Files
DroidDeck/tools/linuxfs
maxjivi05 9d85af7558 fix(proton): Windows games see only the cores they are pinned to
Game cores pinned the game with taskset, but Wine counts the online
CPUs, so a game held to two cores still saw eight processors and sized
its thread pools for them. Prototype freezes at its splash screen that
way. When the session or a game profile limits the game cores, Wine now
gets WINE_CPU_TOPOLOGY for exactly those cores unless the profile sets
its own.
2026-10-26 18:31:11 -04:00
..
2026-10-13 21:27:42 -04:00
2026-10-13 21:27:42 -04:00
2026-10-13 21:27:42 -04:00