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UI localisation and live language switching

PhotoCraft uses the same Rust catalog implementation in the native egui shell and the WebAssembly build: the craft-i18n crate (craft-libs) over the catalogs of storytold/craft-i18n, shared by the Crafting Apps. English source strings are lookup keys. UTF-8 TSV catalogs (locales/<code>/photocraft.tsv, over the shared common.tsv) supply plain, contextual, command-ID and plural translations; missing entries fall back to English. The build embeds them from the checkout CRAFT_I18N_DIR names, at the commit in craft-i18n.rev; without it PhotoCraft builds and runs in English only.

Supported languages

Language Preference code Integer plural forms (CLDR)
English en one / other
简体中文 zh-hans one form
日本語 ja one form
한국어 ko one form
Русский ru one / few / many
Українська uk one / few / many (teens use many)
Français fr singular for 0 and 1 / plural for 2+
繁體中文 zh-hant one form
Español es one / other
Čeština cs one / few / other
Deutsch de one / other
Bahasa Indonesia id one form
Português (Brasil) pt-br singular for 0 and 1 / plural for 2+
Italiano it one / other
Polski pl one / few (2–4, not 12–14) / many
Ελληνικά el one / other
Nederlands nl one / other
Magyar hu one / other (both read the same: "3 réteg")
Tiếng Việt vi one form
ไทย th one form
தமிழ் ta one / other
Srpski (latinica) sr-latn one / few / other (teens use other)
Bosanski bs one / few / other (teens use other)
हिन्दी hi one (0 and 1) / other
Svenska sv one / other
Suomi fi one / other (partitive after every count but 1)
Dansk da one / other
Norsk bokmål nb one / other
ქართული ka one / other (both count-neutral: შრე: {n})
עברית he one / two / other (two repeats other)
اردو ur one / other
Română ro one / few (0, 2–19, 101–119 …) / other (20–100, 120 …)
Azərbaycanca az one (1) / other (all other integer counts)

Azerbaijani (az, Latin script) is registered with a complete menu catalog. Regional tags such as az-AZ and az-Latn-AZ select it. The catalog includes the existing catalogs' dynamic labels, contextual translations and two integer plural forms. Machine-assisted drafts have edited core terminology; native-speaker review is pending. See localization-az.md for terminology, provenance and validation limits.

Languages registered with complete_menus cover the current menu labels, tl! literals, blend mode names, and generated preference labels. A string a catalog lacks shows in English: cargo xtask i18n-report lists the missing strings per language (with CRAFT_I18N_DIR set), and cargo xtask ci prints that list as its last step without failing. Vietnamese (vi) is selectable, resolves regional tags such as vi-VN, and is registered with complete_menus, its coverage level with the other complete catalogs. This does not include every engine error or status message: those remain English, as do automation command IDs and user-provided document, layer and preset names.

UI search and access-key comparisons use locale-aware dotted/dotless I rules for Azerbaijani and Turkish. English command aliases remain searchable using English casing. See the Azerbaijani case-conversion audit.

Switch without restarting

Open Edit > Preferences > Interface > Language and choose a language. The Preferences dialog previews its title, controls and buttons in the chosen language. Cancel discards the preview, Apply commits it without closing the dialog, and OK commits and closes. The rest of the interface follows the committed preference on its next draw. Existing documents, undo history and tools remain available throughout a language change.

The existing preference store saves the selection for future launches. auto follows the native system locale; an unsupported code follows the same fallback. Regional tags such as fr-CA, ko-KR, vi-VN and zh-CN resolve to the corresponding registered catalog. Traditional and Simplified Chinese remain distinct. Every Portuguese locale (pt, pt-BR, pt-PT) uses the Brazilian Portuguese catalog. The Serbian catalog (sr-latn) is written in Latin script (Ekavian); every Serbian locale (sr, sr-RS, sr-ME, sr-Latn-RS, sr_RS@latin, and Cyrillic sr-Cyrl-RS) resolves to it, and a preference saved as sr by an earlier version loads as sr-latn. The Bosnian catalog is written in Latin script (Ijekavian); every Bosnian locale (bs-BA, bs-Latn-BA, bs_BA.UTF-8, and Cyrillic bs-Cyrl-BA) resolves to it. Swedish locales from Sweden and Finland (sv-SE, sv-FI, sv_FI.UTF-8) use the Swedish catalog; Finnish (fi-FI) uses the Finnish one. Every Norwegian locale (nb-NO, the macrolanguage no, and Nynorsk nn-NO from POSIX systems) uses the Bokmål catalog.

First launch and system language

With no saved preference, interface.language defaults to auto, so the first rendered window uses the first supported system UI language. An older preferences file without this field also uses Auto. If detection fails or none of the preferred languages is registered, the UI uses English (en). A saved manual language choice takes precedence on later launches; startup never overwrites it or writes the detected language into the preference file.

