mirror of
https://github.com/Droid-Deck/DroidDeck.git
synced 2026-11-11 11:01:07 +00:00
* feat: stand in for /dev/uinput so Steam Input's virtual pads reach games * feat: present the pad to the Steam client as a Steam Deck controller over hidraw * docs: log the uinput stand-in and the Steam Deck controller * feat: feed the handheld's gyro and accelerometer to the Steam Deck controller * feat: let the Steam page choose between the Steam Deck controller and the Xbox 360 pad * feat: Deck back grips and trackpads on the second screen * fix: serialize ring teardown with its writers, fall back to the Xbox pad when the Deck cannot be set up, and read motion only for a Deck * fix: keep the second screen's choice through sleep and bring it back on wake
376 lines
14 KiB
C
376 lines
14 KiB
C
/*
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* Ported from WinNative (maxjivi05, feature/wayland-gamescope, 2026-09-18/19), GPL-3.0, with names
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* changed to this project's. The reasoning below is the original author's.
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*
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* The session's controllers, described to libudev's callers.
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*
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* The pads are evdev nodes the app backs with its own input rings, bound over /dev/input. Wine's
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* HID bus finds them there, but it identifies a node by resolving /sys/class/input/<name> and
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* asking libudev about the result: on Android that resolves to whatever real input device the
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* host numbered the same, whose device node libudev cannot read, so every pad is discarded before
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* its identity is ever looked at. The fallback is Wine's SDL bus, and SDL enumerates through udev
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* too, over a netlink socket the app sandbox refuses. A game was left with no controller at all
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* while the Steam client, which reads the nodes itself, had one.
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*
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* So the pads are described here instead: the resolved path is answered for the session's own
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* nodes, and libudev's accessors answer for that path from what the app already knows. They carry
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* the identity of the pad Steam Input would present if it could - it has no /dev/uinput here to
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* make one - which is the one identity Wine's own bus keeps rather than handing on to SDL.
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*
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* Only Wine's device host is answered, and only for the session's own nodes: the Steam client
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* enumerates the same nodes for itself and would take a pad wearing Steam Input's identity for one
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* of its own and ignore it. Every other caller, path and device object goes straight through.
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*
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* With libfakeinput's /dev/uinput stand-in (FAKE_EVDEV_UINPUT=1) Steam Input's own virtual pads
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* exist too, as event16 and up, and those are what Wine is meant to read: each is described with
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* the identity the client gave it, from the .uevent file libfakeinput writes beside the node.
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* While one exists the app's pads are described as what they are, an Xbox 360 controller, which
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* Wine's HID bus leaves alone - the game reads Steam Input's output, not the pad under it, as on
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* a Steam Deck. With none (Steam Input off for the game) they keep the virtual identity, so the
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* game still has a controller.
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*/
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#define _GNU_SOURCE
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#include <dlfcn.h>
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#include <limits.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/sysmacros.h>
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#include <sys/types.h>
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/* The app opens one ring per configured controller; four is what its launcher offers. Nodes from
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* UINPUT_BASE up are the virtual pads made through libfakeinput's /dev/uinput stand-in. */
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#define RING_MAX 4
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#define UINPUT_BASE 16
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#define PAD_MAX 64
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#define EVENT_MINOR_BASE 64
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/* BUS_VIRTUAL, and the identity Steam Input gives the gamepad it presents to a game. */
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#define PAD_UEVENT_FORMAT \
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"PRODUCT=6/28de/11ff/110\n" \
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"NAME=\"Generic HID Gamepad %d\"\n" \
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"PHYS=\"usb-fakeinput/input%d\"\n"
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/* The identity libfakeinput gives the pad itself (FAKE_EVDEV_IDENTITY=xbox360). */
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#define PAD_PHYSICAL_UEVENT_FORMAT \
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"PRODUCT=3/45e/28e/110\n" \
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"NAME=\"Xbox 360 Controller (%d)\"\n" \
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"PHYS=\"usb-fakeinput/input%d\"\n"
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struct pad {
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char syspath[64];
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char devnode[32];
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char sysname[16];
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char uevent[256];
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dev_t devnum;
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};
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static struct pad pads[PAD_MAX];
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static int pad_count;
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static pthread_mutex_t virtual_lock = PTHREAD_MUTEX_INITIALIZER;
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/*
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* The slots the app published rings for, named in FAKE_EVDEV_MEMFD_PATHS as "<slot>=<path>"
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* separated by semicolons. Without it the process has no pads of the session's and every call
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* here is a passthrough.
