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* feat: run Flatpak apps through a proot bwrap stand-in and add a Flathub store * feat: give Flatpak apps the KGSL GPU, the controllers and a CPU LLVM can target * feat: Flatpak games on the desktop, Store apps on the Desktop page, safer remove * test: cover the sandbox planner and store helpers; docs: explain Flatpak on DroidDeck * fix: keep controller focus through Store tabs and app pages; show progress per Flatpak step * fix: let Chromium, Electron and Firefox Flatpaks start without their own sandboxes * fix: fetch Flatpak's supporting libraries when the runtime lacks them * fix: add Flathub without a download, log store commands, keep Electron apps on X11 under gamescope * feat: import ARM64 AppImages from storage and run them from the Desktop page * fix: report failed Flatpak installs as failures and deploy runtimes that ship a resolv.conf link * fix: let Flatpak create its repo where Android denies hard links * fix: point store commands at the current network's DNS * fix: keep failed Flatpak extensions non-fatal, give Electron AppImages a bus, X11 and time to relaunch * docs: AppImage import and what x86 apps would take * feat: put the Flathub Store and AppImage import behind beta toggles in Setup --------- Co-authored-by: MaxsTechReview <maxjividen@gmail.com>