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From an audit of bannerlator-session against bannerlator-steam-x64: - a system bus and the NetworkManager stand-in when none is up, stopped with the client: the client showed no connection on the desktop - stale .crash/steam.pid/htmlcache Singleton* cleared before a start - package/beta matched to -clientbeta before every start (rc=42 loop) - BL_CLIENT_CPUS re-pinning of the client and its web helper every 5 s - pathcache.c and perms.c also recognise steamrt64 (the path cache saved most of the arm64 client's start-up; the write override covers its self-update)