Commit Graph
97 Commits
Author SHA1 Message Date
Дмитрий eeb102e260 Merge remote-tracking branch 'origin/feat/realms-start-together' into prepare/manager-20261028 2026-10-28 08:22:09 +05:00
Дмитрий ea376a66d3 Merge remote-tracking branch 'origin/feat/progression-modes-setting' into prepare/manager-20261028 2026-10-28 08:22:09 +05:00
Дмитрий 8ad06fd78a feat(manager): configure per-race character creation 2026-10-27 17:24:50 +05:00
ДмитрийandClaude Sonnet 5.5 321ac597ce feat: start Wildcard and Warcraft Reborn together with Conquest of Azeroth
Settings gets two options, one per extra realm; turning on both runs all
three realms. Each extra world keeps its own folder, configs, logs and
ports (multiworld now handles a set of worlds instead of one second world),
and Warcraft Reborn gets its own status card, realm list entry and firewall
rule.

Starting a server also sets CoA.ClassModel of the realm chosen on Overview
to exactly that realm's model, so the shipped "coa wcr" default no longer
shows two class models on a Conquest of Azeroth realm.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-27 13:09:14 +05:00
Дмитрий 7888dbc763 feat(reports): add separate Content Scaling destination 2026-10-27 10:25:10 +05:00
Дмитрий f0e8a8c12f feat(reports): add Custom Races upstream destination 2026-10-27 09:13:34 +05:00
Дмитрий d5f1e9cc83 Integrate isolated rulesets, portable admission, and compatible relay authentication 2026-10-24 06:04:26 +05:00
ДмитрийandClaude Sonnet 5.5 0189e3eebf AH bot card: one switch, the seller option is retired
The module switch alone makes the bot list items; the EnableSeller setting is removed from the card and an old copy in a config file is hidden.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-23 12:17:20 +05:00
Дмитрий ed2b1291cb Add localized TimeIsTime module card and settings 2026-10-23 06:12:50 +05:00
Дмитрий 351ace1c56 feat(reborn): MR3 Warcraft Reborn portable character vertical slice and ruleset UI 2026-10-22 21:26:39 +05:00
ДмитрийandClaude Sonnet 5.5 55b0087455 feat(modules): choose Parallel or Global scaling progression in module settings
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-22 15:59:29 +05:00
Дмитрий 58a99f0a6d feat: multi-ruleset realms and strictly isolated portable characters 2026-10-22 13:04:57 +05:00
Дмитрий 57ec6892aa Merge Warcraft Reborn realm support into the 0.7.0 candidate 2026-10-21 22:48:48 +05:00
Дмитрий 344d9772b0 Merge current Manager master and creature health settings into 0.7.0 2026-10-21 22:48:15 +05:00
ДмитрийandClaude Sonnet 5.5 f6eccf849f Content Scaling module settings: creature health multipliers
Five float fields (open world, dungeons, raids, ordinary mobs, bosses; 0.1 to 10) in six languages, with save-time validation in coa-core. They appear once the
server's Content Scaling module carries the matching CoAContentScaling.Difficulty.Health.* settings.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 15:09:43 +05:00
Дмитрий 0e62be5097 Add Warcraft Reborn realm profile support 2026-10-21 08:08:56 +05:00
Дмитрий f40c0e1324 Merge current master into portable characters while retaining 0.7.0 2026-10-19 13:47:05 +05:00
Дмитрий 16396407ad Offer signed intermediate upgrades for older server installations 2026-10-16 05:20:12 +05:00
Corfirean fd0eaafda2 Merge pull request #70 from lostmind84/feat/linux-b4-parity
feat: Docker server parity on Linux (realm online, game data folder, settings, sharing)
2026-10-13 06:50:56 +05:00
Дмитрий b97f86fc00 feat(modules): show installed revisions and client patch versions 2026-10-13 06:21:05 +05:00
Дмитрий 7d7bc530ec fix(client): preserve originals and verify race patch lifecycle 2026-10-13 06:14:32 +05:00
Fabien F. 0250b61c62 feat: a wrong game data folder is diagnosed, and it can be changed from Settings
The world refusing to start with the standard Data set (no CoA DBC) is now
reported as GameDataMismatch. A Settings card shows the folder in use and
changes it while the server is stopped, using the install checks.
