mirror of
https://github.com/Droid-Deck/DroidDeck.git
synced 2026-11-12 11:31:08 +00:00
Add Native Steam background sleep and automatic wake
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8 files changed
+244
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@@ -8,6 +8,7 @@ import org.json.JSONObject
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/** The in-session switches: the HUD and how the on-screen controls decide to appear. */
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object SessionPrefs {
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const val SUSPEND_AUTO = "auto"
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const val SUSPEND_NATIVE = "native"
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const val SUSPEND_MANUAL = "manual"
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const val SUSPEND_NEVER = "never"
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@@ -760,11 +761,14 @@ object SessionPrefs {
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fun suspendPolicy(context: Context, mode: String): String =
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prefs(context).getString("suspendPolicy.${prefMode(mode)}", SUSPEND_MANUAL)
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?.takeIf { it == SUSPEND_AUTO || it == SUSPEND_MANUAL || it == SUSPEND_NEVER }
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?.takeIf { it in setOf(SUSPEND_AUTO, SUSPEND_NATIVE, SUSPEND_MANUAL, SUSPEND_NEVER) }
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// Direct games share Steam's settings but have no Steam client to prepare.
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?.let { if (it == SUSPEND_NATIVE && mode != SessionService.MODE_STEAM) SUSPEND_AUTO else it }
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?: SUSPEND_MANUAL
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fun setSuspendPolicy(context: Context, mode: String, policy: String) {
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val normalized = policy.takeIf { it == SUSPEND_AUTO || it == SUSPEND_MANUAL || it == SUSPEND_NEVER }
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val normalized = policy.takeIf { it in setOf(SUSPEND_AUTO, SUSPEND_MANUAL, SUSPEND_NEVER) ||
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(it == SUSPEND_NATIVE && mode == SessionService.MODE_STEAM) }
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?: SUSPEND_MANUAL
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prefs(context).edit().putString("suspendPolicy.${prefMode(mode)}", normalized).apply()
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}
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@@ -43,6 +43,7 @@ import java.io.File
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import java.text.SimpleDateFormat
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import java.util.Date
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import java.util.Locale
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import java.util.UUID
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/**
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* Owns the running session: the proot tree, the audio daemon, the network link and the locks that
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@@ -77,6 +78,10 @@ class SessionService : Service() {
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private var manualPauseRequested = false
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/** An explicit Steam sleep request is independent of the background policy. */
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private var steamSleepToken: String? = null
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private var nativeSleepToken: String? = null
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private var nativeSleepReady = false
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private var nativeSleepFallback = false
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private var nativeSleepTimeout: Runnable? = null
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private var suspendOperationPending = false
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private var pipTask = false
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private var suspendAttemptFailed = false
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@@ -195,6 +200,7 @@ class SessionService : Service() {
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screenOn = (getSystemService(Context.POWER_SERVICE) as? PowerManager)?.isInteractive ?: true
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manualPauseRequested = false
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steamSleepToken = null
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completeNativeSleep()
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suspendOperationPending = false
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suspendAttemptFailed = false
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suspendController = null
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@@ -992,7 +998,8 @@ class SessionService : Service() {
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activityVisible = true
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screenOn = (getSystemService(Context.POWER_SERVICE) as? PowerManager)?.isInteractive ?: screenOn
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manualPauseRequested = false
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if (steamSleepToken == null) requestSteamWake()
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if (steamSleepToken == null && (nativeSleepToken == null || nativeSleepFallback)) requestSteamWake()
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completeNativeSleep()
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completeSteamSleep()
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suspendAttemptFailed = false
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updateSuspendPolicy()
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@@ -1071,11 +1078,28 @@ class SessionService : Service() {
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private fun watchLaunchRequests(dir: File) {
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launchWatcher?.stopWatching()
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listOf("steam-sleep", "steam-sleep-state", "steam-sleep-ready", "steam-wake", "steam-wake.tmp").forEach { File(dir, it).delete() }
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listOf("steam-sleep", "steam-sleep-state", "steam-sleep-ready", "steam-wake", "steam-wake.tmp",
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"steam-native-sleep", "steam-native-sleep.tmp", "steam-native-ready", "steam-native-ready.tmp"
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).forEach { File(dir, it).delete() }
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val gen = sessionGen
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@Suppress("DEPRECATION")
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val watcher = object : android.os.FileObserver(dir.path, CLOSE_WRITE or MOVED_TO) {
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override fun onEvent(event: Int, path: String?) {
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if (path == "steam-native-ready") {
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val request = File(dir, path)
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val token = runCatching { request.readText().trim() }.getOrNull() ?: return
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request.delete()
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mainHandler.post {
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if (gen != sessionGen || !SessionState.running || token != nativeSleepToken) return@post
