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CoA Server Manager changelog

Manager releases only. Updating the Manager does not update the server.

Server changelog

Published releases and previews. Pre-release entries do not change the stable update channel.

Dates follow GitHub publication (UTC); legacy records retain their archived dates. Newest releases first.

0.9.10 — 2026-11-08

  • Custom Races patch installation recovers from interrupted downloads.

Release · Source changes

0.9.9 — 2026-11-04

  • Update and recovery checks use the temporary login port even with a Windows override.

Release · Source changes

0.9.8 — 2026-11-01

  • Dungeon Clear can be enabled when SQUID bots are active.
  • Diagnostic exports include launcher stages and lock owner records.
  • Choose normal logs, errors only or no server logs in maintenance settings.
  • Update checks temporarily suspend bot population and restore your configuration.
  • Update validation keeps MySQL running between compatible checks.

Release · Source changes

0.9.7 — 2026-10-30

  • Show available update notes even when release history is cached.

Release · Source changes

0.9.5 — 2026-10-30

  • Account creation verifies a lost console reply against the requested login.
  • Abandoned game relay tunnels close their local connection immediately.
  • Keep disabled graphics components disabled during client updates.
  • Force-stop an unresponsive world after a failed normal shutdown.
  • Crash history includes reports from every world and Windows text files.
  • Show the online bot count for Playerbots on the overview.
  • Disable public server browsing in Settings.
  • Keep deliberate stops and update shutdowns from triggering crash restart.
  • Server startup waits for a responsive console before reporting success.
  • Restore the existing Manager window when launching it again.

Release · Source changes

0.9.4 — 2026-10-29

Portable Characters are experimental and may contain bugs.

  • Settings group updates, startup and maintenance with translated release history.
  • Update and launch without updating share a divided button.
  • Maximizing the window keeps text and controls at a comfortable size.

Release · Source changes

0.9.3 — 2026-10-29

Portable Characters are experimental and may contain bugs.

  • Slow server startup no longer triggers an early update rollback.

Release · Source changes

0.9.2 — 2026-10-28

Portable Characters are experimental and may contain bugs.

  • New server installation waits for slower database startup.
  • Find and edit CoA options in the existing server settings.
  • Simultaneous update checks share results or wait their turn.
  • Recovery can stop an unfinished world startup after restoring an older launcher.

Release · Source changes

0.9.1 — 2026-10-28

Portable Characters are experimental and may contain bugs.

  • Existing unsupported character records no longer block unrelated server updates.

Release · Source changes

0.9.0 — 2026-10-28

Portable Characters are experimental and may contain bugs.

  • Choose Parallel or Global level scaling in module settings.
  • Report Content Scaling problems directly to its repository.
  • Send custom race problem reports directly to their maintainer.
  • Internet sharing restores the LAN address after server restarts.
  • Configure custom race availability for new characters.
  • Public listing offers every realm that starts together, not just the main one.
  • Public listing is a short list of realms with a window for the details.
  • Configure profession and defense skill gains in server settings.
  • Starting a server sets the character classes of the realm chosen on Overview.
  • Start Wildcard and Warcraft Reborn together with Conquest of Azeroth.
  • Control portable characters and keep Manager running in the system tray.

Release · Source changes

0.8.2 — 2026-10-27

Portable Characters are experimental and may contain bugs.

  • Installs the verified CoA Custom 1.9.2 client patches and quest safety addon, while recognizing existing 1.9.1 installations.
  • Server updates preserve the order of database migrations introduced during merges, preventing older snapshots from overwriting newer progression.

Release · Source changes

0.8.1 — 2026-10-25

Portable Characters are experimental and may contain bugs.

  • Install the matching CoA Custom 1.9.1 client files.

Release · Source changes

0.8.0 — 2026-10-24

Portable Characters are experimental and may contain bugs.

  • Server owners can allow portable characters per realm.
  • Allowing portable characters also prepares the server for portable sessions.
  • Managers stay compatible with the public connection service.
  • Relay connections recover and use the ports of the installed server.
  • Portable progress resumes after reconnecting or restarting the Manager.
  • Older copies on another host may require maintenance before returning.

Release · Source changes

0.7.3 — 2026-10-23

Portable Characters are experimental and may contain bugs.

  • Portable characters open again after using an experimental Manager.

Release · Source changes

0.7.2 — 2026-10-23

  • Advanced settings cover creature melee damage, spell damage and health by rank.
  • Internet sharing accepts existing port forwards to the same server.
  • The Auction House Bot card has a single switch.
  • More character and server browser controls now use your selected language.
  • Online player counts correctly separate random bots from players.
  • Custom races work with shared addon folders on another drive.
  • Configure the day and night cycle from the module settings.
  • A stalled database inspection no longer blocks server maintenance indefinitely.

Release · Source changes

0.7.1 — 2026-10-22

Close the game, then open Modules → Custom Races → Repair Client Patch to update existing patches, or Install Client Patch for a new installation. Updating the Manager does not automatically replace game files or update your server.

