Refactoring

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Leon Böttger committed 2026-01-31 21:21:32 +01:00
1 parent 3551c1a006
commit 09ef75d249
7 files changed
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//
// PieProgressView.swift
// QuickDrop
//
// Created by Leon Böttger on 16.08.25.
//
import SwiftUI
struct PieProgressView: View {
let progress: CGFloat // value between 0.0 and 1.0
var size: CGFloat = 25.0
var color: Color? = nil
var body: some View {
let color = color ?? .gray
ZStack {
Circle()
.stroke(lineWidth: size * 0.08)
.foregroundColor(color)
ZStack {
PieSlice(progress: progress)
.fill(color)
.rotationEffect(.degrees(-90)) // Start from the top
}
.overlay (
Image(systemName: "checkmark")
.font(.system(size: 12, weight: .bold))
.foregroundColor(color == .white ? .blue : .white)
.opacity(progress >= 1.0 ? 1.0 : 0.0) // Show checkmark only when complete
)
}
.frame(width: size, height: size)
}
}
struct PieSlice: Shape {
var progress: CGFloat // from 0.0 to 1.0
func path(in rect: CGRect) -> Path {
var path = Path()
let center = CGPoint(x: rect.midX, y: rect.midY)
let radius = rect.width / 2
let endAngle = Angle(degrees: 360 * Double(progress))
path.move(to: center)
path.addArc(center: center,
radius: radius,
startAngle: .degrees(0),
endAngle: endAngle,
clockwise: false)
path.closeSubpath()
return path
}
}
#Preview {
PieProgressView(progress: 0.76)
.padding()
}