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nativeSleepReady = true
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nativeSleepTimeout?.let { mainHandler.removeCallbacks(it) }
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nativeSleepTimeout = null
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writeSteamSleepState(token, "paused")
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SessionEvents.record("steam.native_sleep_prepared")
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updateSuspendPolicy()
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}
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return
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}
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if (path == "steam-sleep") {
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val request = File(dir, path)
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val token = runCatching { request.readText().trim() }.getOrNull() ?: return
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@@ -1143,18 +1167,27 @@ class SessionService : Service() {
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if (suspendPolicy == SessionPrefs.SUSPEND_MANUAL && (!activityVisible || !screenOn)) {
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manualPauseRequested = true
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}
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val controller = suspendController ?: return
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val hidden = !activityVisible || !screenOn
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if (suspendPolicy != SessionPrefs.SUSPEND_NATIVE || !hidden) {
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completeNativeSleep()
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} else if (nativeSleepToken == null && steamSleepToken == null &&
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!SessionState.suspended && !suspendAttemptFailed) {
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prepareNativeSleep()
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}
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val shouldSuspend = steamSleepToken != null || when (suspendPolicy) {
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SessionPrefs.SUSPEND_AUTO -> !activityVisible || !screenOn
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SessionPrefs.SUSPEND_NATIVE -> hidden && nativeSleepReady
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SessionPrefs.SUSPEND_MANUAL -> manualPauseRequested
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else -> false
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}
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val controller = suspendController ?: return
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if (suspendOperationPending || suspendAttemptFailed || shouldSuspend == SessionState.suspended) return
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val gen = sessionGen
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suspendOperationPending = true
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SessionEvents.record(if (shouldSuspend) "session.suspend_requested" else "session.resume_requested", mapOf(
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"policy" to suspendPolicy, "activityVisible" to activityVisible,
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"screenOn" to screenOn, "steamSleep" to (steamSleepToken != null),
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"nativeSleep" to (nativeSleepToken != null),
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))
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if (shouldSuspend) {
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controller.freeze { success ->
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@@ -1167,6 +1200,7 @@ class SessionService : Service() {
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releaseLocks()
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refreshNotification()
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} else {
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completeNativeSleep()
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completeSteamSleep()
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suspendAttemptFailed = true
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Log.w(TAG, "could not confirm that the session stopped")
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@@ -1212,12 +1246,54 @@ class SessionService : Service() {
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}
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private fun resumeSteamSleepOnReturn() {
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if (suspendPolicy == SessionPrefs.SUSPEND_AUTO && activityVisible && screenOn) {
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if (steamSleepToken == null) requestSteamWake()
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if (suspendPolicy in setOf(SessionPrefs.SUSPEND_AUTO, SessionPrefs.SUSPEND_NATIVE) && activityVisible && screenOn) {
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if (steamSleepToken == null && (nativeSleepToken == null || nativeSleepFallback)) requestSteamWake()
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completeNativeSleep()
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completeSteamSleep()
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}
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}
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/** Let Steam prepare before freezing; retain the wake lock until that freeze completes. */
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private fun prepareNativeSleep() {
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val token = UUID.randomUUID().toString().replace("-", "")
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nativeSleepToken = token
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nativeSleepReady = false
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nativeSleepFallback = false
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val dir = LinuxRuntime.sessionRoot(this)
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runCatching {
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val staged = File(dir, "steam-native-sleep.tmp")
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staged.writeText("$token\n")
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check(staged.renameTo(File(dir, "steam-native-sleep")))
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}.onFailure { Log.w(TAG, "could not request Native sleep; using timed pause", it) }
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SessionEvents.record("steam.native_sleep_requested")
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val gen = sessionGen
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val timeout = Runnable {
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if (gen != sessionGen || !SessionState.running || nativeSleepToken != token) return@Runnable
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nativeSleepTimeout = null
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nativeSleepReady = true
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nativeSleepFallback = true
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writeSteamSleepState(token, "paused")
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SessionEvents.record("steam.native_sleep_timeout")
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updateSuspendPolicy()
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}
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nativeSleepTimeout = timeout
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// A missing or stalled guest helper must not keep the device awake indefinitely.
