// Adapted from MacNativeGames games/totk/runtime/fs_host.c @ b75be8cf (MIT, Copyright (c) 2026 MacNativeGames // contributors); the probe follows MacNativeGames' romfs.c runtime_fs_probe and fs_host.c runtime_save_probe. // nn::fs host implementation of the functions main imports. RomFS paths and // handles go to the read-only backend (romfs.c); save, temporary and cache storage are host directories under the // profile directory (rt_config()->profile, default build/profile): // // /save// committed application save data, created on first use as the system launcher // does for titles that declare save data // /save-tx/ the save mount's working copy and Commit's staging (section "save // transactions") // /save-backup/