Portable Characters are experimental and may contain bugs.

  • Updated Custom Races client patches to the complete 1.8.3 package.
  • Race patch installation now includes the hide-armor and talent-reset addons.

Release · Source changes

Guides and screenshots

0.7.0 — 2026-10-21

Portable transfers into Warcraft Reborn are not supported yet.

Portable Characters are experimental and may contain bugs.

  • Keep portable characters and their saved versions in the Manager, and use them on compatible realms.
  • Make an existing character portable from a connected realm.
  • Browse public realms and see their connection details.
  • Link an existing realm account or create one on hosts that allow it.
  • Switch between CoA, Wildcard and Warcraft Reborn realm profiles on supported server builds.
  • Adjust creature health for different locations and enemy types in Content Scaling.
  • Switch Custom Races patches faster, with visible feedback while changes are applied.
  • Handle Windows requests for administrator permission when launching the game.

Release · Source changes

Player guides and screenshots

0.6.22 — 2026-10-19

  • Updated Custom Races client patches to 1.8.
  • Included the updated race appearance and cursor addons.
  • Existing client files are preserved when installing or removing race patches.

Release · Source changes

0.6.21 — 2026-10-16

  • Server updates apply migrations once after saving a recovery point.
  • Older server versions update directly without installing intermediate packages.
  • Update validation recognizes an already stopped server.
  • Recorded core SQL stays applied after old history tables are cleaned up.
  • Switching realms no longer repeats shared account database updates.
  • Update offers distinguish version support from database validation.

Release · Source changes

0.6.19 — 2026-10-16

  • Update checks no longer download a server archive to compare its launcher.

Release · Source changes

0.6.18 — 2026-10-16

  • Older servers find a tested intermediate update instead of being blocked.

Release · Source changes

0.6.17 — 2026-10-15

  • Already running MySQL is recognized before startup readiness checks.
  • New servers install the current stable build directly.
  • Install the matching client patches for Grummle.
  • Failed repairs restore the previous server after final verification errors.
  • Failed server updates show an error on the Overview screen.
  • Private update checks show preparation stages and stop failure details.
  • Repair recovery copies preserve all bundled database objects and accounts.
  • Server checks report interrupted SQUID database imports.
  • Shutdown remains available when startup templates or database records are damaged.
  • Successful server repairs no longer block later server actions.

Release · Source changes

0.6.16 — 2026-10-13

  • Linux Docker servers follow Settings, sharing and backups (experimental).
  • Local hosts can connect while sharing a server online.
  • Custom race client installation follows the current upstream release.
  • Docker friend mode requests a restart when remote client support changes.
  • Module cards show installed server revisions and the client race patch version.
  • Server updates accept long Windows paths inside the private test server.
  • Diagnostics record blocked startup requests and maintenance owner information.
  • Client race patches can be repaired and removed while preserving original files.
  • Checking an already installed server update no longer reports incompatibility.
  • Failed server startup shows service errors even when the launcher reported ready.
  • Starting the server waits for update checks and identifies ongoing maintenance.

Release · Source changes

0.6.15 — 2026-10-11

  • Large server updates no longer repeatedly rewrite the recovery journal.

Release · Source changes

0.6.14 — 2026-10-11

  • Fixed server update checks failing with long Windows paths.

Release · Source changes

0.6.13 — 2026-10-11

  • Failed server startup after an update automatically restores the previous version.
  • Windows update recovery preserves database procedures triggers and views.
  • Custom races bot setting synchronizes Playerbots excluded race lists.
  • Blocked updates identify database objects that prevent automatic recovery.
  • Updates can follow signed channels that select a complete server release.
  • Server updates check startup privately before allowing players to connect.
  • Updates repair missing database defaults from the verified release schema.
  • Server updates no longer replay module installation scripts on existing databases.
  • Windows server updates are tested on a private copy before changing your installation.
  • Server updates can require a tested combination of platform and installed version.
  • Failed database checks keep a complete report after rollback.
  • Players can install custom race patches when connecting to a friend.

Release · Source changes

0.6.12 — 2026-10-10

  • Background world servers no longer stop because the local console is closed.

Release · Source changes

0.6.11 — 2026-10-10

  • Server and Bots settings open without a blank window.

Release · Source changes

0.6.10 — 2026-10-10

  • Custom race client patches update to the latest races and appearances.

Release · Source changes

0.6.9 — 2026-10-10

  • Custom races can be enabled and their client patches installed from Modules.

Release · Source changes

0.6.8 — 2026-10-10

  • Linux: install from the install screen, play with Wine or Proton (experimental).
  • A failing database update is no longer reported as "database not running.
  • Unsaved settings are protected and crashed servers can restart automatically.

