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The In-game stats page gets a top strip and a racing dash the user picks separately; both are remembered and cleared by Reset settings. Top strip, in FusionHUD's metric colors: Panel (an outlined panel with the DroidDeck badge beside the FPS, frame time, a frame-time graph, CPU, GPU, RAM and battery rows), Tiles (four tiles with a 30-second line) and Rings. Tiles and Rings carry the DroidDeck mark, wordmark and clock above them. Dash: Speedometer (speed dial with the rev band, gear, pedals, G-force and steering), Circuit (shift lights, gear, timing with best lap, fuel, tire temperatures), Trace (10 s of throttle and brake, speed below), Dials (speed and rev dials, OutGauge dashboard lights, turbo and temperatures) and Glance; Auto picks Speedometer for Codemasters, Circuit for Forza and Dials for OutGauge. War Thunder gets a Flight layout (IAS and altitude tapes, throttle, G, fuel) and Elite Dangerous a Ship layout (pips, fuel, cargo, legal state, credits). Every readout card shows the DroidDeck mark in its title, drawn with the HUD's own DroidDeckMark. Tapping the strip or the dash moves to the next style; a Layout row at the bottom of the page picks either directly. Telemetry now also reads Codemasters steering and G-force (DiRT Showdown's 38 floats carry them), Forza best lap, steering, G-force and tire temperatures (read as Fahrenheit, as community parsers do; unit not checked on a device), and OutGauge turbo, engine and oil temperature and dashboard lights. War Thunder keeps every number so the Flight layout finds fuel and throttle; its list still shows the first 12.