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VAC diagnostics: an attempt to connect is not a connection
Left 4 Dead 2 logs "Connecting to", retries, and refuses a VAC server with a "Connection Blocked: Please remove plug-ins" dialog that never reaches the console. Counting the attempt as reaching a server would have reported an insecure game as connected. Only "Connected to" counts now; an attempt alone is reported as not connected, naming the dialog to look for.
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@@ -42,7 +42,11 @@ object VacDiagnostics {
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private const val MAX_QUOTED = 40
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private val INSECURE = Regex("insecure mode", RegexOption.IGNORE_CASE)
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private val CONNECTED = Regex("^(Connected to|Connecting to|Connection to game coordinator)", RegexOption.IGNORE_CASE)
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// "Connecting to" is only an attempt: L4D2 logs it, retries, and then refuses a VAC server with a
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// dialog ("Connection Blocked: Please remove plug-ins before attempting to connect to a VAC
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// secured server") that never reaches the console. Only "Connected to" means the game got in.
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private val CONNECTED = Regex("^Connected to", RegexOption.IGNORE_CASE)
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private val ATTEMPTED = Regex("^Connecting to", RegexOption.IGNORE_CASE)
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private val NOTABLE = Regex("\\bVAC\\b|secure|Connected to|Connecting to|Disconnect|challenge|game coordinator", RegexOption.IGNORE_CASE)
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private val STEAM_VAC = Regex("\\bVAC\\b|anti-?cheat", RegexOption.IGNORE_CASE)
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@@ -118,7 +122,11 @@ object VacDiagnostics {
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lines.any { INSECURE.containsMatchIn(it) } ->
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"INSECURE - the game started in insecure mode and cannot join VAC-secured servers until it restarts."
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lines.any { CONNECTED.containsMatchIn(it) } ->
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"No insecure notice, and the game reached a server. Confirm with the server's own info that it is VAC-secured."
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"No insecure notice, and the game connected to a server. Confirm with the server's own info that it is VAC-secured."
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lines.any { ATTEMPTED.containsMatchIn(it) } ->
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"NOT CONNECTED - the game tried a server and never got in. If the screen said \"Connection Blocked: " +
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"Please remove plug-ins ... VAC secured server\" (Left 4 Dead 2's wording), the game is insecure; " +
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"that dialog never reaches the console."
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else ->
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"Inconclusive - the game never connected to a server. Join a VAC-secured server, then check again."
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}
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