2026-10-11 08:57:43 +02:00
Fabien F. dfd8a50975 fix: sharing with friends and the other screens work on a Docker server
Second part of the audit of every screen for a Docker server. What it found, and
what now happens:

- Play with friends. "Servers open" read the BindIP of the configuration files, which
  the containers force to 0.0.0.0, so it was green on a fresh server while who can
  connect is decided by the address the ports are published on (bindAddress in
  docker.json). Opening and closing now edit bindAddress (and set
  CoA.AllowRemoteClients), the open state is read from it, and enabling a mode no
  longer fails on netsh / PowerShell after it already rewrote the files. There is no
  firewall row on Linux (Docker publishes the ports itself); the Windows reply is
  unchanged.
- The "private services" check (Friends and Diagnostics) could never fail on Linux: it
  reads the Windows listener table. For a Docker server it is computed from how the
  ports are published: the database never, the console only on 127.0.0.1, the game
  servers on bindAddress.
- Console, Database tab: read a mysql log file that does not exist; it shows
  `docker logs` of the database container.
- The Overview showed a service that had stopped by itself as "Stopped"; it now says
  "Stopped unexpectedly".
- Settings: a Docker server that was added but never started had no
  worldserver.conf and the page failed; it is created from its template. A talent
  file path outside the Core folder is refused (the container cannot see it).
- Backups of configuration now include docker.json; verifying the files of an
  imported Docker server looked for worldserver.exe and reported it missing.
- Linux locations: the friend package and the diagnostics go to the desktop folder
  (from the user directories file) instead of /tmp, the problem report names the
  distribution, and the size advice for companions reads /proc/meminfo instead of
  assuming 8 GB.

Every Windows branch is the code that was there; the dispatch is the early return on
docker::is_docker (or the host flavor for the firewall).
2026-10-11 08:57:38 +02:00
Дмитрий 7557b347c5 Merge remote-tracking branch 'origin/master' into automation/immutable-channels 2026-10-11 01:31:22 +05:00
Дмитрий 9ae5fb471b Rehearse Windows updates and preserve complete MySQL recovery 2026-10-10 23:34:29 +05:00
Дмитрий 4c4d39f1de feat(races): synchronize custom races bot setting with playerbots excluded races 2026-10-10 20:55:27 +05:00
Дмитрий 2b95553168 Merge master into feat/portable-characters 2026-10-10 07:59:32 +05:00
Дмитрий d20d5a6410 Merge remote-tracking branch 'origin/master' into feat/custom-races
# Conflicts:
#	src/screens/ModulesPage.tsx
2026-10-10 06:29:49 +05:00
Дмитрий 1228807eaf feat(races): integrate client patch installation and controls 2026-10-10 06:29:32 +05:00
Дмитрий 9099168927 Merge master and preserve Linux installation and crash history mocks 2026-10-10 05:47:39 +05:00
Дмитрий 65ace578f7 Merge origin/master into feat/portable-characters 2026-10-09 14:41:53 +05:00
Fabien F. 45a699d2ca feat: install a new Docker server from the install screen (Linux)
The install commands ask coa_core::platform::flavor() once and hand a Docker
install to src-tauri/src/docker_install.rs; the repack arm of each command is
untouched (an early return and an extra optional parameter are all that changed
in lib.rs). New command install_environment tells the screen the kind of server,
the suggested folder (~/CoaServer) and why Docker cannot be used, if it cannot.

On Linux the install screen shows the game data folder (used in place, read-only)
and the server package (a folder or an address; there is no default address until
a signed Linux package is published), and disables Install until both are given
and Docker works. It shows Docker's own message with a "Check again" button when
Docker is missing, stopped or not allowed for the user. The Windows screen is
unchanged (checked side by side in the browser mock).