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*/
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static void discover_pads(void) {
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const char *spec = getenv("FAKE_EVDEV_MEMFD_PATHS");
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const char *entry;
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if (spec == NULL) return;
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for (entry = spec; *entry != '\0';) {
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char *end;
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long slot = strtol(entry, &end, 10);
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if (end != entry && *end == '=' && slot >= 0 && slot < RING_MAX) {
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struct pad *pad = &pads[slot];
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if (pad->devnode[0] == '\0') {
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snprintf(pad->sysname, sizeof(pad->sysname), "event%ld", slot);
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snprintf(pad->syspath, sizeof(pad->syspath), "/sys/devices/virtual/input/bannerlator%ld",
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slot);
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snprintf(pad->devnode, sizeof(pad->devnode), "/dev/input/event%ld", slot);
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snprintf(pad->uevent, sizeof(pad->uevent), PAD_UEVENT_FORMAT, (int)slot, (int)slot);
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pad->devnum = makedev(13, EVENT_MINOR_BASE + (unsigned int)slot);
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if (slot >= pad_count) pad_count = (int)slot + 1;
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}
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}
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entry = strchr(entry, ';');
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if (entry == NULL) break;
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entry++;
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}
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}
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static void ensure_pads(void) {
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static pthread_once_t once = PTHREAD_ONCE_INIT;
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pthread_once(&once, discover_pads);
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}
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static int uinput_enabled(void) {
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const char *enabled = getenv("FAKE_EVDEV_UINPUT");
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return enabled != NULL && atoi(enabled) != 0;
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}
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/* Reads the .uevent libfakeinput wrote for virtual pad <node> into buf; 0 when there is none. */
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static int read_virtual_uevent(int node, char *buf, size_t size) {
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const char *dir = getenv("FAKE_EVDEV_DIR");
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char path[PATH_MAX];
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FILE *file;
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size_t length;
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if (dir == NULL) return 0;
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snprintf(path, sizeof(path), "%s/.uinput-event%d.uevent", dir, node);
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if ((file = fopen(path, "re")) == NULL) return 0;
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length = fread(buf, 1, size - 1, file);
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fclose(file);
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buf[length] = '\0';
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return length > 0;
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}
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static int any_virtual_pad(void) {
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char uevent[256];
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int node;
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for (node = UINPUT_BASE; node < PAD_MAX; node++)
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if (read_virtual_uevent(node, uevent, sizeof(uevent))) return 1;
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return 0;
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}
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/*
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* Brings the entry for event<node> up to date before Wine resolves it: a virtual pad comes and
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* goes with the client, and the app's pads change identity with it.
