
with mock.patch.dict(os.environ, {"STEAM_COMPAT_CLIENT_INSTALL_PATH": str(self.root)}), \
mock.patch.object(RUN["os"], "execve", lambda *a: calls.append(a)), \
mock.patch.object(RUN["os"], "chdir", dirs.append), mock.patch.dict(RUN, {"say": lambda message: None}):
code = RUN["main"](argv)
return code, calls, dirs
def test_without_steam_a_steam_game_starts_its_default_windows_launch(self):
info = {"common": {"type": "Game", "oslist": "windows,linux"}, "config": {"launch": {
"0": {"executable": "Bin\\Game.exe", "arguments": "-dx11 \"-name=Two Words\"", "workingdir": "bin",
"type": "default", "config": {"oslist": "windows"}},
"1": {"executable": "game.sh", "type": "default", "config": {"oslist": "linux"}},
"2": {"executable": "Beta.exe", "type": "default", "config": {"oslist": "windows", "betakey": "beta"}},
"3": {"executable": "Tools\\Editor.exe", "type": "option1"},
}}}
self.write("Steam/appcache/appinfo.vdf", appinfo({413150: info}))
program = self.game("413150", "Some Game", "bin/game.exe")
self.game("413150", "Some Game", "Tools/Editor.exe")
code, calls, dirs = self.run_main(["--app", "413150", "--options", "-windowed"])
self.assertIsNone(code)
entry, argv, env = calls[0]
self.assertEqual(argv[1:], ["waitforexitandrun", str(program), "-dx11", "-name=Two Words", "-windowed"])
self.assertEqual((env["SteamAppId"], env["STEAM_COMPAT_DATA_PATH"]),
("413150", str(self.root / "steamapps/compatdata/413150")))
self.assertEqual(dirs, [str(program.parent)])
def test_without_steam_a_game_steam_cannot_start_is_refused(self):
self.write("Steam/appcache/appinfo.vdf", appinfo({413150: STARDEW}))
self.assertEqual(self.run_main(["--app", "413150"])[0], 2)
self.assertEqual(self.run_main(["--app", "3384071994"])[0], 2)
self.assertEqual(self.run_main(["--app", "0"])[0], 2)
self.assertEqual(self.run_main(["--app", "game"])[0], 2)
linux = {"common": {"type": "Game"}, "config": {"launch": {"0": {"executable": "run.sh", "config": {"oslist": "linux"}}}}}
self.write("Steam/appcache/appinfo.vdf", appinfo({70: linux}))
self.game("70", "Linux Game", "run.sh")
self.assertEqual(self.run_main(["--app", "70"])[0], 2)
def test_without_steam_a_shortcut_reuses_a_signed_prefix_folder(self):
bat = self.write("Games/Epic/Game/.droiddeck-launch.bat", b"@echo off")
start = self.tmp / "Games/Epic/Game/Binaries"
start.mkdir()
signed = self.root / "steamapps/compatdata/-1561598272"
signed.mkdir(parents=True)
code, calls, dirs = self.run_main(["--app", "2733369024", "--dir", str(start), "--", str(bat)])
self.assertIsNone(code)
env = calls[0][2]
self.assertEqual(env["STEAM_COMPAT_DATA_PATH"], str(signed))
self.assertFalse((self.root / "steamapps/compatdata/2733369024").exists())
def test_prefix_folder_prefers_initialized_unsigned_over_empty_signed(self):
signed = self.root / "steamapps/compatdata/-1561598272"
signed.mkdir(parents=True)
initialized = self.root / "steamapps/compatdata/2733369024/pfx"
initialized.mkdir(parents=True)
self.assertEqual(RUN["prefix_folder"](str(self.root), 2733369024), str(initialized.parent))
def test_prefix_folder_prefers_initialized_signed_over_empty_unsigned(self):
unsigned = self.root / "steamapps/compatdata/2733369024"
unsigned.mkdir(parents=True)
initialized = self.root / "steamapps/compatdata/-1561598272/pfx"
initialized.mkdir(parents=True)
self.assertEqual(RUN["prefix_folder"](str(self.root), 2733369024), str(initialized.parent))
def test_prefix_folder_prefers_unsigned_when_initialization_ties(self):
unsigned = self.root / "steamapps/compatdata/2733369024/pfx"
unsigned.mkdir(parents=True)
signed = self.root / "steamapps/compatdata/-1561598272/pfx"
signed.mkdir(parents=True)
self.assertEqual(RUN["prefix_folder"](str(self.root), 2733369024), str(unsigned.parent))