A debug build (tauri dev) accepts another package key named in
COA_DEV_TRUSTED_KEY, to try the installer on a package signed with a throwaway
key; a release build always uses the embedded key.

New text is English only for now (other languages fall back to it).
2026-10-08 17:28:52 +02:00
Дмитрий be68eb4341 Add unsaved changes navigation guard and server auto-restart with crash analyzer
- Add UnsavedChangesGuard modal (Save/Discard/Cancel) when navigating between tabs
- Wire guard into ModulesPage and SettingsPage with floating action bar
- Implement crash parser and explanation engine in coa-core
- Expose list_crashes Tauri command and CrashItem API
- Add auto-restart on unexpected server crash with crash loop protection
- Add crash counter badge and CrashHistoryModal with human-readable explanations and full crashlogs
- Support all 6 locales (en, ru, de, fr, es, zh)
2026-10-08 18:58:41 +05:00
Дмитрий 06ca748e80 feat(modules): add custom races module to catalog and UI 2026-10-08 14:13:43 +05:00
ДмитрийandClaude Sonnet 5.5 1acbcc2bb5 Fix the dashboard tab: large answers, damaged history files, browser link and realm drop-down
The dashboard now runs through a small launcher that avoids the immediate socket shutdown that
cut answers above 64 KB on Windows, supplies the missing level-builds file, removes history
files zeroed by a crash, is addressed as 127.0.0.1 and opens in the browser through its own
command. The realm drop-down is hidden while both worlds start together.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 08:33:36 +05:00
ДмитрийandClaude Sonnet 5.5 838cc07e73 Add the SQUID dashboard tab and make a stopped server stay stopped after updating
The Dashboard tab (shown with SQUID Playerbots) downloads the dashboard release of the
bots' release series, starts it on a free local port and shows it in the window. After an
update, a server that was stopped stays stopped unless the owner asked for it to start.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 07:33:07 +05:00
ДмитрийandClaude Sonnet 5.5 0a050a40a2 Add start-after-update options and clarify the always-max-skills setting
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 07:11:08 +05:00
ДмитрийandClaude Sonnet 5.5 337418afe0 Add a configurable backup folder and drop-down bot settings
Backups can be stored in a chosen folder (new backups go there, older ones stay listed),
and a backups folder that is a link to another drive no longer fails the update's safety
backup check. SQUID settings that declare a fixed list of choices are edited as a drop-down
and validated against it.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 07:08:09 +05:00
ДмитрийandClaude Sonnet 5.5 072a657649 Remove-server card, Accounts tab, quiet background update check, safer install cleanup
- Settings: a card removes a stopped server from the Manager (no files deleted).
- The Players tab is now Accounts in all languages.
- The five-minute background check no longer starts and stops MySQL on a stopped
  server; only an explicit check may start it.
- A failed install keeps its marker until the folder is complete, cleans up after a
  failure that happens after the move, and reports the launcher's output; install and
  update errors have a Copy button.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 07:01:20 +05:00
ДмитрийandClaude Sonnet 5.5 c6e8a34509 Make the update check survive damaged launcher state and an unavailable database
A crash during a launcher write can leave .state/*.json zero-filled, which made
every launcher start (and so the update check) fail with "Something went wrong".
Zero-filled state files are now discarded before each launcher verb, the check
degrades to a warning when the database cannot be inspected, and database start
failures carry the launcher's own output.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 06:56:03 +05:00
ДмитрийandClaude Sonnet 5.5 2caa687490 Phase 12: Coordinator deployment files, join/claim commands and UI, access options for published realms
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 22:35:07 +05:00
ДмитрийandClaude Sonnet 5.5 95ab5dd9ef Phase 11: public realm list and detail, Player Mode server browser
Registry: GET /registry/v2/realms (keyset cursors, bounded filters and sorts, indexes per sort,
ETag and a short server-side cache, per-address limit) and /realms/{id}; migrations 3 and 4.