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*/
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static void refresh_pad(int node) {
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struct pad *pad;
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if (node < 0 || node >= PAD_MAX) return;
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pad = &pads[node];
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pthread_mutex_lock(&virtual_lock);
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if (node >= UINPUT_BASE) {
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char uevent[sizeof(pad->uevent)];
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if (read_virtual_uevent(node, uevent, sizeof(uevent))) {
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snprintf(pad->sysname, sizeof(pad->sysname), "event%d", node);
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snprintf(pad->syspath, sizeof(pad->syspath), "/sys/devices/virtual/input/bannerlator%d", node);
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memcpy(pad->uevent, uevent, sizeof(uevent));
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pad->devnum = makedev(13, EVENT_MINOR_BASE + (unsigned int)node);
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snprintf(pad->devnode, sizeof(pad->devnode), "/dev/input/event%d", node);
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if (node >= pad_count) pad_count = node + 1;
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} else {
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pad->devnode[0] = '\0';
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}
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} else if (pad->devnode[0] != '\0' && uinput_enabled()) {
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snprintf(pad->uevent, sizeof(pad->uevent),
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any_virtual_pad() ? PAD_PHYSICAL_UEVENT_FORMAT : PAD_UEVENT_FORMAT, node, node);
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}
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pthread_mutex_unlock(&virtual_lock);
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}
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/* The pad a synthetic syspath names, or NULL when the path is not one of ours. */
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static struct pad *pad_for_syspath(const char *syspath) {
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int i;
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if (syspath == NULL) return NULL;
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ensure_pads();
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for (i = 0; i < pad_count; i++) {
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if (pads[i].devnode[0] != '\0' && strcmp(pads[i].syspath, syspath) == 0) return &pads[i];
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}
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return NULL;
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}
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/* A device object is ours exactly when it is one of the pads. */
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static struct pad *pad_for_device(void *device) {
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int i;
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if (device == NULL) return NULL;
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ensure_pads();
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for (i = 0; i < pad_count; i++) {
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if (&pads[i] == device) return pads[i].devnode[0] != '\0' ? &pads[i] : NULL;
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}
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return NULL;
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}
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/* The pad /sys/class/input/<name> stands for, or NULL when the path names something else. */
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static struct pad *pad_for_syslink(const char *path) {
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static const char prefix[] = "/sys/class/input/";
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const char *name;
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int i;
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if (path == NULL || strncmp(path, prefix, sizeof(prefix) - 1) != 0) return NULL;
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name = path + sizeof(prefix) - 1;
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ensure_pads();
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if (strncmp(name, "event", 5) == 0 && name[5] >= '0' && name[5] <= '9') refresh_pad(atoi(name + 5));
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for (i = 0; i < pad_count; i++) {
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if (pads[i].devnode[0] != '\0' && strcmp(pads[i].sysname, name) == 0) return &pads[i];
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}
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return NULL;
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}
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static void *next_symbol(const char *name) { return dlsym(RTLD_NEXT, name); }
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char *bl_cached_realpath(const char *path, char *resolved, char *(*real)(const char *, char *))
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__attribute__((visibility("hidden")));
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/* Wine reaches libudev from its HID bus driver, which is the only caller these pads are for. */
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static int caller_is_winebus(void *caller) {
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Dl_info info;
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if (dladdr(caller, &info) == 0 || info.dli_fname == NULL) return 0;
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return strstr(info.dli_fname, "winebus.so") != NULL;
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}
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char *realpath(const char *path, char *resolved) {
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static char *(*real_realpath)(const char *, char *);
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void *caller = __builtin_return_address(0);
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struct pad *pad = caller_is_winebus(caller) ? pad_for_syslink(path) : NULL;
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if (pad != NULL) {
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if (resolved == NULL) return strdup(pad->syspath);
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/* PATH_MAX is what the caller promises when it passes a buffer. */
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memcpy(resolved, pad->syspath, strlen(pad->syspath) + 1);
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return resolved;
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}
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if (real_realpath == NULL) real_realpath = next_symbol("realpath");
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if (real_realpath == NULL) return NULL;
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return bl_cached_realpath(path, resolved, real_realpath);
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}
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void *udev_device_new_from_syspath(void *udev, const char *syspath) {
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static void *(*real_new)(void *, const char *);
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void *caller = __builtin_return_address(0);
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struct pad *pad = caller_is_winebus(caller) ? pad_for_syspath(syspath) : NULL;
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if (pad != NULL) return pad;
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if (real_new == NULL) real_new = next_symbol("udev_device_new_from_syspath");
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if (real_new == NULL) return NULL;
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return real_new(udev, syspath);
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}
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void *udev_device_ref(void *device) {
