Files
DroidDeck/app
The412Banner 49f1ceaadc x86-64 client: run native Linux games, 32-bit preloads, no Deck flags
- DroidDeck direct: a compatibility tool the x86 client gets in its own
  compatibilitytools.d, running a native Linux game with Valve's scout
  library runtime under FEX instead of the Steam Linux Runtime container
  (pressure-vessel, which needs bwrap). Left 4 Dead 2 (BL_X64_DIRECT_APPS)
  is mapped to it in the x86 config while that client is not running.
- The session shim and the controller reader are also built for i386 and
  preloaded through glibc's $LIB, so 32-bit games get them too.
- The runtime's bin/ on the client's PATH (steam-runtime-launch-client).
- No -steamdeck -steamos3 for the x86 client yet: its SteamOS audio
  manager aborts on the runtime's PulseAudio 13 (pa_operation_get_state).
2026-10-02 18:16:17 -04:00
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2026-10-02 00:47:35 -04:00