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mainHandler.postDelayed(timeout, 4000L)
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}
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private fun completeNativeSleep() {
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nativeSleepTimeout?.let { mainHandler.removeCallbacks(it) }
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nativeSleepTimeout = null
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val token = nativeSleepToken ?: return
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writeSteamSleepState(token, "awake")
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val dir = LinuxRuntime.sessionRoot(this)
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File(dir, "steam-native-sleep").delete()
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File(dir, "steam-native-ready").delete()
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nativeSleepToken = null
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nativeSleepReady = false
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nativeSleepFallback = false
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}
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/** Resume must also recover a Steam sleep whose request never reached Android. */
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private fun requestSteamWake() {
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if (!SessionState.running || SessionState.mode != MODE_STEAM) return
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@@ -1281,6 +1357,7 @@ class SessionService : Service() {
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private fun stopSession(status: Int) {
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cancelQueuedSteamGame()
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completeNativeSleep()
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synchronized(stopLock) {
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if (!SessionState.running) return
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SessionState.running = false
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@@ -288,9 +288,9 @@ fun ModeSettingsPage(s: ModeSettings, a: ModeSettingsActions) {
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SessionPrefs.SUSPEND_AUTO to stringResource(R.string.common_auto),
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SessionPrefs.SUSPEND_MANUAL to stringResource(R.string.mode_suspend_manual),
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SessionPrefs.SUSPEND_NEVER to stringResource(R.string.common_never),
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),
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) + if (steam) listOf(SessionPrefs.SUSPEND_NATIVE to stringResource(R.string.mode_suspend_native)) else emptyList(),
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s.suspendPolicy,
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note = stringResource(R.string.mode_suspend_note),
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note = stringResource(if (steam) R.string.mode_suspend_steam_note else R.string.mode_suspend_note),
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onPick = a.onSuspendPolicy,
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)
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}
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@@ -507,9 +507,9 @@ internal fun SessionDrawer(open: Boolean, requestedPage: SessionDrawerPage, cont
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SessionPrefs.SUSPEND_AUTO to stringResource(R.string.common_auto),
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SessionPrefs.SUSPEND_MANUAL to stringResource(R.string.mode_suspend_manual),
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SessionPrefs.SUSPEND_NEVER to stringResource(R.string.common_never),
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),
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) + if (a.steam) listOf(SessionPrefs.SUSPEND_NATIVE to stringResource(R.string.mode_suspend_native)) else emptyList(),
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a.suspendPolicy,
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note = stringResource(R.string.mode_suspend_note),
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note = stringResource(if (a.steam) R.string.mode_suspend_steam_note else R.string.mode_suspend_note),
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chipModifier = focus.track(page, "suspend"),
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onPick = a.onSuspendPolicy,
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)
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@@ -263,6 +263,8 @@
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<string name="mode_suspend">Background behavior</string>
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<string name="mode_suspend_hint">When the app is hidden or the screen turns off.</string>
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<string name="mode_suspend_manual">Manual</string>
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<string name="mode_suspend_native">Native</string>
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<string name="mode_suspend_steam_note">Auto pauses and resumes when shown. Native prepares Steam for sleep first. Manual waits for Resume. Never keeps running.</string>
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<string name="mode_suspend_note">Auto pauses in the background and resumes when shown. Manual waits for Resume. Never keeps running.</string>
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<string name="mode_startup">Startup</string>
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<string name="mode_steam_startup">Start Steam with DroidDeck</string>
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@@ -0,0 +1,36 @@
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package com.droiddeck.launcher.session
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import android.content.Context
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import org.junit.Assert.assertEquals
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import org.junit.Before
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import org.junit.Test
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import org.junit.runner.RunWith
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import org.robolectric.RobolectricTestRunner
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import org.robolectric.RuntimeEnvironment
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import org.robolectric.annotation.Config
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@RunWith(RobolectricTestRunner::class)
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@Config(sdk = [28], manifest = Config.NONE)
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class SessionBackgroundPrefsTest {
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private val context get() = RuntimeEnvironment.getApplication()
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@Before fun clearSettings() {
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context.getSharedPreferences("session", Context.MODE_PRIVATE).edit().clear().commit()
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}
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@Test fun nativeIsOptInAndDoesNotChangeDesktopOrExistingPolicies() {
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assertEquals(SessionPrefs.SUSPEND_MANUAL, SessionPrefs.suspendPolicy(context, "steam"))
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for (policy in listOf(SessionPrefs.SUSPEND_AUTO, SessionPrefs.SUSPEND_MANUAL, SessionPrefs.SUSPEND_NEVER,
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SessionPrefs.SUSPEND_NATIVE)) {
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SessionPrefs.setSuspendPolicy(context, "steam", policy)
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assertEquals(policy, SessionPrefs.suspendPolicy(context, "steam"))
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assertEquals(SessionPrefs.SUSPEND_MANUAL, SessionPrefs.suspendPolicy(context, "desktop"))
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}
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}
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@Test fun directGamesUseAutoWithoutOverwritingSteamsNativeChoice() {
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SessionPrefs.setSuspendPolicy(context, SessionService.MODE_STEAM, SessionPrefs.SUSPEND_NATIVE)
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assertEquals(SessionPrefs.SUSPEND_AUTO, SessionPrefs.suspendPolicy(context, SessionService.MODE_RUN))
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assertEquals(SessionPrefs.SUSPEND_NATIVE, SessionPrefs.suspendPolicy(context, SessionService.MODE_STEAM))
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}
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}
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@@ -7,6 +7,7 @@ must see this service before startup or it can stay black after its idle timer.
