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Opening the manager at a folder (a game's files, its Proton prefix, the saves folder, or the picker's remembered folder) ran openDrive() on the start dir, which pinned the up/back floor to that folder: the toolbar arrow was greyed out and Back closed the screen. The start dir now opens with loadDirectory(), keeping the volume-root floor computed for it, and folders in the app's private storage (internal Steam library, prefixes) floor at the app's files dir instead of themselves. Adds a ".." (Up one level) row at the top of the list and grid whenever the current folder is above its floor, sharing one goUp() with the toolbar arrow. Covers both screens built on FileManagerScreen: the File Manager and the in-app file/folder picker. Strings for all 9 locales.