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- DroidDeck direct: a compatibility tool the x86 client gets in its own compatibilitytools.d, running a native Linux game with Valve's scout library runtime under FEX instead of the Steam Linux Runtime container (pressure-vessel, which needs bwrap). Left 4 Dead 2 (BL_X64_DIRECT_APPS) is mapped to it in the x86 config while that client is not running. - The session shim and the controller reader are also built for i386 and preloaded through glibc's $LIB, so 32-bit games get them too. - The runtime's bin/ on the client's PATH (steam-runtime-launch-client). - No -steamdeck -steamos3 for the x86 client yet: its SteamOS audio manager aborts on the runtime's PulseAudio 13 (pa_operation_get_state).