Valiantsin Dzerakh and Claude Opus 5.5
4d7fa271d4
Make only cube textures cube compatible
...
Every square 2D array of 6 or more layers was created cube compatible, though the replay makes cube views only of
images whose own target is a cubemap or cubemap array (vk_exec_draw.c get_view). On AMD's Windows driver the flag
changes the image layout, and Savage Wind Recomp traced rainbow blocks on terrain that moved with the mip level to
it (their issue #59 , BotW on an RX 580 and a 7800 XT); our AMD and Intel reports show the same symptom (#42 , #67 ,
#81 ). The flag now goes to cube targets only, on every driver.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
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