Release · Source changes

0.6.7 — 2026-10-08

  • Choose where backups are stored, for example on another drive.
  • Bot settings with a fixed list of values show a drop-down.
  • The bot dashboard loads completely and can be opened in the browser.
  • Accounts of the SQUID bots are hidden from the Accounts list.
  • A Dashboard tab shows what the SQUID bots are doing.
  • A stopped server stays stopped after an update, unless you ask it to start.
  • Checking for updates no longer fails with "Something went wrong" after a crash.
  • Server updates no longer stop with "has a different checksum" on the Wildcard repair.
  • A world server started from the coa-bots folder is recognised.

Release · Source changes

0.6.6 — 2026-10-07

  • Install a server from a package on Linux, running in Docker (experimental).
  • The Auction House Bot card no longer asks for a character GUID.
  • Choose and remember the local network address friends use to connect.
  • The NPC Enchanter card explains how to place and remove the NPC.
  • Diagnostic files with database checks stay readable after secrets are removed.
  • One button collects all diagnostics, including crashes and Windows crash records.
  • Problem reports go to the right project.

Release · Source changes

0.6.5 — 2026-10-06

  • Imported SquidBots servers warn before replacing their original binary.
  • SquidBots settings follow the options shipped by the module.
  • SquidBots shows its bundled release and includes it in problem reports.
  • Server updates accept verified published migration variants without rerunning them.
  • Server updates replace older launchers adapted by the Manager for Wildcard.
  • Older server packages cannot replace a newer installation.
  • Checking again no longer offers an already installed launcher update.
  • Large SQUID database imports have more time to finish on first startup.
  • Update history conflicts are detected before server files change.
  • Pending database updates remain visible when the server version matches.

Release · Source changes

0.6.4 — 2026-10-05

  • Start your installed server or client without downloading an available update.
  • Finish a server update that was blocked by a startup failure.

Release · Source changes

0.6.3 — 2026-10-04

  • Configure partial dungeon parties and open-world life steal in module settings.
  • Download and update the game client without installing a server.

Release · Source changes

0.6.2 — 2026-10-04

  • Choose which item types the auction bot sells.
  • Module settings now offer translated controls and an enemy damage slider.
  • Failed server updates restore databases and files together.
  • Configure SQUID Playerbots and prevent conflicting bot systems.
  • Server packages must include a complete database schema check.

Release · Source changes

0.6.1 — 2026-10-04

  • Server multipliers now accept decimals typed with a dot or comma.
  • Play launches only the game client without starting your local server.
  • Check database structure and repair server files with a safety backup.
  • Start CoA and Wildcard together from Settings.

Release · Source changes

0.6.0 — 2026-10-03

  • The game client follows the realm selected in the Manager.
  • Configuration snapshots no longer overwrite each other.
  • Experimental Linux startup and Docker server controls.
  • Problem reports open in the default browser.
  • Simplified Chinese is available in the Manager.

Release · Source changes

0.5.0 — 2026-10-03

  • Imported servers get the module config files they lack.
  • Modules marked Soon stay greyed out.
  • The Bots page is hidden when the module is not on the server.
  • Updating the game client shows a progress bar on its button.
  • Switch between CoA and Wildcard while keeping separate characters and module settings.

Release · Source changes

0.4.0 — 2026-10-02

  • Added module cards with switches and settings.
  • Added searchable server settings and appearance and collection controls.
  • Added account deletion with confirmation.
  • Fixed update checks offering an already installed version.

Release · Source changes

0.3.1 — 2026-10-01

  • Added named realmlists and a switcher beside Play.
  • Added account management and a prefilled GitHub problem-report form.
  • Server updates continue when leaving the settings page.

Release · Source changes

0.3.0 — 2026-10-01

  • Download and update the game client through the Manager while preserving custom files.
  • Server updates are checked automatically and offered on Overview.

Release · Source changes

0.2.0 — 2026-10-01

  • Added companion creation progress and controls to stop creation, take bots offline or remove them.
  • Choose how many bots log in when the server starts.
  • Added a control to log out a chosen number of bots and reduce server load.

Release · Source changes

0.1.6 — 2026-09-30

  • Overview shows world speed.
  • Improved companion setup, including requests made while the server is stopped.
  • Expanded translated settings and connection guides.

Release · Source changes

0.1.4 — 2026-09-30

  • Sharing settings are reapplied before server startup.
  • Added a restart shortcut after enabling play with friends.

Release · Source changes

0.1.3 — 2026-09-30

  • The interface scales with the window.
  • Each friend connection mode shows the realmlist line to use.

Release · Source changes

0.1.2 — 2026-09-30

  • Manager updates download in the background and install when the app closes.
  • Missing module configuration files are created from the supplied defaults.

Release · Source changes

0.1.1 — 2026-09-30

  • Added translations throughout setup, server updates, backups, diagnostics and settings.
  • Added clearer errors when server packages are unavailable or a server cannot be reached.

Release · Source changes

0.1.0 — 2026-09-30

  • Initial Windows release: install or import a server and manage startup from one app.
  • Configure server and bot settings, manage accounts, create backups and restore saved data.
  • Launch the game client, set up sharing with friends and collect diagnostics.

Release