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"""
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import os
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from pathlib import Path
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import re
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import sys
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import uuid
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@@ -20,6 +21,7 @@ ROOT = "/org/freedesktop/login1"
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INTERFACE = NAME + ".Manager"
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UPOWER = "org.freedesktop.UPower"
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UPOWER_ROOT = "/org/freedesktop/UPower"
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NATIVE_PREPARE_MS = 1500
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INTROSPECTION = """
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<node>
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<interface name="org.freedesktop.login1.Manager">
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@@ -47,8 +49,11 @@ class LoginManager:
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self.request = self.directory / "steam-sleep"
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self.state = self.directory / "steam-sleep-state"
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self.wake = self.directory / "steam-wake"
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self.native_request = self.directory / "steam-native-sleep"
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self.native_ready = self.directory / "steam-native-ready"
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self.pending = None
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self.timeout = None
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self.preparation = None
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info = Gio.DBusNodeInfo.new_for_xml(INTROSPECTION).interfaces[0]
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self.registration = bus.register_object(ROOT, info, self.method, self.property, None)
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# Steam can issue its suspend command through the legacy UPower service even
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@@ -83,29 +88,69 @@ class LoginManager:
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reply.return_value(None)
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# Flush the signal and method reply without blocking this D-Bus callback. Once both are
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# on the wire, publishing the request lets the host safely freeze this service.
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self.bus.flush(None, self.publish_after_flush, None)
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self.bus.flush(None, self.publish_after_flush, self.pending)
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def publish_after_flush(self, connection, result, _data):
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def publish_after_flush(self, connection, result, token):
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try:
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connection.flush_finish(result)
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except GLib.Error as error:
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print("== login1: cannot complete suspend handshake: " + str(error), file=sys.stderr)
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self.resume()
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return
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self.publish()
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if self.pending == token:
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self.publish(self.request)
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def publish(self):
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def publish(self, request):
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self.check_state()
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if self.pending is None:
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return False
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try:
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staged = self.request.with_suffix(".tmp")
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staged = request.with_suffix(".tmp")
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staged.write_text(self.pending + "\n")
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staged.replace(self.request)
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staged.replace(request)
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self.timeout = GLib.timeout_add_seconds(5, self.check_ack)
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except OSError as error:
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print("== login1: cannot request pause: " + str(error), file=sys.stderr)
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self.resume()
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return False
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def prepare_native(self):
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try:
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token = self.native_request.read_text().strip()
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self.native_request.unlink(missing_ok=True)
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except OSError:
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return
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if not re.fullmatch(r"[a-f0-9]{32}", token) or self.pending is not None:
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return
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# Android may have returned before this helper read its request.
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if self.read_state() == token + ":awake":
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return
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self.pending = token
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self.notify(True)
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self.bus.flush(None, self.prepare_after_flush, token)
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def prepare_after_flush(self, connection, result, token):
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try:
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connection.flush_finish(result)
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except GLib.Error as error:
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print("== login1: cannot prepare native sleep: " + str(error), file=sys.stderr)
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self.resume()
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return
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self.check_state()
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if self.pending == token:
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# Keep Steam runnable while it handles the system sleep notification.
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# This is a bounded grace period, not a claim that every game has saved.
