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The wall waited about a second and a half for the game list on every start: Steam's own manifests are quick, but the added games' folder walk and art lookups are not. The last list is now kept in the app's files (LibraryCache) and shown before the first frame, and the fresh one replaces it in a single update. The wall's order is fixed (last played, then game ID), so the same games always land in the same capsules and the refresh moves nothing. The added-games scan on every resume also leaves the main thread, which it stalled for most of a second.