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- A game already installed at another build is not updated in place by the store engine; the Steam client updates it (it also removes dropped files). - InstalledDepots and InstallScripts of the shared redistributables app are kept in depot-id order, as the client writes them. - After Steam refuses a sign-in for coming too often (RateLimitExceeded or AccountLoginDeniedThrottle) the store waits 30 minutes before trying again. - The store's Steam sign-in is dropped when a session starts, so it never overlaps the Steam client's own.