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Progress log: L4D2 on the GPU, 51 fps, official VAC-secured server
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@@ -87,6 +87,14 @@ Evening (device-proven unless noted):
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uses them when installed (GPU mode, the arm64 client's ANGLE-on-Vulkan flags) - built, not yet
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device-tested.
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- The proot fast path now stands down in FEX only for 32-bit programs (it broke FEX's 32-bit mode).
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- **On the GPU, VAC proven (19:40):** games get FEX's host thunks and the session's Turnip/Zink
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settings (the client and its browser stay in software: with the thunks the browser's GPU process
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dies and the client never opens a window). Left 4 Dead 2 in The Passing on an online server:
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51 fps (was ~11 in software). The server answered the A2S info query as "Valve Left4Dead 2 US
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East Server", VAC=1 - an official VAC-secured server, which the arm64 client is refused.
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- The crash that held this up was not the GPU: the 32-bit controller reader was still preloaded
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(FEX falls through to the session's own i386 copy), and the game's SDL2 strdup()s a NULL udev
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attribute of its fake devices. Found with a SIGSEGV logger (tools/diag/segvlog.c).
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- The Linux FEX as a component file: /sdcard/Download/FEX-2609-r2-x86-64-guest.wcp (type
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FEX-Guest); the Components section does not know that type yet.
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