def test_prefix_folder_skips_numeric_names_too_long_to_convert(self):
from unittest.mock import patch
folder = self.root / "steamapps/compatdata"
folder.mkdir(parents=True)
with patch.object(RUN["os"], "listdir", return_value=["9" * 5000]):
self.assertEqual(RUN["prefix_folder"](str(self.root), 2733369024),
str(folder / "2733369024"))
def test_without_steam_a_shortcut_keeps_its_prefix_folder_and_launch_options(self):
bat = self.write("Games/Epic/Game/.droiddeck-launch.bat", b"@echo off")
start = self.tmp / "Games/Epic/Game/Binaries"
start.mkdir()
code, calls, dirs = self.run_main(["--app", "2733369024", "--dir", str(start), "--options",
"PROTON_LOG=1 %command% -epicportal", "--", str(bat)])
self.assertIsNone(code)
entry, argv, env = calls[0]
self.assertEqual(argv[1:], ["waitforexitandrun", str(bat), "-epicportal"])
self.assertEqual((env["STEAM_COMPAT_DATA_PATH"], env["SteamAppId"], env["SteamGameId"], env["PROTON_LOG"]),
(str(self.root / "steamapps/compatdata/2733369024"), "0", str(2733369024 << 32 | 0x02000000), "1"))
self.assertTrue((self.root / "steamapps/compatdata/2733369024").is_dir())
self.assertEqual(dirs, [str(start)])
def write_account(self):
self.write("Steam/config/loginusers.vdf",
'"users"\n{\n\t"76561198352563669"\n\t{\n\t\t"MostRecent"\t\t"1"\n\t}\n}\n')
return "Steam/userdata/392297941/config/"
def test_without_steam_and_options_a_game_takes_its_steam_launch_options(self):
config = self.write_account()
self.write(config + "localconfig.vdf", '"UserLocalConfigStore"\n{\n\t"Software"\n\t{\n\t\t"Valve"\n\t\t{\n'
'\t\t\t"Steam"\n\t\t\t{\n\t\t\t\t"apps"\n\t\t\t\t{\n\t\t\t\t\t"413150"\n\t\t\t\t\t{\n'
'\t\t\t\t\t\t"cloud"\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t"LaunchOptions"\t\t"-wrong"\n\t\t\t\t\t\t}\n'
'\t\t\t\t\t\t"LaunchOptions"\t\t"DXVK_HUD=1 %command% -d3d9 \\"-name=Two Words\\""\n'
'\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n')
shortcuts = runpy.run_path(str(BIN / "droiddeck-steam-shortcuts"))
self.write(config + "shortcuts.vdf", shortcuts["write"]({"shortcuts": {
"0": {"appid": -1561598272, "AppName": "Batman", "LaunchOptions": "-d3d9"},
"1": {"appid": -1, "AppName": "Other", "LaunchOptions": "-x"},
}}))
root = str(self.root)
self.assertEqual(RUN["steam_options"]("413150", root), 'DXVK_HUD=1 %command% -d3d9 "-name=Two Words"')
self.assertEqual(RUN["steam_options"]("2733369024", root), "-d3d9")
self.assertEqual(RUN["steam_options"]("70", root), "")
self.assertEqual(RUN["steam_options"]("2733369025", root), "")
info = {"common": {"type": "Game"}, "config": {"launch": {
"0": {"executable": "Game.exe", "type": "default", "config": {"oslist": "windows"}}}}}
self.write("Steam/appcache/appinfo.vdf", appinfo({413150: info}))
program = self.game("413150", "Some Game", "Game.exe")
code, calls, _ = self.run_main(["--app", "413150"])
self.assertIsNone(code)
_, argv, env = calls[0]
self.assertEqual(argv[1:], ["waitforexitandrun", str(program), "-d3d9", "-name=Two Words"])
self.assertEqual(env["DXVK_HUD"], "1")
bat = self.write("Games/GOG/Batman/Batman.exe", b"MZ")
code, calls, _ = self.run_main(["--app", "2733369024", "--", str(bat)])
self.assertEqual(calls[0][1][1:], ["waitforexitandrun", str(bat), "-d3d9"])
code, calls, _ = self.run_main(["--app", "2733369024", "--options", "", "--", str(bat)])
self.assertEqual(calls[0][1][1:], ["waitforexitandrun", str(bat)])
def test_launch_options_split_like_steam_does(self):
split = RUN["split_options"]
self.assertEqual(split(""), ({}, []))
self.assertEqual(split("-windowed -w 1280"), ({}, ["-windowed", "-w", "1280"]))
self.assertEqual(split("A=1 B=\"x y\" gamemoderun %command% -dx12"), ({"A": "1", "B": "x y"}, ["-dx12"]))
self.assertEqual(split("\"unterminated -x"), ({}, ["\"unterminated", "-x"]))
if __name__ == "__main__":
unittest.main()