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totk-pc-recomp/runtime
Valiantsin DzerakhandClaude Opus 5.5 4d7fa271d4 Make only cube textures cube compatible
Every square 2D array of 6 or more layers was created cube compatible, though the replay makes cube views only of
images whose own target is a cubemap or cubemap array (vk_exec_draw.c get_view). On AMD's Windows driver the flag
changes the image layout, and Savage Wind Recomp traced rainbow blocks on terrain that moved with the mip level to
it (their issue #59, BotW on an RX 580 and a 7800 XT); our AMD and Intel reports show the same symptom (#42, #67,
#81). The flag now goes to cube targets only, on every driver.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 20:15:39 +03:00
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