- Named realmlists (e.g. Solo, PTR): a drop-down by the PLAY button switches the game client by writing the chosen text into every
locale's realmlist.wtf (the replaced file is saved first); add / edit / remove with a name and the realmlist text (or just an
address). First use offers 'Solo' (127.0.0.1) and, if the client held another realmlist, 'Previous'.
- Modules page: bundled catalog (modules/catalog.json) of the optional modules built into the server; switch each on or off (its
Enable setting), open its page on GitHub, edit its configuration with the module's own documentation. Nine modules to start with.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Form (summary, what happened, expected, steps) plus the Manager version, Windows version, install kind and server version filled in
automatically, a redacted diagnostics file to attach, and a button that opens GitHub's new-issue page with the standard template
(the full text goes to the clipboard when it is too long for a link). Nothing is sent from the Manager and no token is needed.
open_link accepts only this project's new-issue page for that.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
- Players page: list of the server's accounts with password change, access level (player/moderator/GM/administrator) and
rename (a rename also sets a new password because the login verifier depends on the name; refused while logged in).
Companion and console accounts are never listed.
- Install screen: size of the server from the signed package list (unpacked, download, peak) and the drive check uses it.
- Install progress shows downloaded / total volume and speed.
- Own show/hide button on password fields (the browser's one disappeared after leaving the field).
- Settings: one sentence on what the companion addon does.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The update's busy flag, progress and result were local to the Settings card, so switching tabs and coming back showed 'Update now'
again while the update was still running (and the server rightly answered 'another action is still in progress'). They now live in the
shared server-update store: the card re-attaches to the running update with its progress, and shows how it ended.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
- Server settings page gains 'CPU cores for the world' (MapUpdate.Threads), translated in all languages.
- On the first start of an installed server (not imports) the Manager sets it to half the logical processors (2..8) unless
the owner already raised it, and lowers Logger.network / Logger.entities.player from debug to info; once per server.
- tools/sample_stacks.py: sampling profiler for a running worldserver (dbghelp + PDB), used to find what the world thread spends time on.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
PLAY turns into UPDATE CLIENT when a tracked client is outdated; with no client linked
it offers choosing an existing folder or downloading from the community launcher servers
(resumable, hash-verified, free-space checked, progress and stop). Files the player changed
are kept on request or moved aside, never silently replaced. Existing clients can be adopted
from Settings. Fresh downloads get a realmlist for each installed locale.
Fixes zero-length files in the downloader (found by the live probe).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Verified read-only on the live server: database and console listen on loopback only; login/world are loopback until
the owner enables sharing. Elevation and router changes only happen on explicit action.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Verified in the native UI with a stub client: realmlist pointed and backed up, addon installed without touching
other addons, START & PLAY starts the server, waits for ready, then launches the client.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Verified: fixture received 'botcmd spawnleveled 12' over RA from the UI and the counts moved;
population query also read-only verified against the live server (33 companions online).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Verified in the native window on the fixture: modified file kept by choice, new file added,
server restarted healthy, version bumped.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Verified: fixture packaged 2.2 GB -> 327 MB, installed in 18 s with rotated DB
credentials via the native UI; hostile archives, bad signatures and interrupted
downloads are rejected/resumed in tests.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Verified: 28 real config files round-trip byte-identical; native UI edit changes
exactly one line in template and generated conf; snapshot restore is byte-exact.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Verified in the native window against a disposable fixture: import writes only
<folder>.manager + registry; start surfaces a human 'database update required'
message; stop returns to Offline. Live install untouched throughout.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>