The native-only, pinned sys-locale dependency provides safe Rust access to the platform APIs:

  • Windows: GetUserPreferredUILanguages, in the user's preferred order. This uses UI languages rather than the Region setting for dates and numbers; they can differ.
  • macOS: CFLocaleCopyPreferredLanguages, in preferred order, without starting defaults or depending on a particular .plist representation.
  • Linux/BSD: the platform's standard locale environment, including LANGUAGE lists.

PHOTOCRAFT_LOCALE is an optional single-tag override for reproducible launches; an unsupported override falls back to English. Empty overrides use the system. Unix locale variables do not override Windows/macOS UI-language preferences. Tags are read once per process (at most 64, 128 bytes each) and matched against the supported language registry. Changes to the OS language list itself take effect at the next launch. The web build keeps its existing English Auto fallback until browser-locale detection is implemented.

API implementation and licensing: sys-locale.

Agents use the existing prefs.set command through CLI, MCP or the desktop control channel:

{"method":"engine.execute","params":{"command":"prefs.set","params":{"path":"interface.language","value":"ko"}}}

Control requests are processed before synchronising the drawing language, so a request updates the labels in the same rendered frame. Drawing language is local to the UI thread; a scoped preview restores the previous language even if drawing unwinds. Menu and dialog identity continues to use command IDs, independent of translated labels.

This is hot switching among the embedded catalogs. build.rs embeds the craft-i18n catalogs with include_str!; a catalog change reaches PhotoCraft when craft-i18n.rev moves to a commit that has it, and needs a rebuild. External catalog watching and file-resource hot reload are not implemented.

Right-to-left languages

Arabic, Hebrew, Persian, Urdu and the other right-to-left languages listed in i18n::dir_for_code mirror the window's chrome when chosen: the menu bar starts at the right with File, the toolbox docks on the right and the panel dock and its rail on the left, and the title, options and status bars read from the right (crates/ui-egui/src/direction.rs). The direction follows the language code, so a catalog needs no extra setting.

Not mirrored yet: panel interiors, dialogs, menu rows (shortcuts stay on the right), submenus (they open to the right), document tabs and the canvas. egui 0.37 lays text out with the Unicode Bidirectional Algorithm (each paragraph takes the direction of its first strong letter), so catalogs, layer names and document names are handed to it in logical order, as typed; never pre-reorder a label. The title line forces a left-to-right paragraph so "— PhotoCraft" stays at the right of a right-to-left document name, and bidi_text::elide cuts a right-to-left name at its logical end. Document text is laid out by the text engine.

Arabic (ar) is the first right-to-left catalog: Modern Standard Arabic, Western digits, the six CLDR plural forms (zero|one|two|few|many|other). To check the mirrored layout with any language, launch with PHOTOCRAFT_UI_DIRECTION=rtl (or ltr to force left-to-right); it is read once per process and has no effect on the web build:

PHOTOCRAFT_UI_DIRECTION=rtl cargo run -p photocraft-ui-egui --example snapshot -- --out rtl.png

Fonts

The native lazy CJK font loader prioritises the selected Japanese, Korean or Chinese script. Switching languages rebuilds the font definitions and resets the existing loader, so fonts removed from the definitions can be registered again. Idle frames keep their font cache. Other languages retain the system's CJK fallback preference for document names and text.

Font files are not added to this repository. Native rendering uses installed system fonts and the optional craft-fonts build input; see Fonts. The web build can select every catalog, but CJK glyph delivery and automatic browser-locale detection remain separate outstanding work. Switching catalogs does not supply missing fonts.

Add or maintain a catalog

Translations live in craft-i18n, not here (its docs/integration.md). A PhotoCraft PR that adds or changes interface text adds the English only; translators add the other languages to locales/<code>/photocraft.tsv in craft-i18n PRs, and they show here once craft-i18n.rev moves to a commit that has them. A missing translation never fails a build or a release: the string shows in English. A few tests check named rows of the pinned catalogs (Hindi's Camera Raw row, for one), so moving craft-i18n.rev to a commit that drops such a row fails that test until it is updated.

  1. Translate the meaning of the English source keys. Preserve {name} placeholders, escaped characters and the trailing … on dialog commands (an @id row without them is skipped and the label's translation shows). Use @id to disambiguate a command label and @plural for count-sensitive text, one form per CLDR category. Keep product names such as PhotoCraft.
  2. A new language: craft-i18n gets locales/<code>/photocraft.tsv with its @id language.name row, then PhotoCraft registers its code in i18n::LANGUAGES.
  3. Set complete_menus once cargo xtask i18n-report lists nothing missing for the language.
git clone https://github.com/storytold/craft-i18n ../craft-i18n
git -C ../craft-i18n checkout "$(tr -d '[:space:]' < craft-i18n.rev)"
export CRAFT_I18N_DIR="$PWD/../craft-i18n"
cargo test -p photocraft-ui-egui --locked
cargo xtask i18n-report

Render representative dialogs with the offscreen snapshot example, including a sequence of language changes in one process. Inspect the PNGs for missing glyphs and truncated labels. Translators are credited in craft-i18n's ATTRIBUTION.md; no proprietary localisation resources are used.