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static void *(*real_ref)(void *);
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if (pad_for_device(device) != NULL) return device;
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if (real_ref == NULL) real_ref = next_symbol("udev_device_ref");
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if (real_ref == NULL) return NULL;
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return real_ref(device);
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}
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void *udev_device_unref(void *device) {
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static void *(*real_unref)(void *);
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if (pad_for_device(device) != NULL) return NULL;
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if (real_unref == NULL) real_unref = next_symbol("udev_device_unref");
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if (real_unref == NULL) return NULL;
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return real_unref(device);
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}
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const char *udev_device_get_devnode(void *device) {
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static const char *(*real_get)(void *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) return pad->devnode;
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if (real_get == NULL) real_get = next_symbol("udev_device_get_devnode");
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if (real_get == NULL) return NULL;
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return real_get(device);
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}
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const char *udev_device_get_syspath(void *device) {
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static const char *(*real_get)(void *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) return pad->syspath;
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if (real_get == NULL) real_get = next_symbol("udev_device_get_syspath");
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if (real_get == NULL) return NULL;
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return real_get(device);
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}
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const char *udev_device_get_sysname(void *device) {
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static const char *(*real_get)(void *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) return pad->sysname;
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if (real_get == NULL) real_get = next_symbol("udev_device_get_sysname");
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if (real_get == NULL) return NULL;
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return real_get(device);
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}
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const char *udev_device_get_subsystem(void *device) {
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static const char *(*real_get)(void *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) return "input";
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if (real_get == NULL) real_get = next_symbol("udev_device_get_subsystem");
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if (real_get == NULL) return NULL;
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return real_get(device);
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}
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const char *udev_device_get_devtype(void *device) {
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static const char *(*real_get)(void *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) return NULL;
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if (real_get == NULL) real_get = next_symbol("udev_device_get_devtype");
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if (real_get == NULL) return NULL;
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return real_get(device);
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}
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const char *udev_device_get_action(void *device) {
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static const char *(*real_get)(void *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) return NULL;
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if (real_get == NULL) real_get = next_symbol("udev_device_get_action");
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if (real_get == NULL) return NULL;
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return real_get(device);
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}
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dev_t udev_device_get_devnum(void *device) {
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static dev_t (*real_get)(void *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) return pad->devnum;
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if (real_get == NULL) real_get = next_symbol("udev_device_get_devnum");
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if (real_get == NULL) return makedev(0, 0);
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return real_get(device);
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}
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/*
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* A pad has no bus behind it, so it stands in for its own input device and has no other parent.
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* The reference is a borrowed one either way.
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*/
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void *udev_device_get_parent_with_subsystem_devtype(void *device, const char *subsystem,
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const char *devtype) {
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static void *(*real_get)(void *, const char *, const char *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) {
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if (subsystem != NULL && strcmp(subsystem, "input") == 0 && devtype == NULL) return pad;
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return NULL;
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}
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if (real_get == NULL) real_get = next_symbol("udev_device_get_parent_with_subsystem_devtype");
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if (real_get == NULL) return NULL;
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return real_get(device, subsystem, devtype);
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}
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const char *udev_device_get_sysattr_value(void *device, const char *attr) {
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static const char *(*real_get)(void *, const char *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) return attr != NULL && strcmp(attr, "uevent") == 0 ? pad->uevent : NULL;
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if (real_get == NULL) real_get = next_symbol("udev_device_get_sysattr_value");
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if (real_get == NULL) return NULL;
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return real_get(device, attr);
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}
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const char *udev_device_get_property_value(void *device, const char *key) {
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static const char *(*real_get)(void *, const char *);
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struct pad *pad = pad_for_device(device);
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if (pad != NULL) return key != NULL && strcmp(key, "ID_INPUT_JOYSTICK") == 0 ? "1" : NULL;
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if (real_get == NULL) real_get = next_symbol("udev_device_get_property_value");
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if (real_get == NULL) return NULL;
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return real_get(device, key);
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}
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