CoA Server Manager

Windows desktop manager for local Conquest of Azeroth (AzerothCore) servers. Tauri 2 + Rust + React. Design and audit: docs/ARCHITECTURE.md.

Status

Phase State
0 Audit + architecture done
1 Foundation (fsx, registry, manifest, logging, error catalogue) done
2 Read-only import, process observation, Start/Stop via repack launcher, health diagnosis done
3 Config engine + Bots/Server settings UI + presets + snapshots done
4 Recovery points, DB dump/restore (staging + atomic swap), Backups UI done
5 Clean install: signed split packages, resumable verified download, staging + atomic commit, DB credential rotation, RA account creation done
6 Updates: tracked SQL migrations, update transaction (journal, conflicts, rollback), Settings > Server updates done
7 Companions: real population, hardware-aware sizes, RA spawn (install/update of the module rides on the update flow) done
8 Client: read-only detection, backed-up realmlist, isolated addon install, START & PLAY done
Backlog: interface languages EN/RU/DE/FR/ES (see docs/ARCHITECTURE.md section 9) planned
9 Friends: exposure check, firewall rules, UPnP discovery, LAN/direct/private modes, friend package done
10 Polish: diagnostics, file verification, redacted diagnostic export done; self-update installer, accessibility audit, i18n pending
coa-server-build repo: nightly build, edge/stable releases, fork sync created; needs the COA_SIGNING_KEY / FORK_PUSH_TOKEN secrets

Develop

npm install
cargo test --workspace                 # core logic (scan, fsx, manifest, process, driver, health)
npx vite                               # UI in a browser uses a mock IPC (src/dev/mock.ts)
cargo build -p coa-server-manager      # native app (debug build loads http://localhost:1420)

Live checks against a real repack: cargo run -p coa-core --example scan -- <folder> (read-only). Start/stop testing must use a disposable copy: tools/make-fixture.ps1 builds C:\games\coa-fixture on offset ports from the pristine packaged database. Never run start/stop against a server in use. tests/e2e/cdp.mjs drives the real window through WebView2 remote debugging (WEBVIEW2_ADDITIONAL_BROWSER_ARGUMENTS=--remote-debugging-port=9222).

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Description
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Readme AGPL-3.0
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