Files
totk-pc-recomp/config.example.toml
T
Valiantsin DzerakhandClaude Opus 5.5 f646e521f0 Bring the README and docs up to date with 1.4.3, the menu, the installer and the log file
The README is a front page now: a general status, a short feature list, install steps from a release, credits as a
list of links that points to THIRD_PARTY_NOTICES.md, the build steps last. The licence table moved into the notices.
The build steps take the game version as <ver>; 1.4.3 is the primary version in the architecture doc, which also
gains the zstd host decoder, the settings table and menu, spin gates, the uniform snapshot and the resolution patches.
Controls list F1, F10, F11 and the menu keys; the tester guide and CONTRIBUTING point to logs\totk.log.

THIRD_PARTY_NOTICES.md: the four code rows that sat in the installer table move to the main table, the zstd rows
cover ov_zstd.c and the release package, the MacNativeGames resolution commit is given in full, the NVN proc list and
the compiler runtime of a source build are listed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 12:49:34 +03:00

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TOML

# Copy to config.local.toml (ignored by git) and point it at your own files.
[input]
# Base game 1.0.0, title id 0100F2C0115B6000, as NSP or XCI.
base = 'C:\Games\TotK\base.nsp'
# Cumulative update NSPs, title id 0100F2C0115B6800. Each is identified by its code hash; 1.4.3 and 1.2.1 are supported.
# Leave the list empty for 1.0.0 only.
updates = ['C:\Games\TotK\update-1.4.3.nsp']
# Keys dumped from your own console. Never printed or copied by the tools.
keys = 'C:\Switch\prod.keys'
# Optional: a firmware NCA directory (an unpacked firmware, or an emulator's installed registered/ directory).
# tools/extract_fonts.py takes the system shared fonts from it; the game needs them only with Chinese or Korean text.
# firmware = 'C:\Switch\firmware'
[work]
# Extracted files, generated C and builds go here. Allow about 60 GB.
dir = 'build'