Submenus of the main menu were not constrained to the window (constrain: false, so they sit
beside their row), so the Object submenu ran past the bottom edge with its lowest commands out of
reach. Menus and submenus are now held within the window's height (moved up, never above the top,
8 pt margins, still beside their row so menu-aim is unchanged), and a panel taller than that
scrolls with the wheel; the keyboard's focus scrolls into view.
Model-Effort: Opus 5.5 drove; Opus 5.5 briefed; Sonnet 5.5 wrote at medium
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
Section header buttons painted their glyph in a 12 pt box inside the 24 pt button while icon_button_at used 14 pt. Both now use icon_glyph_rect (ICON_BUTTON_INSET 5 pt), as do the 24 pt Close and Swap buttons in the assets and prototype panels. Test compares the painted Eye bounds of a header and an icon button.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove; Opus 5.5 briefed; Sonnet 5.5 wrote at medium
Measured in Figma web app 2026-11-09: a selection holding a layer with children (frame, group, component, instance) shows Selection colors from one distinct colour; layers without children need two. The section now shows when there are two colours, or one colour and a selected layer with children. Tests in selection_colors_tests; ui-parity updated.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove and briefed; Sonnet 5.5 measured in Figma and wrote at medium
With a fill, stroke or effect row highlighted, Cmd/Ctrl+C (or Edit ▸
Copy) copies that paint or effect instead of the layers, through the
same `fill.copy`, `stroke.copy` and `effect.copy` the row's menu runs.
Cmd/Ctrl+V then pastes it onto every selected layer with `fill.paste`,
`stroke.paste` or `effect.paste`, one undo step: on top of each layer's
list, or in place of the highlighted row when it is of the same kind.
- A copy keeps its kind. A stroke goes to the strokes and an effect to
the effects whatever row is highlighted, and the last row copied is
the one pasted.
- A solid colour goes to the system clipboard as its hex code, anything
else as a marker. A paste takes the property only while the system
clipboard still holds that copy and no layers were copied since, so
text or an image from another app, or a later layer copy, pastes as
before. The row menus' Copy writes the same, so Cmd/Ctrl+V pastes it.
- A programmatic copy never writes the system clipboard, and forgets a
property mirror it replaced. A mirror whose engine copy is gone pastes
nothing rather than the layers copied before it.
- The copy is shared by every window, as the layer copy is.
Tests: property_rows_tests (15 more, 22 in all); the replace index and
the Escape key were each removed once to check the tests fail.
Fill, stroke and effect rows in the Design panel couldn't be selected.
A click on a row's reorder grip (the strip left of its fields) or on its
background between its controls now highlights it in the selected-row
colour, one row at a time, as the help center's "Copy and paste
properties between layers" describes ("Click to highlight the property
on the right sidebar").
- The row is a click target under its controls (`row_target`), and the
grip of these lists also takes a click (`ListDrag::row_clicked`).
Neither is focusable, so Tab still goes from control to control.
- The highlight belongs to the selection, file and Design tab it was made
on. Escape lets it go before it deselects; so does a press on the
canvas or elsewhere in the Design panel, or a frame its row isn't
drawn in (an undo took its paint away). It follows its paint or effect
when rows are reordered or removed.
Tests: property_rows_tests (7).
A connection dragged from a variant (or a layer in it) onto a sibling variant of its set now creates Change to that variant (On click, Instant) and outlines the sibling while dragging, as measured in Figma. The set background and the variant itself add nothing; a frame outside the set still gets Navigate to.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove and briefed; Sonnet 5.5 measured in Figma and wrote at medium
Figma holds a US registration for DEV MODE (US 7574348). Display text only: the view.devMode label, Inspect tab, shortcut row, refusal messages, CLI help, docs and all locale catalogs now say Developer Mode. Command ids, preference keys and saved fields are unchanged; "Dev Mode" stays a search alias in the Actions palette. Adds a naming guard test.
Cause: with several points selected, the Point section's X and Y showed the selection's top-left and `vector.edit.position` moved the group so that its top-left landed on the typed value. Figma shows the value the selected points share (Mixed when they differ) and sets every selected point's own coordinate.
Fix: `vector.edit.position {x?, y?}` takes, per axis, a number (every selected point's own coordinate becomes it, in the parent's coordinates) or `{add}`, `{mul}`, `{div}` applied to each point's own coordinate; each point moves by its own delta with its handles, in one undo step; a zero divisor, a non-finite result, unknown keys and other junk are refused. A new `selected_parent_points` gives the panel the points in the parent's coordinates. The panel's X and Y are mixed-value fields: the shared value (compared within 1e-6) or Mixed, a typed value sets every point, and a relative edit typed into a Mixed field sends the object form. A scrub only starts from a shared value and sets it absolutely each frame inside one interaction, as the other point fields do.
Verified: engine tests for two points at different x, one point, add, mul and div, curve handles, one undo, the parent's coordinates and refused junk; panel tests for Mixed, typing -200 and a relative edit on a Mixed field, and a single point's value; the engine lib tests, the vector and field panel tests, clippy and fmt. Measured in Figma on 2026-11-08.
Not changed: the W and H row, other edited layers' points, and scrubbing semantics (the Mixed field cannot be scrubbed, as no start value exists).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove, measured and briefed; Sonnet 5.5 wrote at medium
With two or more layers selected, the Design panel header's component button opens a menu with Create component and Create multiple components, as Figma's does; one layer keeps the plain button. Headless UI tests cover both cases (three frames: menu order, names kept, all selected, one undo; one frame: plain click), and an engine test pins createMultiple's names, positions and single undo step.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove; Opus 5.5 briefed; Sonnet 5.5 wrote at medium