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Count a voice's consumed samples with the same accumulation the mixer steps by, so a frame never skips a source sample (#426)
advance_voice computed fraction + seconds * rate * pitch while voice_render adds rate * pitch / 48000 per output sample. The two rounded apart on most frames at 32 kHz and 44.1 kHz, so the voice jumped one sample ahead of what was rendered. audio_voice_consumed now runs the mixer's own loop. TOTK_AUDIO_DUMP=<path> writes the sink mix before the clamp and logs how many frames were rendered under 1 ms after the previous one; a one-time log line reports the first enabled AUX effect. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -232,6 +232,34 @@ static void output_push(Mixer *m, const float *lr, int frames) {
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if (!m->device_ok) atomic_store(&m->rd, wr + (uint64_t)frames); // no device: the ring only keeps the latest frames
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}
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// TOTK_AUDIO_DUMP=<path>: the sink mix before the clamp as raw interleaved float32 stereo, and every 5 s one log line with
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// how many frames were rendered less than 1 ms after the one before (a burst refill). File writes on the render thread:
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// for diagnosis only.
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static void sink_dump(const float *raw, int frames) {
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static FILE *f;
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static int opened;
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static uint64_t last, window_start, total, bursts;
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if (!opened) {
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opened = 1;
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const char *path = cfg_get("TOTK_AUDIO_DUMP");
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if (path && *path) f = fopen(path, "wb");
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}
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if (!f) return;
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fwrite(raw, sizeof(float), (size_t)frames * 2, f);
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uint64_t now = kern_now_ns();
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total++;
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if (last && now - last < 1000000ull) bursts++;
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last = now;
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if (!window_start) window_start = now;
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if (now - window_start >= 5000000000ull) {
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rt_log("audio: dump: %llu frames in %.1f s, %llu rendered under 1 ms after the previous", (unsigned long long)total,
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(now - window_start) / 1e9, (unsigned long long)bursts);
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total = bursts = 0;
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window_start = now;
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fflush(f);
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}
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}
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// Level meter (TOTK_TRACE=audio): one line per 5 s of output, and the first nonzero frame.
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static void level_note(AudioRenderer *r, Mixer *m, const float *lr, int frames) {
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if (!(rt_trace & RT_TRACE_AUDIO)) return;
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@@ -505,8 +533,25 @@ static void walk_step(Walk *w) { /* the same transitions as advance_voice in a
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walk_skip_empty(w);
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}
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/* Decodes `frames` output samples per channel into out[c][k]; the renderer advances the voice afterwards by the same amount. */
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static double voice_step(const AudioRenderer *r, const ServerVoice *v) {
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return v->in.sample_rate * (v->in.pitch > 0 ? v->in.pitch : 1.0) / r->param.sample_rate;
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}
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/* Source samples the voice consumes over `frames` output samples, counted with the exact accumulation voice_render steps by
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(float rounding makes `fraction + seconds * rate * pitch` differ from it by one sample on some frames, a seam click);
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leaves the fractional position in v->fraction. */
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uint64_t audio_voice_consumed(const AudioRenderer *r, ServerVoice *v, int frames) {
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const double step = voice_step(r, v);
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double frac = v->fraction;
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uint64_t consumed = 0;
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for (int k = 0; k < frames; k++) {
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frac += step;
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while (frac >= 1.0) { frac -= 1.0; consumed++; }
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}
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v->fraction = frac;
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return consumed;
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}
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static void voice_render(AudioRenderer *r, ServerVoice *v, float out[6][MAX_FRAME], int frames) {
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const double step = v->in.sample_rate * (v->in.pitch > 0 ? v->in.pitch : 1.0) / r->param.sample_rate;
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const double step = voice_step(r, v);
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Walk w = {v, v->index, v->offset, v->loops_done, {0}, 0, v->adpcm.history[0], v->adpcm.history[1], v->adpcm.buffer, v->adpcm.at};
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memcpy(w.valid, v->valid, sizeof w.valid);
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walk_skip_empty(&w);
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@@ -545,6 +590,7 @@ static void mix_aux(AudioRenderer *r, int mix, const AudrenEffectIn *e) {
