Settings gets two options, one per extra realm; turning on both runs all
three realms. Each extra world keeps its own folder, configs, logs and
ports (multiworld now handles a set of worlds instead of one second world),
and Warcraft Reborn gets its own status card, realm list entry and firewall
rule.
Starting a server also sets CoA.ClassModel of the realm chosen on Overview
to exactly that realm's model, so the shipped "coa wcr" default no longer
shows two class models on a Conquest of Azeroth realm.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The module switch alone makes the bot list items; the EnableSeller setting is removed from the card and an old copy in a config file is hidden.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Five float fields (open world, dungeons, raids, ordinary mobs, bosses; 0.1 to 10) in six languages, with save-time validation in coa-core. They appear once the
server's Content Scaling module carries the matching CoAContentScaling.Difficulty.Health.* settings.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The world refusing to start with the standard Data set (no CoA DBC) is now
reported as GameDataMismatch. A Settings card shows the folder in use and
changes it while the server is stopped, using the install checks.
Second part of the audit of every screen for a Docker server. What it found, and
what now happens:
- Play with friends. "Servers open" read the BindIP of the configuration files, which
the containers force to 0.0.0.0, so it was green on a fresh server while who can
connect is decided by the address the ports are published on (bindAddress in
docker.json). Opening and closing now edit bindAddress (and set
CoA.AllowRemoteClients), the open state is read from it, and enabling a mode no
longer fails on netsh / PowerShell after it already rewrote the files. There is no
firewall row on Linux (Docker publishes the ports itself); the Windows reply is
unchanged.
- The "private services" check (Friends and Diagnostics) could never fail on Linux: it
reads the Windows listener table. For a Docker server it is computed from how the
ports are published: the database never, the console only on 127.0.0.1, the game
servers on bindAddress.
- Console, Database tab: read a mysql log file that does not exist; it shows
`docker logs` of the database container.
- The Overview showed a service that had stopped by itself as "Stopped"; it now says
"Stopped unexpectedly".
- Settings: a Docker server that was added but never started had no
worldserver.conf and the page failed; it is created from its template. A talent
file path outside the Core folder is refused (the container cannot see it).
- Backups of configuration now include docker.json; verifying the files of an
imported Docker server looked for worldserver.exe and reported it missing.
- Linux locations: the friend package and the diagnostics go to the desktop folder
(from the user directories file) instead of /tmp, the problem report names the
distribution, and the size advice for companions reads /proc/meminfo instead of
assuming 8 GB.
Every Windows branch is the code that was there; the dispatch is the early return on
docker::is_docker (or the host flavor for the firewall).