Manager: Servers page (table, filters, sortable columns, detail drawer, module tooltips from the
local catalog, players and bots apart, ping unknown), compatibility of the chosen character with
an advertised realm through the Phase 7/8 rules.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 21:56:09 +05:00
ДмитрийandClaude Sonnet 5.5 e39cecb333 Phase 10.1: Registry protocol 2 (structured listing), migration 2, v1 refused explicitly
Listing (rates, modules, region, account provisioning), population with players and bots apart,
level cap and ruleset derived from the hash-checked capabilities. Realm records from protocol 1
keep their id, key and creation time and are republished in place. Host publishes the real
values: rates from the effective worldserver configuration, modules from the module catalog,
players/bots from the realm database.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 21:31:45 +05:00
ДмитрийandClaude Sonnet 5.5 1267bcc41e Phase 10: central realm Registry, Host publishing lifecycle, deployment
crates/coa-registry-proto (protocol 1: types, limits, signed-request canonicalisation, test vectors),
services/coa-registry (axum + PostgreSQL, migrations, rate limits, Dockerfile, deploy files),
services/coa-registry-e2e (Host lifecycle against the real service, live VPS gate),
coa-core realm_registry (identity keys, client, publishing loop on its own thread),
Settings -> Public listing card, docs REGISTRY_PROTOCOL.md and REGISTRY_DEPLOYMENT.md.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 20:23:13 +05:00
ДмитрийandClaude Sonnet 5.5 d05bfe8b09 Merge master (0.6.6) into feat/portable-characters
Conflicts were additive only: the rusqlite and if-addrs dependencies sit side by side, and the
portable.* and fr.lan.* translation blocks are both kept in en and ru.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 17:54:17 +05:00
ДмитрийandClaude Sonnet 5.5 5abba832e5 Phase 9: Player Mode screen for portable characters and host runtime in the app
Characters screen (realms, make portable, preflight with the projection warning, one-click Play,
status chips, saved versions, diagnostics), Tauri commands, runtime started and stopped with the
application, native pin recorded on make-portable, degraded state derived from stored projection,
history in words instead of session identifiers, live test for make-portable then arm.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 17:04:58 +05:00
Corfirean 0b5f12941c Merge pull request #29 from Corfirean/feat/ahbot-auto-character
AH bot card: no character GUID needed
2026-10-07 06:53:31 +05:00
Corfirean f3fc14b55a Merge pull request #34 from Corfirean/fix/lan-address-selector
Choose and remember the LAN address friends connect to
2026-10-07 06:53:22 +05:00
ДмитрийandClaude Sonnet 5.5 8490dc9983 Let the person choose and keep the LAN address friends connect to
Sharing on the local network used to take whatever address the Manager found
first, which is often a virtual adapter. The Friends page now lists the usable
IPv4 addresses of the computer (the automatic one marked) and accepts a custom
one. The choice is kept independently of the sharing mode, so it survives
restarts and switching to other modes. A chosen address that is not available
is reported instead of silently switching to another adapter.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 06:44:34 +05:00
ДмитрийandClaude Sonnet 5.5 b3c50a7b39 Collect all diagnostics in one click and route reports to the right project
- The diagnostic package now also holds crash reports and small crash dumps from
  Core/Crashes, Windows' own crash records for the server programs (needed for
  crashes that bypass the server's crash handler), the newest update journals,
  the bot, supervisor and updater logs, and a view of which server programs run
  and from where. The folder with the file opens after export.
- JSON files in the package keep valid JSON after secrets are removed.
- The problem report asks what the problem is about and opens the new-issue page
  of the Manager, CoA Companions or SQUID Playerbots, preselecting the bot system
  that is switched on. One button collects diagnostics and opens the report.
- Targets come from the module catalog; only their new-issue pages may be opened.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 06:21:11 +05:00