3 Commits
Author SHA1 Message Date
turquopool 873ebb7755 Let the installer extract the Switch shared fonts from a firmware folder
The setup takes an optional --firmware directory (an unpacked firmware or an emulator's Contents/registered) and, for Chinese, Korean and Traditional Chinese, runs the vendored font extractor into <install>/shared-fonts. Without the folder it warns as before and the install still completes. The fonts step is keyed by the language and a cheap firmware fingerprint; the window gets a folder picker and help text, and the command line takes --firmware.
2026-11-01 15:22:14 +08:00
Valiantsin DzerakhandClaude Opus 5.5 f646e521f0 Bring the README and docs up to date with 1.4.3, the menu, the installer and the log file
The README is a front page now: a general status, a short feature list, install steps from a release, credits as a
list of links that points to THIRD_PARTY_NOTICES.md, the build steps last. The licence table moved into the notices.
The build steps take the game version as <ver>; 1.4.3 is the primary version in the architecture doc, which also
gains the zstd host decoder, the settings table and menu, spin gates, the uniform snapshot and the resolution patches.
Controls list F1, F10, F11 and the menu keys; the tester guide and CONTRIBUTING point to logs\totk.log.

THIRD_PARTY_NOTICES.md: the four code rows that sat in the installer table move to the main table, the zstd rows
cover ov_zstd.c and the release package, the MacNativeGames resolution commit is given in full, the NVN proc list and
the compiler runtime of a source build are listed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 12:49:34 +03:00
Valiantsin DzerakhandClaude Opus 5.5 19c9b648d1 Add the recompiler, Windows runtime, tools and docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-23 22:27:54 +03:00