mirror of
https://github.com/Droid-Deck/DroidDeck.git
synced 2026-11-12 19:41:10 +00:00
fix: count one shm window, only after new GPU frames stop, with damage in buffer pixels
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1 parent
30da4d2bcd
commit
744a42d324
1 file changed
+28
-11
@@ -207,7 +207,7 @@ struct surface {
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int buf_w, buf_h, has_content;
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int buf_alpha;
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int opaque[4], pending_opaque[4], pending_opaque_set;
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int64_t damage_max, pending_damage_max;
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int64_t damage_max, pending_damage_max, damage_local_max, pending_damage_local_max;
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int src_set, dst_set;
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float src[4];
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int dst[2];
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@@ -626,7 +626,8 @@ static void fire_frames(struct wl_list *frames) {
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}
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static void scene_size(int *w, int *h);
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static struct surface *g_hud_surface;
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static struct surface *g_hud_surface, *g_hud_shm;
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static int64_t g_hud_shm_ns;
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static int64_t g_hud_last_ns, g_hud_alive_ns;
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static int g_hud_fresh;
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static uint64_t g_game_frames;
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@@ -656,13 +657,26 @@ static void take_shm(struct surface *s, struct wl_shm_buffer *shm, struct wl_res
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g_stat_shm++;
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struct client_info *ci = client_info_of(wl_resource_get_client(s->resource));
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if (ci && ci->asked_feedback) ci->shm_frames++;
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const int64_t area = (int64_t)w * h, damaged = s->damage_max < area ? s->damage_max : area;
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if (damaged * 16 >= area && (!g_hud_surface || now_ns() - g_hud_alive_ns > 1000000000LL)) {
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int local_w, local_h;
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surface_size(s, &local_w, &local_h);
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const double region = s->src_set ? (double)s->src[2] * s->src[3] : (double)w * h;
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const int64_t local = local_w > 0 && local_h > 0
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? (int64_t)((double)s->damage_local_max * region / ((double)local_w * local_h)) : s->damage_local_max;
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const int64_t area = (int64_t)w * h;
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int64_t damaged = s->damage_max > local ? s->damage_max : local;
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if (damaged > area) damaged = area;
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const int64_t now = now_ns();
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if (damaged * 16 >= area && (!g_hud_surface || now - g_hud_last_ns > 1000000000LL) &&
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(s == g_hud_shm || !g_hud_shm || now - g_hud_shm_ns > 1000000000LL)) {
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const struct surface *top = s;
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int scene_w, scene_h, depth = 0;
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while (top->parent && depth++ < 8) top = top->parent;
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scene_size(&scene_w, &scene_h);
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if (top->role == ROLE_TOPLEVEL && area * 2 >= (int64_t)scene_w * scene_h) droiddeck_on_game_frame();
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if (top->role == ROLE_TOPLEVEL && top->mapped && area * 2 >= (int64_t)scene_w * scene_h) {
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g_hud_shm = s;
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g_hud_shm_ns = now;
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droiddeck_on_game_frame();
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}
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}
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}
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@@ -796,15 +810,15 @@ static void surface_attach(struct wl_client *c, struct wl_resource *r,
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wl_resource_add_destroy_listener(buffer, &s->pending_buffer_destroy);
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}
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}
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static void note_damage(struct wl_resource *r, int32_t w, int32_t h) {
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struct surface *s = wl_resource_get_user_data(r);
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static void note_damage(int64_t *max, int32_t w, int32_t h) {
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if (w <= 0 || h <= 0) return;
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const int64_t area = (int64_t)(w < 65536 ? w : 65536) * (h < 65536 ? h : 65536);
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if (area > s->pending_damage_max) s->pending_damage_max = area;
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if (area > *max) *max = area;
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}
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static void surface_damage(struct wl_client *c, struct wl_resource *r,
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int32_t x, int32_t y, int32_t w, int32_t h) {
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note_damage(r, w, h);
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struct surface *s = wl_resource_get_user_data(r);
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note_damage(&s->pending_damage_local_max, w, h);
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}
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static void frame_callback_destroy(struct wl_resource *r) {
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wl_list_remove(wl_resource_get_link(r));
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@@ -1006,7 +1020,8 @@ static void surface_commit(struct wl_client *c, struct wl_resource *r) {
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}
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s->damage_max = s->pending_damage_max;
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s->pending_damage_max = 0;
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s->damage_local_max = s->pending_damage_local_max;
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s->pending_damage_max = s->pending_damage_local_max = 0;
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if (s->pending_attach) {
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struct wl_resource *buffer = s->pending_buffer;
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struct dmabuf_buffer *db = get_dmabuf(buffer);
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@@ -1072,7 +1087,8 @@ static void surface_set_buffer_transform(struct wl_client *c, struct wl_resource
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static void surface_set_buffer_scale(struct wl_client *c, struct wl_resource *r, int32_t s) {}
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static void surface_damage_buffer(struct wl_client *c, struct wl_resource *r,
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int32_t x, int32_t y, int32_t w, int32_t h) {
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note_damage(r, w, h);
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struct surface *s = wl_resource_get_user_data(r);
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note_damage(&s->pending_damage_max, w, h);
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}
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static void surface_offset(struct wl_client *c, struct wl_resource *r, int32_t x, int32_t y) {}
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@@ -1116,6 +1132,7 @@ static void surface_resource_destroy(struct wl_resource *r) {
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droiddeck_text_input_surface_gone(r);
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if (g_desktop == s) { g_desktop = NULL; droiddeck_log("desktop", "the desktop closed"); }
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if (g_hud_surface == s) { g_hud_surface = NULL; droiddeck_on_game_surface(NULL, NULL); }
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if (g_hud_shm == s) g_hud_shm = NULL;
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constraints_surface_gone(s);
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unmap_toplevel(s);
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