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self.preparation = GLib.timeout_add(NATIVE_PREPARE_MS, self.finish_preparation, token)
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def finish_preparation(self, token):
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self.preparation = None
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if self.pending == token:
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self.publish(self.native_ready)
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return False
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def changed(self, monitor, file, other, event):
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if file.get_basename() == self.native_request.name or (other and other.get_basename() == self.native_request.name):
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self.prepare_native()
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if file.get_basename() == self.wake.name or (other and other.get_basename() == self.wake.name):
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if self.wake.exists():
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self.wake.unlink(missing_ok=True)
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@@ -128,6 +173,7 @@ class LoginManager:
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if self.pending and self.read_state() != self.pending + ":paused":
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# A missing host or a failed freeze must not strand Steam in black.
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self.request.unlink(missing_ok=True)
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self.native_ready.unlink(missing_ok=True)
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self.resume()
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return False
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@@ -140,6 +186,9 @@ class LoginManager:
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self.bus.flush(None, self.finish_recovery, None)
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return
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self.pending = None
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if self.preparation is not None:
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GLib.source_remove(self.preparation)
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self.preparation = None
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if self.timeout is not None:
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GLib.source_remove(self.timeout)
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self.timeout = None
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@@ -134,6 +134,65 @@ class SleepHandshakeTest(unittest.TestCase):
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staged.write_text("wake\n")
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staged.replace(self.dir / "steam-wake")
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|
||||
def request_native(self, token="1" * 32):
|
||||
staged = self.dir / "steam-native-sleep.tmp"
|
||||
staged.write_text(token + "\n")
|
||||
staged.replace(self.dir / "steam-native-sleep")
|
||||
return token
|
||||
|
||||
def test_native_sleep_prepares_before_host_can_freeze(self):
|
||||
started = time.monotonic()
|
||||
token = self.request_native()
|
||||
self.wait_for(lambda: self.signals == [True])
|
||||
self.assertTrue(self.preparing())
|
||||
self.assertFalse((self.dir / "steam-native-ready").exists())
|
||||
self.assertFalse((self.dir / "steam-sleep").exists())
|
||||
self.wait_for(lambda: (self.dir / "steam-native-ready").exists())
|
||||
self.assertGreaterEqual(time.monotonic() - started, 1.4)
|
||||
self.assertEqual((self.dir / "steam-native-ready").read_text().strip(), token)
|
||||
self.state(token, "paused")
|
||||
self.state(token, "awake")
|
||||
self.wait_for(lambda: self.signals == [True, False])
|
||||
self.assertFalse(self.preparing())
|
||||
|
||||
def test_return_during_native_preparation_cancels_late_pause(self):
|
||||
token = self.request_native()
|
||||
self.wait_for(lambda: self.signals == [True])
|
||||
self.state(token, "awake")
|
||||
self.wait_for(lambda: self.signals == [True, False])
|
||||
time.sleep(1.7)
|
||||
self.assertFalse((self.dir / "steam-native-ready").exists())
|
||||
self.assertFalse(self.preparing())
|
||||
|
||||
def test_native_request_cancelled_before_helper_reads_it(self):
|
||||
os.kill(self.process.pid, signal.SIGSTOP)
|
||||
token = self.request_native()
|
||||
self.state(token, "awake")
|
||||
os.kill(self.process.pid, signal.SIGCONT)
|
||||
self.wait_for(lambda: not (self.dir / "steam-native-sleep").exists())
|
||||
time.sleep(1.7)
|
||||
self.assertFalse((self.dir / "steam-native-ready").exists())
|
||||
self.assertFalse(self.preparing())
|
||||
self.assertEqual(self.signals, [])
|
||||
|
||||
def test_second_native_sleep_cannot_receive_first_preparation_callback(self):
|
||||
first = self.request_native()
|
||||
self.wait_for(lambda: self.signals == [True])
|
||||
self.state(first, "awake")
|
||||
self.wait_for(lambda: self.signals == [True, False])
|
||||
self.signals.clear()
|
||||
second = self.request_native("2" * 32)
|
||||
self.wait_for(lambda: (self.dir / "steam-native-ready").exists())
|
||||
self.assertEqual((self.dir / "steam-native-ready").read_text().strip(), second)
|
||||
self.state(second, "awake")
|
||||
self.wait_for(lambda: self.signals == [True, False])
|
||||
|
||||
def test_native_sleep_with_missing_host_recovers(self):
|
||||
self.request_native()
|
||||
self.wait_for(lambda: self.signals == [True, False], timeout=9)
|
||||
self.assertFalse(self.preparing())
|
||||
self.assertFalse((self.dir / "steam-native-ready").exists())
|
||||
|
||||
def test_host_resume_recovers_without_a_sleep_request(self):
|
||||
self.assertFalse(self.preparing())
|
||||
self.request_wake()
|
||||
|
||||
Reference in new issue
Block a user