The412Banner ed1f8dd2b6 gamescope: take the host's touch in the nested Wayland backend
3.16.29's Wayland backend bound only wl_pointer and wl_keyboard; touch from DroidDeck's
compositor was never read, so Steam could not be touched. 0110 binds wl_touch in the input
thread and feeds each finger to wlserver_touchdown/touchmotion/touchup, the Steam Deck
touchscreen's path, so Big Picture's Passthrough touch mode gets real touches.
2026-09-25 15:55:26 -04:00

DroidDeck

Run Valve's native ARM64 Steam client on an Adreno Android device. Steam runs in a Linux runtime under proot, with gamescope and an in-app Vulkan compositor. Windows games use Valve's ARM64 Proton and FEX. A desktop with LXQt, Firefox, and emulators is also available.

Requirements and install

Use Android 9 or newer on a supported Adreno device (730 or newer, or 8xx). Mali, Xclipse, PowerVR, and Adreno 710 are unsupported. No root is required. Allow about 3 GB for the runtime and 1.1 GB more for the desktop and emulators. Install the APK from Releases, install the Linux runtime, then press Play and sign in. Steam downloads on first launch. Install Desktop & apps to use the desktop and emulators.

On Android 12+, if Steam exits without a log, turn off Restrict child processes in Developer options.

Build

Run tools/build_local.sh with Docker, Java 17, the Android SDK/NDK, and zstd installed. It builds the ARM64 audio sinks from PulseAudio 13.0 and packages them into the APK at app/build/outputs/apk/release/app-release.apk. Set DROIDDECK_PA13_SOURCE_DIR to an existing PulseAudio 13.0 source directory to skip downloading it. To install the APK on an attached device, run tools/deploy_local.sh.

Limits

Compatibility and performance vary by device; hardware validation is limited. Desktop compositing uses software rendering. Firefox sandboxing is reduced under proot. See the session logs in Download/DroidDeck/ when diagnosing problems.

Credits and licence

GPL-3.0. Runtime, shim, input, and controller work build on WinNative and Bannerlator (maxjivi05). See LICENSE. Steam and Proton belong to Valve Corporation; this project is not affiliated with Valve.

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