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coa-server-manager/CHANGELOG.md

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CoA Server Manager changelog

0.6.1 — 2026-10-04

  • PLAY launches only the client with the selected realmlist; starting the local server remains a separate action.
  • Server multipliers accept decimals typed with a dot or comma. Talent and rested experience descriptions now explain their actual behavior.
  • Added database and file checks, and Repair with backups and signed package verification. Unresolved schema damage is reported instead of guessed repairs.
  • Fixed character database rebuilds retaining migration history that could skip required SQL. Applied migration hash changes are now rejected.
  • Added optional simultaneous CoA and Wildcard worlds on Windows, with separate processes, ports and status indicators.

0.6.0 — 2026-10-03

  • Added Simplified Chinese for the interface and all server and bot settings.
  • The closed game client now follows the selected CoA or Wildcard realm. Play checks the saved realm before launching; existing settings are preserved and backed up.
  • Fixed GitHub reports opening Windows Explorer instead of the default browser. Long reports use the clipboard fallback.
  • Fixed configuration snapshots created in the same millisecond overwriting each other during restore.
  • Added experimental Linux startup: persistent state uses the XDG data folder, Tailscale detection supports Linux, and a Wayland rendering workaround respects existing user settings.
  • Added experimental start, stop and status controls for manually prepared Docker servers, with private database networking and a remote console bound to localhost.
  • Linux extraction restores executable permissions for ELF binaries and scripts, and paths retain case-sensitive filesystem semantics.

Availability

This release ships the Windows installer and signed updater assets. Linux support is a development preview, not a one-click installation flow. Docker installation/database setup, SQL operations and backups, updates, Wildcard realm profiles, and Wine/Proton client launching remain unfinished. Servers must be prepared manually and use Linux binaries built with the packaged configuration layout.

Server shutdown and starting-zone scaling issues require separate server releases and are not fixed by updating the Manager alone.