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uint8_t *send=ipc_guest(p.send_info,128+(uint64_t)p.capacity*4), *ret=ipc_guest(p.return_info,128+(uint64_t)p.capacity*4);
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uint32_t *sh=(uint32_t *)(send+64),*rh=(uint32_t *)(ret+64); int32_t *sd=(int32_t *)(send+128),*rd=(int32_t *)(ret+128);
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uint32_t wr=sh[1],read=rh[0],total=p.channels*(uint32_t)m->frame;
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if(e->enabled) report_once(m,6,"auxiliary effect in use, channels",(int)p.channels);
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for(unsigned c=0;c<p.channels;c++) {
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if(p.input[c]>=r->mixes[mix].buffer_count || p.output[c]>=r->mixes[mix].buffer_count)rt_fatal("auxiliary effect mix buffer");
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float *input=mixbuf(m,m->offset[mix]+p.input[c]),*output=mixbuf(m,m->offset[mix]+p.output[c]);
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@@ -798,6 +844,7 @@ void audio_mixer_render(AudioRenderer *r, double seconds) {
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if (sink && sink->input_count >= 1 && sink->input_count <= 6) {
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const float gain = host_volume() * atomic_load(&device_volume) * (r->mixes[0].in_use ? r->mixes[0].volume : 1.0f);
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const float *ch[6] = {0};
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float raw[2 * MAX_FRAME];
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for (uint32_t c = 0; c < sink->input_count; c++) if (sink->inputs[c] >= 0 && sink->inputs[c] < m->nbuf) ch[c] = mixbuf(m, sink->inputs[c]);
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for (int k = 0; k < frames; k++) {
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float l, rr;
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@@ -809,8 +856,10 @@ void audio_mixer_render(AudioRenderer *r, double seconds) {
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} else if (sink->input_count >= 2) { l = ch[0] ? ch[0][k] : 0; rr = ch[1] ? ch[1][k] : 0; }
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else l = rr = ch[0] ? ch[0][k] : 0;
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l *= gain; rr *= gain;
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raw[2 * k] = l; raw[2 * k + 1] = rr;
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lr[2 * k] = l > 1 ? 1 : l < -1 ? -1 : l; lr[2 * k + 1] = rr > 1 ? 1 : rr < -1 ? -1 : rr;
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}
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sink_dump(raw, frames);
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} else if (!sink && !circular) report_once(m, 5, "no device sink in use", r->param.sink_count);
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level_note(r, m, lr, frames);
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output_push(m, lr, frames);
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+3
-5
@@ -318,11 +318,9 @@ static void request_update(AudioRenderer *r, const uint8_t *input, uint64_t in_s
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// ---- render tick: one frame each time the output device has taken the ring below its target (audio_mixer_pace_ns),
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// or every sample_count / sample_rate seconds of the host clock without a device, while stopped or while it stalls
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static void advance_voice(AudioRenderer *r, ServerVoice *v, double out_seconds) {
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static void advance_voice(AudioRenderer *r, ServerVoice *v) {
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if (!v->in.in_use || v->state != SV_STARTED || !v->in.sample_rate) return;
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double want = v->fraction + out_seconds * v->in.sample_rate * (v->in.pitch > 0 ? v->in.pitch : 1.0);
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uint64_t samples = (uint64_t)want;
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v->fraction = want - (double)samples;
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uint64_t samples = audio_voice_consumed(r, v, (int)r->param.sample_count);
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while (samples && v->valid[v->index]) {
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AudrenWaveBuffer *b = &v->buffers[v->index];
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uint64_t length = (uint64_t)(b->end - b->start), left = length - v->offset;
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@@ -373,7 +371,7 @@ static void render_thread(void *p) {
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if (r->state == 0) {
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voices_prepare(r);
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audio_mixer_render(r, frame);
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for (int i = 0; i < r->param.voice_count; i++) advance_voice(r, &r->voices[i], frame);
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for (int i = 0; i < r->param.voice_count; i++) advance_voice(r, &r->voices[i]);
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r->elapsed_frames++;
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uint64_t given = r->stop_released + r->empty_played + r->flushed;
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if ((rt_trace & RT_TRACE_IPC) && given != r->logged_released && r->elapsed_frames % 1000 == 0) {
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@@ -184,5 +184,6 @@ void audio_mixer_render(AudioRenderer *r, double seconds); // after audio_voic
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// many ns (the ring is at its target), -1 leaves the pace to the render thread's timer (no device, renderer stopped,
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// device stalled).
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int64_t audio_mixer_pace_ns(AudioRenderer *r, uint64_t now);
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uint64_t audio_voice_consumed(const AudioRenderer *r, ServerVoice *v, int frames); // source samples over one frame; advances v->fraction
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int audio_buffer_empty(const AudrenWaveBuffer *b); // no samples to decode: played as soon as it is reached
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void audio_device_handler(IpcSession *s, const IpcRequest *rq, IpcResponse *rs); // IAudioDevice
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